// Use this for initialization
		private void Awake () 
		{
			_isDay = true;
			_SacrificeManager = this.GetComponent<SacrificeManager>();
            gameManager = FindObjectOfType<GameManager>().GetComponent<GameManager>();
            
		}
		private void Awake()
		{
			// Get Component
			_SacrificeManager = GameObject.FindGameObjectWithTag("DataManager").GetComponent<SacrificeManager>();

			_ResourceManager = GameObject.FindGameObjectWithTag("DataManager").GetComponent<ResourceManager>();

			_DayManager = GameObject.FindGameObjectWithTag("DataManager").GetComponent<DayControll.DayManager>();
		}
		// Use this for initialization
		private void Awake()
		{
			_SacrifceManager = GameObject.FindGameObjectWithTag("DataManager").GetComponent<SacrificeManager>();
		}