Beispiel #1
0
 public override void Use(Player p, params string[] args)
 {
     if (args.Length >= 2)
     {
         Help(p);
         return;
     }
     if (args.Length == 1)
     {
         Player who = Player.FindPlayer(args[0]); // cannot use a using here or players dissapear.
         if (who != null)
         {
             if (!who.IsOnFire)
             {
                 who.SetFire(true);
                 Player.GlobalMessage(String.Format("{0} was set on fire by {1}", who.username, p.username));
             }
             else
             {
                 who.SetFire(false);
                 Player.GlobalMessage(String.Format("{0} was extinguished by {1}", who.username, p.username));
             }
             return;
         }
         Help(p);
     }
     if (args.Length == 0)
     {
         p.SetFire(!p.IsOnFire ? true : false);
         p.SendMessage("You are on fire = " + p.IsOnFire);
         return;
     }
 }
Beispiel #2
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        public override void Use(Player p, params string[] args)
        {
            if (args.Length < 2)
            {
                Help(p);
                return;
            }

            Player pr = Player.FindPlayer(args[0]);
            Group gr = Group.FindGroup(args[1]);

            if (pr == p)
            {
                p.SendMessage(HelpBot + "You can't change your own rank.");
                return;
            }

            if (!GroupUtils.IsHigherRank(p.group, gr))
            {
                p.SendMessage(HelpBot + "You can't rank someone higher than your own rank.");
                return;
            }
            if (gr != null && pr != null)
            {
                pr.group = gr;
                p.SendMessage("There have a nice day!");
                pr.SendMessage(HelpBot + p.username + " set your rank to " + gr.Name + ". Congratulations!");
            }
        }
Beispiel #3
0
        public override void Use(Player p, params string[] args)
        {
            //TODO: Add in checks so you can't kick people higher ranked than you
            if (args.Length == 0 || args[0].ToLower() == "help")
            {
                Help(p);
                return;
            }

            Player KickPlayer = Player.FindPlayer(args[0]);
            if (KickPlayer != null && KickPlayer != p)
            {
                if (args.Length >= 2)
                {
                    StringBuilder reason = new StringBuilder();
                    for (int i = 1; i < args.Length; i++)
                    {
                        reason.Append(args[i] + " ");
                    }
                    reason.Remove(reason.Length - 1, 1);

                    KickPlayer.Kick(reason.ToString());
                }
                else
                {
                    KickPlayer.Kick("You were kicked by " + p.username);
                }
            }
            else if (KickPlayer == p)
            {
                p.SendMessage(HelpBot + "Why are you trying to kick yourself??");
            }
            else if (KickPlayer == null)
                p.SendMessage(HelpBot + "Cannot find player: " + args[0]);
        }
Beispiel #4
0
 public override void Use(Player p, params string[] args)
 {
     if (args.Length == 0) { Help(p); return; }
     else if (args.Length == 1)
     {
         Random rand = new Random();
         int seed = new Random().Next();
         p.SendMessage("Creating world with seed: " + seed);
         double x = 0; double y = 127; double z = 0;
         World temp = new World(x, y, z, args[0], seed);
         //while (Chunk.GetChunk((int)x, (int)z, temp).GetBlock((int)x, (int)(y - 1), (int)z) == 0)
         //	y--;
         temp.SpawnY = y;
         World.worlds.Add(temp);
         p.SendMessage("World " + args[0] + " MADE!");
     }
     else if (args.Length == 2 || args.Length == 3)
     {
         int seed = Convert.ToInt32(args[1]);
         p.SendMessage("Creating world with seed: " + seed);
         double x = 0; double y = 127; double z = 0;
         World temp = new World(x, y, z, args[0], seed);
         if (args.Length == 3)
         {
             int limit = Convert.ToInt32(args[2]);
             if (limit > 2)
                 temp.ChunkLimit = limit;
             else { p.SendMessage("maxchunks cannot be less than 3. creating with maxchunks 3."); temp.ChunkLimit = 3; }
         }
         World.worlds.Add(temp);
         p.SendMessage("World " + args[0] + " MADE!");
     }
 }
Beispiel #5
0
 public override void Use(Player p, params string[] args)
 {
     if (args.Length != 1) { Help(p); return; }
     int radius;
     try
     {
         radius = Convert.ToInt32(args[0]);
     }
     catch
     {
         p.SendMessage("Invalid radius.");
         return;
     }
     if (radius > 15)
     {
         p.SendMessage("Radius too big");
         return;
     }
     if (radius < 3)
     {
         p.SendMessage("Radius too small");
         return;
     }
     p.viewdistance = radius;
 }
Beispiel #6
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        public Item ParseItem(Player p, string[] args)
        {
            Item item = Item.Nothing;

