Beispiel #1
0
 public void CheckForNewPlayers()
 {
     //Add new players
     for (int i = 0; i < PlayerNames.Count; i++)
     {
         SWGoH.PlayerDto player = new PlayerDto(PlayerNames[i]);
         if (!QueueMethods.FindPlayer(PlayerNames[i]))
         {
             SWGoH.Log.ConsoleMessage((i + 1).ToString() + ") NOT Found Player in Queue : " + PlayerNames[i]);
             SWGoH.QueueMethods.AddPlayer(PlayerNames[i], Enums.QueueEnum.Command.UpdatePlayer, PriorityEnum.DailyUpdate, Enums.QueueEnum.QueueType.Player, DateTime.UtcNow);
         }
         else
         {
             SWGoH.Log.ConsoleMessage((i + 1).ToString() + ") Found Player in Queue : " + PlayerNames[i]);
         }
     }
 }
Beispiel #2
0
        private static bool Handler(CtrlType sig)
        {
            switch (sig)
            {
            case CtrlType.CTRL_C_EVENT:
            case CtrlType.CTRL_LOGOFF_EVENT:
            case CtrlType.CTRL_SHUTDOWN_EVENT:
            case CtrlType.CTRL_CLOSE_EVENT:
            {
                PlayerDto.isOnExit = true;
                isWorking          = true;
                SWGoH.MongoDBRepo.SetWorking(false);
                if (workingQ != null)
                {
                    QueueMethods.UpdateQueueAndProcessLater(workingQ, null, 0.5, true);
                }
                Thread.Sleep(5000);
                return(false);
            }

            default:
                return(false);
            }
        }
Beispiel #3
0
        private static void TimerProc(Object o)
        {
            if (isWorking)
            {
                return;
            }
            isWorking = true;
            Timer t = o as Timer;

            t.Change(Timeout.Infinite, Timeout.Infinite);

            //SWGoH.QueueMethods.AddPlayer("newholborn", Command.UpdatePlayer, 1, Enums.QueueEnum.QueueType.Player, DateTime.UtcNow);
            //SWGoH.QueueMethods.AddPlayer("tsitas_66", Command.UpdatePlayer, 4, Enums.QueueEnum.QueueType.Player, DateTime.UtcNow.AddHours (15.0));
            //SWGoH.QueueMethods.AddPlayer("tsitas", Command.UpdatePlayer, 1, Enums.QueueEnum.QueueType.Player, DateTime.UtcNow);
            //SWGoH.QueueMethods.AddPlayer("Roukoun", Command.UpdatePlayer, 5, Enums.QueueEnum.QueueType.Player, DateTime.UtcNow);
            //SWGoH.QueueMethods.AddPlayer("aramil", Command.GetNewCharacters,  PriorityEnum.ManualLoad , Enums.QueueEnum.QueueType.Player, DateTime.UtcNow);

            //SWGoH.QueueMethods.AddPlayer("newholborn", Command.UpdatePlayer, 3, Enums.QueueEnum.QueueType.Player, DateTime.UtcNow);

            //SWGoH.QueueMethods.AddPlayer("41st", Command.UpdateGuildWithNoChars , PriorityEnum.DailyUpdate, Enums.QueueEnum.QueueType.Guild, DateTime.UtcNow);
            //ExecuteCommand(Command.GetNewCharacters, "aramil", null); return;
            //ExecuteCommand(Command.TestZetas, "aramil", null); return;
            //ExecuteCommand(Command.UpdatePlayer, "newholborn", null);
            //ExecuteCommand(Command.Test, "newholborn", null);
            //ExecuteCommand(Command.UpdateGuildWithNoChars, "41st", null);return;
            //ExecuteCommand(Command.UpdateGuild , "501st", null); return;
            ExecuteCommand(Command.UpdateUnknownGuild, "Order 66 501st Division#@#32#@#order-66-501st-division", null); return;

            int    now     = DateTime.UtcNow.Minute;
            double minutes = 0.0;

            minutes = DateTime.UtcNow.Subtract(mLastProcess).TotalMinutes;
            bool check = minutes > Settings.appSettings.MinutesUntilNextProcess;

