public static string ItemIcon(ItemParam param) { if (param != null) { switch (param.type) { case EItemType.ArtifactPiece: if (!string.IsNullOrEmpty((string)param.icon)) { AssetPath.mSB.Length = 0; AssetPath.mSB.Append("ArtiIcon/"); AssetPath.mSB.Append((string)param.icon); return(AssetPath.mSB.ToString()); } break; case EItemType.Unit: if (!string.IsNullOrEmpty((string)param.icon)) { UnitParam unitParam = MonoSingleton <GameManager> .Instance.MasterParam.GetUnitParam(param.iname); if (unitParam != null) { return(AssetPath.UnitIconSmall(unitParam, unitParam.GetJobId(0))); } break; } break; default: return(AssetPath.ItemIcon((string)param.icon)); } } return((string)null); }
public static string UnitSkinIconSmall(UnitParam unit, ArtifactParam skin, string jobName) { if (skin == null) { return(AssetPath.UnitIconSmall(unit, jobName)); } AssetPath.mSB.Length = 0; AssetPath.mSB.Append("Portraits/"); AssetPath.mSB.Append(unit.model); AssetPath.mSB.Append("_"); AssetPath.mSB.Append(skin.asset); return(AssetPath.mSB.ToString()); }
public void Refresh(ChatBlackListParam param) { if (param == null) { return; } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.Name, (UnityEngine.Object)null)) { this.Name.set_text(param.name); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.Lv, (UnityEngine.Object)null)) { this.Lv.set_text(PlayerData.CalcLevelFromExp(param.exp).ToString()); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.LastLogin, (UnityEngine.Object)null)) { this.LastLogin.set_text(ChatLogItem.GetPostAt(param.lastlogin)); } if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.Icon, (UnityEngine.Object)null)) { return; } UnitParam unitParam = MonoSingleton <GameManager> .Instance.MasterParam.GetUnitParam(param.icon); if (unitParam == null) { return; } if (!string.IsNullOrEmpty(param.skin_iname)) { ArtifactParam skin = Array.Find <ArtifactParam>(MonoSingleton <GameManager> .Instance.MasterParam.Artifacts.ToArray(), (Predicate <ArtifactParam>)(p => p.iname == param.skin_iname)); MonoSingleton <GameManager> .Instance.ApplyTextureAsync(this.Icon, AssetPath.UnitSkinIconSmall(unitParam, skin, param.job_iname)); } else { MonoSingleton <GameManager> .Instance.ApplyTextureAsync(this.Icon, AssetPath.UnitIconSmall(unitParam, param.job_iname)); } }
public void Refresh(UnitParam param, string shard_name = "", int awake_lv = 0, int get_shard = 0, int current_index = 0) { if (param == null) { return; } GameManager instance1 = MonoSingleton <GameManager> .Instance; this.InitRebirthStar(); this.rebirthstar_template.SetActive(false); this.mNotUnlockUnit = true; this.mget_shard = get_shard; this.msub_shard = this.GetPastShard(current_index, (string)param.piece); this.muse_shard = 0; this.mstart_gauge = 0; this.mremain_shard = this.mget_shard; UnitData unitDataByUnitId = instance1.Player.FindUnitDataByUnitID(param.iname); this.mCurrentUnitIname = param.iname; string path1 = AssetPath.UnitImage(param, param.GetJobId(0)); instance1.ApplyTextureAsync(this.unit_img, path1); instance1.ApplyTextureAsync(this.unit_img_blur01, path1); instance1.ApplyTextureAsync(this.unit_img_blur02, path1); string path2 = AssetPath.UnitIconSmall(param, param.GetJobId(0)); instance1.ApplyTextureAsync((RawImage)this.unit_icon, path2); GameSettings instance2 = GameSettings.Instance; if (unitDataByUnitId != null && EElement.None <= unitDataByUnitId.Element && unitDataByUnitId.Element < (EElement)instance2.Elements_IconSmall.Length) { this.element_icon.set_sprite(instance2.Elements_IconSmall[(int)unitDataByUnitId.Element]); } else { this.element_icon.set_sprite((Sprite)null); } this.ShardName.set_text(shard_name); this.StartAwakeLv = this.NowAwakeLv = awake_lv; if (unitDataByUnitId != null) { this.mNotUnlockUnit = false; this.AwakeLvCap = unitDataByUnitId.GetAwakeLevelCap(); int num1 = (int)instance1.MasterParam.GetRarityParam(unitDataByUnitId.Rarity).UnitAwakeLvCap / 5; for (int index = 0; index < num1; ++index) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.rebirthstar_template); gameObject.get_transform().SetParent(this.rebirthstar_root.get_transform(), false); gameObject.SetActive(true); this.mRebirthStars.Add(gameObject); } int index1 = this.StartAwakeLv / 5; for (int index2 = 0; index2 < index1 && this.mRebirthStars.Count >= index2; ++index2) { Transform child = this.mRebirthStars[index2].get_transform().FindChild("Rebirth_star_anim"); ((Component)child.FindChild("Rebirthstar_01")).get_gameObject().SetActive(true); ((Component)child.FindChild("Rebirthstar_02")).get_gameObject().SetActive(true); ((Component)child.FindChild("Rebirthstar_03")).get_gameObject().SetActive(true); ((Component)child.FindChild("Rebirthstar_04")).get_gameObject().SetActive(true); ((Component)child.FindChild("Rebirthstar_05")).get_gameObject().SetActive(true); } int num2 = this.StartAwakeLv % 5; if (num2 > 0) { Transform child = this.mRebirthStars[index1].get_transform().FindChild("Rebirth_star_anim"); for (int index2 = 0; index2 < num2; ++index2) { string str = "Rebirthstar_0" + (object)(index2 + 1); ((Component)child.FindChild(str)).get_gameObject().SetActive(true); } } if (this.msub_shard > 0) { int startAwakeLv = this.StartAwakeLv; int msubShard = this.msub_shard; int awakeNeedPieces = instance1.MasterParam.GetAwakeNeedPieces(startAwakeLv); int num3 = this.AwakeLvCap / 5; while (msubShard >= awakeNeedPieces) { int num4 = startAwakeLv / 5; int num5 = Math.Min(5, startAwakeLv % 5) + 1; Transform child = this.mRebirthStars[num4 + 1 < num3 ? num4 : num3 - 1].get_transform().FindChild("Rebirth_star_anim").FindChild("Rebirthstar_0" + num5.ToString()); if (Object.op_Inequality((Object)child, (Object)null)) { ((Component)child).get_gameObject().SetActive(true); } ++startAwakeLv; if (startAwakeLv < this.AwakeLvCap) { msubShard -= awakeNeedPieces; awakeNeedPieces = instance1.MasterParam.GetAwakeNeedPieces(startAwakeLv); if (msubShard < awakeNeedPieces) { break; } } else { break; } } if (Object.op_Inequality((Object)this.ShardNext, (Object)null)) { this.ShardNext.set_text(awakeNeedPieces.ToString()); } if (Object.op_Inequality((Object)this.ShardCurrent, (Object)null)) { this.ShardCurrent.set_text(msubShard.ToString()); } this.mstart_gauge = msubShard; this.ShardGauge.AnimateValue((float)msubShard / (float)awakeNeedPieces, 0.0f); this.StartAwakeLv = startAwakeLv; this.NowAwakeLv = this.StartAwakeLv; this.NextAwakeLv = this.StartAwakeLv + 1 <= this.AwakeLvCap ? this.StartAwakeLv + 1 : this.AwakeLvCap; } } int num = unitDataByUnitId == null?param.GetUnlockNeedPieces() : instance1.MasterParam.GetAwakeNeedPieces(this.StartAwakeLv); this.mnext_shard = num; this.muse_shard = this.mget_shard >= num ? num : this.mget_shard; if (this.mstart_gauge > 0 && this.mstart_gauge + this.muse_shard > this.mnext_shard) { this.muse_shard -= this.mstart_gauge; } this.mremain_shard -= this.muse_shard; if (unitDataByUnitId == null && this.muse_shard >= this.mnext_shard) { this.mUnlockUnit = true; } if (this.muse_shard >= this.mnext_shard && this.msub_shard <= 0) { this.NextAwakeLv = this.NowAwakeLv + 1 <= this.AwakeLvCap ? this.NowAwakeLv + 1 : this.AwakeLvCap; } if (param.jobsets != null && param.jobsets.Length > 0) { this.mJobID = new List <string>(); this.mJobAwakeLv = new List <int>(); for (int index = 0; index < param.jobsets.Length; ++index) { JobSetParam jobSetParam = MonoSingleton <GameManager> .Instance.GetJobSetParam((string)param.jobsets[index]); if (jobSetParam != null && jobSetParam.lock_awakelv > 0 && (unitDataByUnitId == null || !unitDataByUnitId.Jobs[index].IsActivated) && this.StartAwakeLv < jobSetParam.lock_awakelv) { this.mJobID.Add(jobSetParam.job); this.mJobAwakeLv.Add(jobSetParam.lock_awakelv); } } if (this.mJobID != null && this.mJobID.Count > 1) { JobParam jobParam = MonoSingleton <GameManager> .Instance.GetJobParam(this.mJobID[0]); this.JobName.set_text(jobParam.name); this.JobComment.set_text(LocalizedText.Get("sys.GACHA_TEXT_SHARD_AWAKE", new object[1] { (object)jobParam.name })); } } this.isRunningAnimator = true; }
public void Refresh(ChatLogParam param, ChatWindow.MessageTemplateType type) { if (param == null) { return; } if (this.mCoroutine != null) { this.StopCoroutine(this.mCoroutine); this.mCoroutine = (Coroutine)null; } if (UnityEngine.Object.op_Equality((UnityEngine.Object) this.mRoot, (UnityEngine.Object)null)) { if (!UnityEngine.Object.op_Inequality((UnityEngine.Object)((Component)this).get_transform().get_parent(), (UnityEngine.Object)null)) { return; } this.mRoot = ((Component)((Component)this).get_transform().get_parent()).get_gameObject(); } this.MessageIcon.SetActive(false); this.MessageLog.SetActive(false); this.MyMessageIcon.SetActive(false); this.MyMessageLog.SetActive(false); this.SystemMessageRootObj.SetActive(false); switch (type) { case ChatWindow.MessageTemplateType.OtherUser: this.MessageIcon.SetActive(true); this.MessageLog.SetActive(true); this.mStampRoot = !UnityEngine.Object.op_Inequality((UnityEngine.Object) this.AnyStampObj, (UnityEngine.Object)null) ? (Transform)null : this.AnyStampObj.get_transform(); this.mNameObj = this.AnyNameObj; this.mFuIDObj = this.AnyFuIDObj; this.mPostAtObj = this.AnyPostAtObj; this.mStampImageObj = this.AnyStampImageObj; this.mMessageObj = this.AnyMessageTextObj; this.mLogRoot = this.AnyLogRoot; this.mLogImg = (Image)((Component)this.AnyLogRoot).GetComponent <Image>(); break; case ChatWindow.MessageTemplateType.User: this.MyMessageIcon.SetActive(true); this.MyMessageLog.SetActive(true); this.mStampRoot = !UnityEngine.Object.op_Inequality((UnityEngine.Object) this.MyStampObj, (UnityEngine.Object)null) ? (Transform)null : this.MyStampObj.get_transform(); this.mNameObj = this.MyNameObj; this.mFuIDObj = this.MyFuIDObj; this.mPostAtObj = this.MyPostAtObj; this.mStampImageObj = this.MyStampImageObj; this.mMessageObj = this.MyMessageTextObj; this.mLogRoot = this.MyLogRoot; this.mLogImg = (Image)((Component)this.MyLogRoot).GetComponent <Image>(); break; case ChatWindow.MessageTemplateType.System: this.SystemMessageRootObj.SetActive(true); this.SystemMessageTextObj.set_text(param.message); this.mCoroutine = this.StartCoroutine(this.RefreshTextLine(param.message)); return; } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.Icon, (UnityEngine.Object)null) && UnityEngine.Object.op_Inequality((UnityEngine.Object) this.LeftIcon, (UnityEngine.Object)null) && UnityEngine.Object.op_Inequality((UnityEngine.Object) this.RightIcon, (UnityEngine.Object)null)) { RawImage target = type != ChatWindow.MessageTemplateType.User ? this.LeftIcon : this.RightIcon; UnitParam unitParam = MonoSingleton <GameManager> .Instance.MasterParam.GetUnitParam(param.icon); if (unitParam != null) { if (!string.IsNullOrEmpty(param.skin_iname) && UnityEngine.Object.op_Inequality((UnityEngine.Object)target, (UnityEngine.Object)null)) { ArtifactParam skin = Array.Find <ArtifactParam>(MonoSingleton <GameManager> .Instance.MasterParam.Artifacts.ToArray(), (Predicate <ArtifactParam>)(p => p.iname == param.skin_iname)); MonoSingleton <GameManager> .Instance.ApplyTextureAsync(target, AssetPath.UnitSkinIconSmall(unitParam, skin, param.job_iname)); } else { MonoSingleton <GameManager> .Instance.ApplyTextureAsync(target, AssetPath.UnitIconSmall(unitParam, param.job_iname)); } } } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.mNameObj, (UnityEngine.Object)null)) { this.mNameObj.set_text(param.name); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.mFuIDObj, (UnityEngine.Object)null)) { this.mFuIDObj.set_text(LocalizedText.Get("sys.TEXT_CHAT_FUID", new object[1] { (object)param.fuid.Substring(param.fuid.Length - 4, 4) })); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.mPostAtObj, (UnityEngine.Object)null)) { this.mPostAtObj.set_text(ChatLogItem.GetPostAt(param.posted_at)); } if ((int)param.message_type == 1) { if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.mRoot, (UnityEngine.Object)null) || !this.mRoot.get_activeInHierarchy()) { return; } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.mStampRoot, (UnityEngine.Object)null)) { ((Component)this.mStampRoot).get_gameObject().SetActive(false); } this.mCoroutine = this.StartCoroutine(this.RefreshTextLine(param.message)); } else { if ((int)param.message_type != 2 || !UnityEngine.Object.op_Inequality((UnityEngine.Object) this.mRoot, (UnityEngine.Object)null) || !this.mRoot.get_activeInHierarchy()) { return; } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.mStampRoot, (UnityEngine.Object)null)) { ((Component)this.mStampRoot).get_gameObject().SetActive(true); } if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.Element, (UnityEngine.Object)null)) { int stampSize = this.STAMP_SIZE; VerticalLayoutGroup component = (VerticalLayoutGroup)((Component)this.mLogRoot).GetComponent <VerticalLayoutGroup>(); this.Element.set_minHeight((float)(stampSize + ((LayoutGroup)component).get_padding().get_top() + ((LayoutGroup)component).get_padding().get_bottom() + (int)Mathf.Abs((float)this.mLogRoot.get_anchoredPosition().y))); } ((Behaviour)this.mLogImg).set_enabled(false); this.mCoroutine = this.StartCoroutine(this.RefreshStamp(param.stamp_id)); } }