            if (args.Length < 1) { Help(p); return null; }
            if (!short.TryParse(args[0], out item.id))
            {
                if (args[0].Contains(":"))
                {
                    try
                    {
                        item.id = short.Parse(args[0].Substring(0, args[0].IndexOf(':')));
                        item.meta = short.Parse(args[0].Substring(args[0].IndexOf(':') + 1));
                    }
                    catch { p.SendMessage(HelpBot + "Something is wrong with the item ID.", WrapMethod.Chat); return null; }
                }
                else
                {
                    short[] foundItem = FindBlocks.FindItem(args[0]);
                    if (foundItem[0] == -1) { p.SendMessage(HelpBot + "Item not found.", WrapMethod.Chat); return null; }
                    item.id = foundItem[0];
                    item.meta = foundItem[1];
                }
            }
            if (args.Length >= 2 && !byte.TryParse(args[1], out item.count)) { p.SendMessage(HelpBot + "Something is wrong with the amount.", WrapMethod.Chat); return null; }
            return item;
        }
Beispiel #7
0
        public override void Use(Player p, params string[] args)
        {
            SpheroidData cd; cd.x = 0; cd.y = 0; cd.z = 0;
            cd.type = -1; cd.vertical = false;

            if (args.Length >= 2)
            {
                try { cd.type = Convert.ToInt16(args[0]); }
                catch { cd.type = FindBlocks.FindBlock(args[0]); }
                if (!FindBlocks.ValidBlock(cd.type)) { p.SendMessage("There is no block \"" + args[0] + "\"."); return; }

                cd.vertical = (args[1].ToLower() == "vertical");
            }
            else if (args.Length >= 1)
            {
                cd.vertical = (args[0].ToLower() == "vertical");

                if (!cd.vertical)
                {
                    try { cd.type = Convert.ToInt16(args[0]); }
                    catch { cd.type = FindBlocks.FindBlock(args[0]); }
                    if (!FindBlocks.ValidBlock(cd.type)) { p.SendMessage("There is no block \"" + args[0] + "\"."); return; }
                }
            }

            p.ClearBlockChange();
            p.BlockChangeObject = cd;
            p.OnBlockChange += Blockchange1;
            p.SendMessage("Place/delete a block at 2 corners for the spheroid.");
        }
 public static void Register(Player.OnPlayerChat method, Priority priority, Plugin plugin)
 {
     if (Find(plugin) != null)
         throw new Exception("The user tried to register 2 of the same event!");
     events.Add(new OnPlayerChatEvent(method, priority, plugin));
     Organize();
 }
Beispiel #9
0
 public override void Use(Player p, params string[] args)
 {
     if (args.Length != 0 && args.Length != 1)
     {
         Help(p);
         return;
     }
     if (args.Length == 1)
     {
         int update = IntParseFast(args[0].ToLower());
         if (update > 0 & update < 10000)
         {
             p.FlyingUpdate = update;
             p.SendMessage("Flying update interval set to " + IntParseFast(args[0]));
         }
         else if (update == 61964 || update == 29964) Help(p);
         else p.SendMessage("Cant set interval to " + args[0]);
         return;
     }
     if (p.isFlying)
     {
         p.isFlying = false;
         p.SendMessage("Stopped flying");
         return;
     }
     p.SendMessage("You are now flying. &cJump!");
     p.isFlying = true;
     //Thread flyThread = new Thread(() =>
     //{
         //flyingcode(p);
     //}) { Name = "FlyThread-" + p.username };
     //flyThread.Start();
 }
Beispiel #10
0
        public override void Use(Player p, params string[] args)
        {
            World w;
            if (p == null)
            {
                if (args.Length != 1) Logger.Log("Must specify a map.");
                w = World.Find(args[0]);
                if (w == null) { Logger.Log("Could not find level"); return; }
                Logger.Log("Map Info For: " + w.name);
                Logger.Log("Seed: " + w.seed);
                Logger.Log(String.Format("Spawn: {0} {1} {2}", w.SpawnX, w.SpawnY, w.SpawnZ));
                Logger.Log(w.ChunkLimit != 1875000 ? "Chumk Limit: " + w.ChunkLimit : "Chumk Limit: None");
                Logger.Log("Level-Type: " + w.leveltype);
                Logger.Log("Time: " + w.time);
                return;
            }

