Beispiel #1
0
        public Dev_Hierarchy_Browser()
        {
            onShown        += (uiControl c) => { Refresh(); };
            Autosize        = true;
            Autosize_Method = AutosizeMethod.FILL;

            list = uiControl.Create <uiListView>(this);
            list.Set_Width(300);
            list.Autosize = false;
            //list.CONFIRM_LAYOUT = true;


            info_panel                 = uiControl.Create <uiPanel>(this);
            info_panel.Scrollable      = false;
            info_panel.Autosize        = true;
            info_panel.Autosize_Method = AutosizeMethod.FILL;
            info_panel.onLayout       += Info_panel_onLayout;
            info_panel.Set_Padding(3);

            lbl_components      = Create <uiText>(info_panel);
            lbl_components.Text = "Scripts";

            var_components = Create <uiListView>(info_panel);
            //var_components.Autosize = false;

            var_child_count      = Create <uiVarText>(info_panel);
            var_child_count.Text = "Children: ";
        }
        public static void Setup()
        {
            SiscosHooks.register(HOOK_ID.Level_Loaded, onLevelLoaded);
            Init();

            Root      = uiControl.Create <uiPanel>();
            Root.Name = "DebugUI";
            Root.Set_Padding(5);
            Root.FloodXY();
            Root.local_style.normal.background = null;
            Root.isVisible = false;                         //Because our State var is inactive by default

            var list = uiControl.Create <uiListView>(Root); // Using a uiListView to contain all of our debug var displays makes them all auto layout, which is nice

            list.alignLeftSide();
            list.alignTop(200);

            lbl_player_pos      = uiControl.Create <uiVarText>(list);
            lbl_player_pos.Text = "Player Pos:";
            lbl_player_pos.Set_Margin(0);
            lbl_player_pos.Set_Padding(0);

            lbl_cam_pos      = uiControl.Create <uiVarText>(list);
            lbl_cam_pos.Text = "Cam Pos:";
            lbl_cam_pos.Set_Margin(0);
            lbl_cam_pos.Set_Padding(0);

            lbl_cam_rot      = uiControl.Create <uiVarText>(list);
            lbl_cam_rot.Text = "Cam Rot:";
            lbl_cam_rot.Set_Margin(0);
            lbl_cam_rot.Set_Padding(0);


            lbl_debug_mode = uiControl.Create <uiText>(list);
            //lbl_debug_mode.isVisible = false;//only shows when the debug drawing mode isnt NONE

            uiControl.dbg_mouse_tooltip_style = new GUIStyle();
            uiControl.dbg_mouse_tooltip_style.normal.textColor = Color.white;
            Util.Set_BG_Color(uiControl.dbg_mouse_tooltip_style.normal, new Color(0f, 0f, 0f, 0.5f));
        }