Beispiel #1
0
 public void UpdateCurrentLevel(LevelSelection targetLevel)
 {
     uiSettings.curLvl = targetLevel;
     uiSettings.lvlDescription.value = targetLevel.levelDescription;
     uiSettings.lvlType.value        = StaticFunctions.LevelTypeToString(targetLevel.type);
     uiSettings.lvlImg.sprite        = targetLevel.levelImg;
     if (uiSettings.onLevelChanged != null)
     {
         uiSettings.onLevelChanged.Raise();
     }
 }
 public void LoadLevel(LevelSelection l)
 {
     targetLevel    = l;
     modeType.text  = StaticFunctions.LevelTypeToString(l.type);
     levelName.text = l.targetLevel;
 }