            switch (args.Length)
            {
                case 1: w = World.Find(args[0]); break;
                case 0: w = p.level; break;
                default: Help(p); return;
            }
            if (w == null) { p.SendMessage("Could not find level"); return; }
            p.SendMessage("Map Info For: " + w.name);
            p.SendMessage("Seed: " + w.seed);
            p.SendMessage(String.Format("Spawn: {0} {1} {2}", w.SpawnX, w.SpawnY, w.SpawnZ));
            p.SendMessage(w.ChunkLimit != 1875000 ? "Chumk Limit: " + w.ChunkLimit : "Chumk Limit: None");
            p.SendMessage("Level-Type: " + w.leveltype);
            p.SendMessage("Time: " + w.time);
        }
Beispiel #11
0
        public override void Use(Player p, params string[] args)
        {
            if (args.Length == 0)
            {
                Help(p);
                return;
            }

            Player pr = Player.FindPlayer(args[0]);
            if (pr == null)
            {
                p.SendMessage(HelpBot + "Could not find player.");
                return;
            }
            if (pr == p)
            {
                p.SendMessage(HelpBot + "You can't promote yourself.");
                return;
            }
            if (GroupUtils.PromotePlayer(pr))
            {
                p.SendMessage(HelpBot + "Player promoted.");
                pr.SendMessage(HelpBot + p.username + " promoted you. Congratulations!");
            }
            else
                p.SendMessage(HelpBot + "Could not promote player");
        }
Beispiel #12
0
 public override void Use(Player p, params string[] args)
 {
     p.ClearBlockChange();
     p.BlockChangeObject = args.Length > 0 ? byte.Parse(args[0]) : (byte)0;
     p.OnBlockChange += Blockchange1;
     p.SendMessage("Place/delete a block where you want the tree.");
     //p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1);
 }
Beispiel #13
0
        public override void Use(Player p, params string[] args)
        {
            if (args.Length == 0 || args[0].ToLower() == "help")
            {
                Help(p);
                return;
            }

            Player.GlobalMessage(p.username + " " + String.Join(" ", args));
        }
Beispiel #14
0
        void Blockchange1(Player p, int x, int y, int z, short type)
        {
            p.ClearBlockChange();
            p.SendBlockChange(x, (byte)y, z, p.level.GetBlock(x, y, z), p.level.GetMeta(x, y, z));

            p.SendMessage("Position: " + x + "," + y + "," + z);
            p.SendMessage("Type: " + p.level.GetBlock(x, y, z));
            p.SendMessage("Meta: " + p.level.GetMeta(x, y, z));
            p.SendMessage("Extra: " + p.level.GetExtra(x, y, z));
        }
Beispiel #15
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        public Entity(Player pl, World l)
            : this(l)
        {
            p = pl;
            isPlayer = true;

            UpdateChunks(false, false);

