Beispiel #1
0
        public void ICMRanges(BlindInfo blinds, bool nosb, Award award, bool isPush)
        {
            calcRanges ranges = new calcRanges();
            int PLAYERCOUNT = 10;
            int[] playerrange = new int[PLAYERCOUNT];
            int[] stacks = new int[PLAYERCOUNT];
            int allin = -1;

            for (int i = 0; i < PLAYERCOUNT; i++)
                playerrange[i] = 1;

            int found = 0;
            for (int i = 0; i < PLAYERCOUNT; i++)
            {
                if (playersData[i, STACK] != 0)
                    stacks[found++] = (int)playersData[i, STACK];
            }

            // jos ollaan Push -moodissa, niin etsitään oma indeksi pääohjelman vasemmanpuolisimmista radio buttoneista
            if (isPush)
            {
                allin = -1;
                for (int i = 0; i < 10; i++)
                {
                    if (players[i].position.Checked == true)
                    {
                        allin = i;
                        break;
                    }
                }
            }
            // call -moodissa korottaja löytyy all-in radio -buttoneiden avulla
            else
            {
                for (int i = 0; i < 10; i++)
                {
                    if (players[i].allin.Checked == true)
                    {
                        allin = i;
                        break;
                    }
                }
            }

            ranges.calc(found, stacks, allin, blinds.Bigblind, blinds.Ante, nosb, 0.1, award.wins.ToArray(), playerrange);

            Console.Write("playerrange: ");
            for (int i = 0; i < 10; i++)
                Console.Write(playerrange[i] + ", ");
            Console.Write("\n");

            for (int i = 0; i < found; i++)
                setRange(i, playerrange[i],true);
        }
Beispiel #2
0
        public void ICMRanges(BlindInfo blinds, bool nosb, Award award, bool isPush)
        {
            calcRanges ranges      = new calcRanges();
            int        PLAYERCOUNT = 10;

            int[] playerrange = new int[PLAYERCOUNT];
            int[] stacks      = new int[PLAYERCOUNT];
            int   allin       = -1;

            for (int i = 0; i < PLAYERCOUNT; i++)
            {
                playerrange[i] = 1;
            }

            int found = 0;

            for (int i = 0; i < PLAYERCOUNT; i++)
            {
                if (playersData[i, STACK] != 0)
                {
                    stacks[found++] = (int)playersData[i, STACK];
                }
            }

            // jos ollaan Push -moodissa, niin etsitään oma indeksi pääohjelman vasemmanpuolisimmista radio buttoneista
            if (isPush)
            {
                allin = -1;
                for (int i = 0; i < 10; i++)
                {
                    if (players[i].position.Checked == true)
                    {
                        allin = i;
                        break;
                    }
                }
            }
            // call -moodissa korottaja löytyy all-in radio -buttoneiden avulla
            else
            {
                for (int i = 0; i < 10; i++)
                {
                    if (players[i].allin.Checked == true)
                    {
                        allin = i;
                        break;
                    }
                }
            }

            ranges.calc(found, stacks, allin, blinds.Bigblind, blinds.Ante, nosb, 0.1, award.wins.ToArray(), playerrange);

            Console.Write("playerrange: ");
            for (int i = 0; i < 10; i++)
            {
                Console.Write(playerrange[i] + ", ");
            }
            Console.Write("\n");

            for (int i = 0; i < found; i++)
            {
                setRange(i, playerrange[i], true);
            }
        }