            if (check)
            {
                workingQ = QueueMethods.GetQueu();
                if (workingQ != null)
                {
                    int ret = ExecuteCommand(workingQ.Command, workingQ.Name, workingQ);
                    if (ret == 1 || ret == 5)
                    {
                        mLastProcess = DateTime.UtcNow;
                    }
                    workingQ = null;
                }
                else
                {
                    //int now = DateTime.UtcNow.Minute;
                    //double minutes = 0.0;
                    //minutes = DateTime.UtcNow.Subtract(mLastProcess).TotalMinutes;
                    //bool check = minutes > Settings.appSettings.MinutesUntilNextProcess;
                    //if (check)
                    //{
                    //    PlayerDto player = QueueMethods.GetLastUpdatedPlayer("41st");
                    //    if (player != null)
                    //    {
                    //        QueueMethods.AddPlayer(player.PlayerName, Command.UpdatePlayer, 1 , Enums.QueueEnum.QueueType.Player , DateTime.UtcNow);
                    //    }
                    //}
                    Console.WriteLine("Nothing to process");
                }
            }
            else
            {
                Console.WriteLine("Waiting...  " + ((int)(Settings.appSettings.MinutesUntilNextProcess - minutes)).ToString() + " minutes");
            }
            isWorking = false;
            t.Change(Settings.appSettings.GlobalConsoleTimerInterval, Settings.appSettings.GlobalConsoleTimerInterval);
            GC.Collect();
        }
Beispiel #4
0
        private static int ExecuteCommand(Command commandstr, string pname, QueueDto q)
        {
            ExportMethodEnum mExportMethod = ExportMethodEnum.Database;

            switch (commandstr)
            {
            case Command.UpdatePlayer:
            {
                SWGoH.PlayerDto player = new PlayerDto(pname);
                int             ret    = player.ParseSwGoh(mExportMethod, true, false);
                if (SWGoH.PlayerDto.isOnExit)
                {
                    return(-1);
                }
                if (ret == 0 || (q != null && q.Priority == PriorityEnum.ManualLoad))
                {
                    player.LastClassUpdated = DateTime.UtcNow;
                    player.Export(mExportMethod);
                    player.DeletePlayerFromDBAsync();
                    if (q != null)
                    {
                        QueueMethods.RemoveFromQueu(q);
                    }
                }
                else if (ret == 1 || ret == 2)
                {
                    player.LastClassUpdated = DateTime.UtcNow;
                    if (ret == 1)
                    {
                        player.Export(mExportMethod);
                        player.DeletePlayerFromDBAsync();
                        if (q != null)
                        {
                            QueueMethods.UpdateQueueAndProcessLater(q, player, 24.2, false);
                        }
                    }
                    else if (ret == 2)
                    {
                        if (q != null)
                        {
                            QueueMethods.UpdateQueueAndProcessLater(q, player, 0.5, true);
                        }
                    }
                }
                return(ret);
            }

            case Command.UpdateUnknownGuild:
            {
                string   command  = pname;
                string[] opponent = command.Split("#@#");
                if (opponent.Length > 0)
                {
                    try
                    {
                        string guildRealName = opponent[0];
                        string IDstr         = opponent[1];
                        string guildname     = opponent[2];
                        int    guildID       = int.Parse(IDstr);
                        string guildURL      = "/" + IDstr + "/" + guildname + "/";
                        bool   ret           = SWGoH.GuildConfigDto.AddGuildToConfig(guildname, guildID, guildURL, guildRealName);
                        if (ret)
                        {
                            ExecuteCommand(Command.UpdateGuild, guildRealName, null);
                        }
                    }
                    catch (Exception e)
                    {
                        SWGoH.Log.ConsoleMessage(pname + " ERROR : " + e.Message);
                    }
                }
                break;
            }

            case Command.UpdateGuild:
            {
                SWGoH.GuildDto guild = new GuildDto();
                guild.Name = GuildDto.GetGuildNameFromAlias(pname);
                guild.ParseSwGoh();
                if (guild.PlayerNames != null && guild.PlayerNames.Count > 0)
                {
                    QueueMethods.AddPlayer(pname, Command.UpdateGuildWithNoChars, PriorityEnum.ManualLoad, QueueType.Guild, DateTime.UtcNow);
                }
                for (int i = 0; i < guild.PlayerNames.Count; i++)
                {
                    QueueMethods.AddPlayer(guild.PlayerNames[i], Command.UpdatePlayer, PriorityEnum.ManualLoad, QueueType.Player, DateTime.UtcNow.AddSeconds((double)i));
                }
                if (q != null)
                {
                    QueueMethods.RemoveFromQueu(q);
                }
                break;
            }