            Entities.Add(id, this);
        }
 internal static void Call(Player p, string reason)
 {
     events.ForEach(delegate(OnPlayerKickEvent p1)
     {
         try
         {
             p1.method(p, reason);
         }
         catch (Exception e) { Logger.Log("The plugin " + p1.plugin.name + " errored when calling the PlayerKick Event!"); Logger.LogErrorToFile(e); }
     });
 }
 internal static void Call(Player p)
 {
     events.ForEach(delegate(OnCrouchChangeEvent p1)
     {
         try
         {
             p1.method(p);
         }
         catch (Exception e) { Logger.Log("The plugin " + p1.plugin.name + " errored when calling the PlayerCrouchChange Event!"); Logger.LogErrorToFile(e); }
     });
 }
 internal static void Call(string message, Player p)
 {
     events.ForEach(delegate(OnPlayerChatEvent p1)
     {
         try
         {
             p1.method(message, p);
         }
         catch (Exception e) { Logger.Log("The plugin " + p1.plugin.name + " errored when calling the PlayerChat Event!"); Logger.LogErrorToFile(e); }
     });
 }
Beispiel #19
0
 public override void Use(Player p, params string[] args)
 {
     if (args.Length < 1) { Help(p); return; }
     try
     {
         byte phase = byte.Parse(args[0]);
         if (phase < 0 || phase > 7) { p.SendMessage("Phase must be between 0 and 7 inclusive.", WrapMethod.Chat); return; }
         p.level.moonPhase = phase;
     }
     catch { Help(p); return; }
 }
 internal static void Call(Player p)
 {
     events.ForEach(delegate(PlayerDisconnectEvent p1)
     {
         try
         {
             p1.method(p);
         }
         catch (Exception e) { Logger.Log("The plugin " + p1.plugin.name + " errored when calling the OnPlayerAuth Event!"); Logger.LogErrorToFile(e); }
     });
 }
Beispiel #21
0
        public override void Use(Player p, params string[] args)
        {
            if (args.Length == 0)
            {
                Help(p);
                return;
            }

            if (args.Length == 1)
            {
                string name;
                Player pl = Player.FindPlayer(args[0].ToLower());

                if (pl != null)
                    name = pl.username.ToLower();
                else
                    name = args[0].ToLower();

                if(Server.VIPList.Contains(name))
                {
                    Server.VIPList.Remove(name);
                    p.SendMessage(HelpBot + name + " removed from VIP List.");
                }
                else
                {
                    Server.VIPList.Add(name);
                    p.SendMessage(HelpBot + name + " added to VIP List.");
                }
            }
            else
            {
                foreach(string s in args)
                {
                    string name;
                    Player pl = Player.FindPlayer(s.ToLower());

                    if (pl != null)
                        name = pl.username.ToLower();
                    else
                        name = s.ToLower();

                    if(Server.VIPList.Contains(name))
                    {
                        Server.VIPList.Remove(name);
                    }
                    else
                    {
                        Server.VIPList.Add(name);
                    }
                }
                p.SendMessage(HelpBot + "VIP list modified.");
            }
        }
Beispiel #22
0
 public override void Use(Player p, params string[] args)
 {
     switch (args.Length)
     {
         case 1:
             try { if (World.Find(args[0]) == null) { World.LoadLVL(args[0]); p.SendMessage("Loaded " + args[0]); } else p.SendMessage("Level already loaded."); }
             catch { p.SendMessage("Failed to Load " + args[0]); }
             break;
         default:
             Help(p);
             break;
     }
 }
Beispiel #23
0
        public override void Use(Player p, params string[] args)
        {
            if (args.Length == 0 || args.Length > 1) { Help(p); return; }

            Player q = Player.FindPlayer(args[0]);

            int x = (int)Math.Round(q.pos.X, 0, MidpointRounding.AwayFromZero);
            int y = (int)Math.Round(q.pos.Y, 0, MidpointRounding.AwayFromZero);
            int z = (int)Math.Round(q.pos.Z, 0, MidpointRounding.AwayFromZero);
            World w = World.Find(p.level.name);
            w.Lightning(x, y, z);

            q.hurt(6);
        }
Beispiel #24
0
        public override void Use(Player p, params string[] args)
        {
            if (args.Length == 0)
            {
                Help(p);
                return;
            }

