Beispiel #1
0
 public SetasideZone(Game game, Controller controller, Zone type) : base(game, controller, type)
 {
 }
Beispiel #2
0
 protected PositioningZone(Zone type, int maxSize) : base(type, maxSize)
 {
 }
Beispiel #3
0
 protected LimitedZone(Zone type, int maxSize) : base(type)
 {
     MaxSize   = maxSize;
     _entities = new T[maxSize];
 }
Beispiel #4
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 protected Zone(Controller c, Zone type)
 {
     Controller = c;
     Game       = c.Game;
     Type       = type;
 }
Beispiel #5
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 protected UnlimitedZone(Controller controller, Zone type) : base(type)
 {
     _entities  = new IPlayable[3];
     Controller = controller;
     Game       = controller.Game;
 }
Beispiel #6
0
 protected Zone(Zone type)
 {
     Type = type;
 }