private RewardData GiftDataToRewardData(GiftData[] giftDatas) { RewardData rewardData = new RewardData(); rewardData.Exp = 0; rewardData.Stamina = 0; rewardData.MultiCoin = 0; rewardData.KakeraCoin = 0; for (int index = 0; index < giftDatas.Length; ++index) { GiftData giftData = giftDatas[index]; rewardData.Coin += giftData.coin; rewardData.Gold += giftData.gold; rewardData.ArenaMedal += giftData.arenacoin; rewardData.MultiCoin += giftData.multicoin; rewardData.KakeraCoin += giftData.kakeracoin; if (giftData.CheckGiftTypeIncluded(GiftTypes.ConceptCard)) { ConceptCardParam conceptCardParam = MonoSingleton <GameManager> .Instance.MasterParam.GetConceptCardParam(giftData.ConceptCardIname); rewardData.AddReward(conceptCardParam, giftData.ConceptCardNum); if (giftData.IsGetConceptCardUnit) { ItemParam itemParam = MonoSingleton <GameManager> .Instance.GetItemParam(giftData.ConceptCardGetUnitIname); rewardData.AddReward(itemParam, 1); } } if (giftData.iname != null) { if (giftData.CheckGiftTypeIncluded(GiftTypes.Artifact)) { ArtifactParam artifactParam = MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(giftData.iname); rewardData.AddReward(artifactParam, giftData.num); } else if (giftData.CheckGiftTypeIncluded(GiftTypes.Award)) { AwardParam awardParam = MonoSingleton <GameManager> .Instance.GetAwardParam(giftData.iname); rewardData.AddReward(awardParam.ToItemParam(), giftData.num); } else { ItemParam itemParam = MonoSingleton <GameManager> .Instance.GetItemParam(giftData.iname); rewardData.AddReward(itemParam, giftData.num); } } } return(rewardData); }
private RewardData ReceiveDataToRewardData(FlowNode_ReqPresentList.Api_PresentListExec.JsonItem receiveData) { FriendPresentItemParam presentItemParam = MonoSingleton <GameManager> .Instance.MasterParam.GetFriendPresentItemParam(receiveData.iname); if (presentItemParam == null) { return((RewardData)null); } RewardData rewardData = new RewardData(); rewardData.Exp = 0; rewardData.Coin = 0; rewardData.Gold = 0; rewardData.Stamina = 0; rewardData.MultiCoin = 0; rewardData.KakeraCoin = 0; if (presentItemParam.IsItem()) { rewardData.AddReward(presentItemParam.item, presentItemParam.num * receiveData.num); } else { rewardData.Gold = presentItemParam.zeny * receiveData.num; } return(rewardData); }
private void SetRewordData(MailData[] mail_datas) { if (mail_datas == null || mail_datas.Length <= 0) { return; } RewardData rewardData1 = new RewardData(); for (int index = 0; index < mail_datas.Length; ++index) { MailData mailData = mail_datas[index]; if (mailData != null) { RewardData rewardData2 = this.GiftDataToRewardData(mailData.gifts); using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = rewardData2.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; rewardData1.AddReward(current); } } rewardData1.Exp += rewardData2.Exp; rewardData1.Stamina += rewardData2.Stamina; rewardData1.Coin += rewardData2.Coin; rewardData1.Gold += rewardData2.Gold; rewardData1.ArenaMedal += rewardData2.ArenaMedal; rewardData1.MultiCoin += rewardData2.MultiCoin; rewardData1.KakeraCoin += rewardData2.KakeraCoin; } } GlobalVars.LastReward.Set(rewardData1); }
private void Deserialize(Json_TrophyConceptCards json) { if (json == null) { return; } if (json.mail != null && json.mail.Length > 0) { RewardData rewardData = GlobalVars.LastReward.Get(); if (rewardData != null) { rewardData.IsOverLimit = true; } foreach (Json_TrophyConceptCard trophyConceptCard in json.mail) { if (!string.IsNullOrEmpty(trophyConceptCard.unit)) { if (rewardData != null) { ItemParam itemParam = MonoSingleton <GameManager> .Instance.MasterParam.GetItemParam(trophyConceptCard.unit); rewardData.AddReward(itemParam, 1); } FlowNode_ConceptCardGetUnit.AddConceptCardData(ConceptCardData.CreateConceptCardDataForDisplay(trophyConceptCard.iname)); } } } if (json.direct == null) { return; } RewardData rewardData1 = GlobalVars.LastReward.Get(); foreach (Json_TrophyConceptCard trophyConceptCard in json.direct) { GlobalVars.IsDirtyConceptCardData.Set(true); if (!string.IsNullOrEmpty(trophyConceptCard.unit)) { if (rewardData1 != null) { ItemParam itemParam = MonoSingleton <GameManager> .Instance.MasterParam.GetItemParam(trophyConceptCard.unit); rewardData1.AddReward(itemParam, 1); } FlowNode_ConceptCardGetUnit.AddConceptCardData(ConceptCardData.CreateConceptCardDataForDisplay(trophyConceptCard.iname)); } } }
public override void Complete(WWWResult www) { if (Network.IsError) { this.m_Node.OnFailed(); } else { DebugMenu.Log("API", this.url + ":" + www.text); WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListExec.Json> jsonObject = JSONParser.parseJSONObject <WebAPI.JSON_BodyResponse <FlowNode_ReqPresentList.Api_PresentListExec.Json> >(www.text); DebugUtility.Assert(jsonObject != null, "res == null"); bool flag = false; if (jsonObject.body != null) { if (jsonObject.body.player != null) { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.player); } if (jsonObject.body.items != null) { MonoSingleton <GameManager> .Instance.Deserialize(jsonObject.body.items); } if (jsonObject.body.presents != null) { RewardData rewardData = new RewardData(); for (int index = 0; index < jsonObject.body.presents.Length; ++index) { FlowNode_ReqPresentList.Api_PresentListExec.JsonItem present = jsonObject.body.presents[index]; if (present != null) { RewardData dataToRewardData = this.ReceiveDataToRewardData(present); if (dataToRewardData != null) { rewardData.Exp += dataToRewardData.Exp; rewardData.Stamina += dataToRewardData.Stamina; rewardData.Coin += dataToRewardData.Coin; rewardData.Gold += dataToRewardData.Gold; rewardData.ArenaMedal += dataToRewardData.ArenaMedal; rewardData.MultiCoin += dataToRewardData.MultiCoin; rewardData.KakeraCoin += dataToRewardData.KakeraCoin; using (Dictionary <string, GiftRecieveItemData> .ValueCollection.Enumerator enumerator = dataToRewardData.GiftRecieveItemDataDic.Values.GetEnumerator()) { while (enumerator.MoveNext()) { GiftRecieveItemData current = enumerator.Current; rewardData.AddReward(current); } } flag = true; } } } GlobalVars.LastReward.Set(rewardData); if (rewardData != null) { MonoSingleton <GameManager> .Instance.Player.OnGoldChange(rewardData.Gold); } MonoSingleton <GameManager> .Instance.Player.ValidFriendPresent = false; } } Network.RemoveAPI(); if (flag) { this.Success(); } else { this.Failed(); } } }