Beispiel #1
0
        public override void Invoke(bool isSimulate, bool async)
        {
            log.Debug(this.ToString());
            bool saveScreen;

            Boolean.TryParse(StateContainer.ini.Read("saveScreen", "Settings"), out saveScreen);
            Uri proofImg = new Uri(Environment.CurrentDirectory + @"\proofImg\planetary.bmp");

            planetaryProof = new BitmapImage(proofImg);
            StateContainer.EnterPlanetary();
            int  tries   = 0;
            bool loading = false;

            System.Drawing.Bitmap   bmpScreenshot;
            System.Drawing.Graphics gfx;
            if (isSimulate)
            {
                if (Point.X < StateContainer.ExtentMin.X || Point.Y < StateContainer.ExtentMin.Y ||
                    Point.X > StateContainer.ExtentMax.X || Point.Y < StateContainer.ExtentMax.Y)
                {
                    GalaxyMovingCommand moving = new GalaxyMovingCommand(Point);
                    moving.StateContainer = StateContainer;
                    moving.Invoke(isSimulate, async);
                }
                Point target = new Point();
                target.X = Point.X - StateContainer.ExtentMin.X + 15;
                target.Y = Point.Y - StateContainer.ExtentMin.Y + 67;
                sim.Mouse.MoveMouseTo(target.X * xf, target.Y * yf).Sleep(500);
                sim.Mouse.LeftButtonClick();
                while (!loading)
                {
                    tries++;
                    if (tries > 30)
                    {
                        break;
                    }
                    sim.Mouse.Sleep(5000);
                    bmpScreenshot = new System.Drawing.Bitmap(145, 23, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
                    gfx           = System.Drawing.Graphics.FromImage(bmpScreenshot);
                    gfx.CopyFromScreen(32, 32, 0, 0,
                                       System.Windows.Forms.Screen.PrimaryScreen.Bounds.Size,
                                       System.Drawing.CopyPixelOperation.SourceCopy);
                    loading = Utils.Compare(Utils.BitmapImage2Bitmap(planetaryProof), bmpScreenshot);
                    log.Debug("Loading...");
                    if (loading)
                    {
                        break;
                    }
                    else if (saveScreen)
                    {
                        Utils.saveScreen(Environment.CurrentDirectory + @"\planetaryTry", bmpScreenshot);
                    }
                }
            }
        }
        public override void Invoke(bool isSimulate, bool async)
        {
            OpenCommanderPanelCommand openCommanderPanelCommand = new OpenCommanderPanelCommand();

            openCommanderPanelCommand.StateContainer = StateContainer;
            openCommanderPanelCommand.Invoke(isSimulate, async);

            RecruitCommand recruitCommand = new RecruitCommand();

            recruitCommand.StateContainer = StateContainer;
            recruitCommand.Invoke(isSimulate, async);

            CloseCommanderPanelCommand closeCommanderPanelCommand = new CloseCommanderPanelCommand();

            closeCommanderPanelCommand.StateContainer = StateContainer;
            closeCommanderPanelCommand.Invoke(isSimulate, async);

            StateContainer.EnterGalaxy();
            Point M874 = new Point(100, 100);
            EnterPlanetaryCommand enterPlanetaryCommand = new EnterPlanetaryCommand(M874);

            enterPlanetaryCommand.StateContainer = StateContainer;
            enterPlanetaryCommand.Invoke(isSimulate, async);

            log.Debug(this.ToString());
            if (isSimulate)
            {
                // 874 III
                sim.Mouse.MoveMouseTo(256 * xf, 704 * yf).Sleep(100).LeftButtonClick().Sleep(2000);
                // 集中資源
                sim.Mouse.MoveMouseTo(306 * xf, 687 * yf).Sleep(100).LeftButtonClick().Sleep(2000);
                // 創艦隊
                sim.Mouse.MoveMouseTo(990 * xf, 654 * yf).Sleep(100).LeftButtonClick().Sleep(1500);
                if (Formation == 1)
                {
                    // 第一種船
                    sim.Mouse.MoveMouseTo(200 * xf, (260 + (1 * 34) - 34) * yf).Sleep(100).LeftButtonClick().Sleep(300);
                    clikcNCell(1);
                    //// 第二種船
                    //sim.Mouse.MoveMouseTo(200 * xf, (260 + (2 * 34) - 34) * yf).Sleep(100).LeftButtonClick().Sleep(300);
                    //clikcNCell(2);

                    //// 第三種船
                    //sim.Mouse.MoveMouseTo(200 * xf, (260 + (3 * 34) - 34) * yf).Sleep(100).LeftButtonClick().Sleep(300);
                    //clikcNCell(3);
                }
                else if (Formation == 2)
                {
                    clikcNCell(1);
                    clikcNCell(2);
                    clikcNCell(3);
                    clikcNCell(4);
                    clikcNCell(5);
                    clikcNCell(6);
                    clikcNCell(7);
                    clikcNCell(8);
                    clikcNCell(9);
                }

                // 艦隊名
                sim.Mouse.MoveMouseTo(380 * xf, 210 * yf).Sleep(100).LeftButtonClick().Sleep(300);
                sim.Keyboard.TextEntry("Airborne").Sleep(100);
                // 下一步
                sim.Mouse.MoveMouseTo(570 * xf, 670 * yf).Sleep(100).LeftButtonClick().Sleep(1500);
                // 大功告成
                sim.Mouse.MoveMouseTo(566 * xf, 675 * yf).Sleep(100).LeftButtonClick().Sleep(5000);
                // 最大值
                sim.Mouse.MoveMouseTo(320 * xf, 530 * yf).Sleep(100).LeftButtonClick().Sleep(1000);
                // 裝貨
                sim.Mouse.MoveMouseTo(420 * xf, 550 * yf).Sleep(100).LeftButtonClick().Sleep(1000);
                // 關閉
                sim.Mouse.MoveMouseTo(661 * xf, 646 * yf).Sleep(100).LeftButtonClick().Sleep(300);
                // safty close
                sim.Mouse.MoveMouseTo(600 * xf, 495 * yf).Sleep(100).LeftButtonClick().Sleep(2000);
                // 移動
                sim.Mouse.MoveMouseTo(915 * xf, 405 * yf).Sleep(100).LeftButtonClick().Sleep(750);
                // 星門
                sim.Mouse.MoveMouseTo(700 * xf, 700 * yf).Sleep(100).LeftButtonClick().Sleep(1000);

                StateContainer.EnterGalaxy();
                GalaxyMovingCommand galaxyMovingCommand = new GalaxyMovingCommand(Point);
                galaxyMovingCommand.StateContainer = StateContainer;
                galaxyMovingCommand.Invoke(isSimulate, async);
                sim.Mouse.LeftButtonClick().Sleep(500);
                // 躍遷
                sim.Mouse.MoveMouseTo(870 * xf, 240 * yf).Sleep(100);
            }
        }