Beispiel #1
0
        static void CreateCompoundBrush(object compoundBrushType)
        {
            // Make sure we're actually being asked to create a compound brush
            if (compoundBrushType != null &&
                compoundBrushType == typeof(Type) &&
                !typeof(CompoundBrush).IsAssignableFrom((Type)compoundBrushType))
            {
                throw new ArgumentException("Specified type must be derived from CompoundBrush");
            }

            Vector3    position       = GetPositionForNewBrush();
            GameObject newBrushObject = csgModel.CreateCompoundBrush((Type)compoundBrushType, position);

            // Set the selection to the new object
            Selection.activeGameObject = newBrushObject;

            Undo.RegisterCreatedObjectUndo(newBrushObject, "Create Brush");
        }