            case Command.UpdatePlayers:
            {
                string[] arg = pname.Split(',');
                for (int i = 0; i < arg.Length; i++)
                {
                    ExecuteCommand(Command.UpdatePlayer, arg[i], null);
                }
                break;
            }

            case Command.UpdateGuildWithNoChars:
            {
                SWGoH.GuildDto guild = new GuildDto {
                    Name = GuildDto.GetGuildNameFromAlias(pname)
                };
                guild.ParseSwGoh();
                if (guild.PlayerNames != null && guild.PlayerNames.Count > 0)
                {
                    guild.UpdateOnlyGuildWithNoChars(mExportMethod);
                    guild.CheckForNewPlayers();

                    if (q != null && q.Priority == PriorityEnum.ManualLoad)
                    {
                        QueueMethods.RemoveFromQueu(q);
                    }
                    else
                    {
                        if (q != null)
                        {
                            QueueMethods.UpdateQueueAndProcessLater(q, guild, 24.1, false);
                        }
                    }
                }
                break;
            }

            case Command.GetNewCharacters:
            {
                SWGoH.PlayerDto player = new PlayerDto(pname);
                int             ret    = player.ParseSwGoh(mExportMethod, true, true);
                if (q != null)
                {
                    QueueMethods.RemoveFromQueu(q);
                }
                break;
            }

            case Command.Help:
            {
                Console.WriteLine("Command Update Player");
                Console.WriteLine("Usage : <app> up <playername>");
                Console.WriteLine("Update only one player with his characters.");
                Console.WriteLine("");
                Console.WriteLine("Command Update Players");
                Console.WriteLine("Usage : <app> ups <playername1> <playername2> <playername3>");
                Console.WriteLine("Update provided players with their characters.");
                Console.WriteLine("");
                Console.WriteLine("Command Update Guild");
                Console.WriteLine("Usage : <app> ug <guildname>");
                Console.WriteLine("Update all players with their characters and at the end update the guild file.");
                Console.WriteLine("");
                Console.WriteLine("Command Update Guild without the characters of the players");
                Console.WriteLine("Usage : <app> ugnochars <guildname>");
                Console.WriteLine("Update the guild file.");
                Console.WriteLine("");
                Console.WriteLine("Command Help");
                Console.WriteLine("Usage : <app> help");
                Console.WriteLine("You already know this command!!!!!");
                break;
            }

            case Command.Test:
            {
                //SwGoh.CharactersConfig.ExportCharacterFilesToDB();

                //SWGoH.GuildDto guild = new GuildDto();
                //guild.Name = GuildDto.GetGuildNameFromAlias("41st");
                //guild.ParseSwGoh();
                //for (int i = 0; i < guild.PlayerNames.Count; i++)
                //{
                //    QueueMethods.AddPlayer(guild.PlayerNames[i], Command.UpdatePlayer, PriorityEnum.DailyUpdate, QueueType.Player,DateTime.UtcNow );
                //}
                //QueueMethods.AddPlayer("41st", Command.UpdateGuildWithNoChars, PriorityEnum.DailyUpdate, QueueType.Guild, DateTime.UtcNow);

                //QueueMethods.AddPlayer("newholborn", "up",3);
                //QueueMethods.AddPlayer("oaraug", "up", 3);
                //QueueMethods.AddPlayer("tsitas_66", "up",1);
                //QueueMethods.AddPlayer("tsitas_66", "up", 3);
                //QueueMethods.AddPlayer("41st", "ugnochars", 3);
                //for (int i = 0; i < 10; i++)
                //{
                //    QueueMethods.AddPlayer("tsitas_66", "up");
                //}
                break;
            }

            case Command.TestZetas:
            {
                SWGoH.PlayerDto.TestZetas();
                break;
            }

            default:
            {
                SWGoH.Log.ConsoleMessage("Unknown command , please try again.!!!!");
                break;
            }
            }
            return(commandstr.GetHashCode());
        }