            if (Server.BanList.Contains(args[0].ToLower()))
            {
                Server.BanList.Remove(args[0].ToLower());
                p.SendMessage(HelpBot + args[0] + " was unbanned.");
            }
            else p.SendMessage(HelpBot + "Couldn't find that banned player.");
        }
Beispiel #25
0
 public override void Use(Player p, params string[] args)
 {
     if (p == null) { p.SendMessage("You can't execute this command as console!"); return; }
     string line = "NONE";
     foreach (string line2 in Server.homedata.ToArray())
     {
         if (line2.Contains(p.username.ToLower()))
         {
             line = line2;
         }
     }
     if (line == "NONE") { p.SendMessage("You haven't set a home yet! Use /sethome"); return; }
     p.Teleport_Player(Convert.ToDouble(line.Split('|')[1]), Convert.ToDouble(line.Split('|')[2]), Convert.ToDouble(line.Split('|')[3]));
     p.SendMessage("You have been teleported to your home!");
 }
Beispiel #26
0
        public override void Use(Player p, params string[] args)
        {
            StringBuilder devlist = new StringBuilder();
            foreach (string dev in Server.devs)
                devlist.Append(dev.Capitalize()).Append(',').Append(' ');
            devlist.Remove(devlist.Length - 2, 2);
            p.SendMessage(Color.DarkBlue + "ForgeCraft Development Team: " + Color.DarkRed + devlist.ToString(), WrapMethod.Chat);  //lol it was ForgetCraft

            if (!p.IsConsole)
            {
                short slot = (short)p.inventory.FindEmptySlot();
                if (slot == -1) return;
                if (Server.devs.Contains(p.username.ToLower()))
                    p.inventory.Add(278, 1, 0);
            }
        }
Beispiel #27
0
 public override void Use(Player p, params string[] args)
 {
     switch (args.Length)
     {
         case 0:
             World.SaveLVL(p.level); p.SendMessage("Saved " + p.level.name); break;
         case 1:
             World w = World.Find(args[0]);
             if (w == null) { p.SendMessage("Spcified world does not exist: " + p.level.name); return; }
             World.SaveLVL(w); p.SendMessage("Saved " + w.name);
             break;
         default:
             Help(p);
             break;
     }
 }
Beispiel #28
0
 public override void Use(Player p, params string[] args)
 {
     if (args.Length < 1 || String.IsNullOrEmpty(args[0]))
     {
         Server.mode = Server.mode == 0 ? (byte)1 : (byte)0;
         foreach (Player pl in Player.players)
             pl.Mode = Server.mode;
         Player.GlobalMessage("The server game mode is now " + (Server.mode == 0 ? Color.DarkRed + "Survival" : Color.DarkGreen + "Creative") + Color.ServerDefaultColor + "!");
     }
     else
     {
         Player pl = Player.FindPlayer(args[0]);
         if (pl == null) { p.SendMessage("Could not find player."); return; }
         pl.Mode = pl.Mode == 0 ? (byte)1 : (byte)0;
         pl.SendMessage("Your game mode is now " + (pl.Mode == 0 ? Color.DarkRed + "Survival" : Color.DarkGreen + "Creative") + Color.ServerDefaultColor + "!");
     }
 }
Beispiel #29
0
        public override void Use(Player p, params string[] args)
        {
            if (args.Length >= 1)
            {
                Help(p);
            }

            if (!p.DoNotDisturb)
            {
                p.DoNotDisturb = true;
                p.SendMessage("You will not be able to recieve or send any global chat. Type /dnd again to recieve chat again", WrapMethod.Chat);
            }
            else if (p.DoNotDisturb)
            {
                p.DoNotDisturb = false;
                p.SendMessage("You will now be able to recieve and send global chat again. I don't why you'd want to though.", WrapMethod.Chat);
            }
        }
Beispiel #30
0
        public override void Use(Player p, params string[] args)
        {
            if (args.Length < 1) { Help(p); return; }

            byte meta = 0;
            try { meta = byte.Parse(args[0]); }
            catch { p.SendMessage("Invalid input."); return; }

            if (meta < 0)
                meta = 0;
            else if (meta > 15)
                meta = 15;

            p.ClearBlockChange();
            p.BlockChangeObject = meta;
            p.OnBlockChange += Blockchange1;
            p.SendMessage("Place/delete a block to change it's meta data.");
        }