Beispiel #1
0
 // ------------------------------------------------ BORDER OF FUNCTION ---------------------------------------------------------- //
 private void refreshAllValue()
 {
     setupENB = FuncSettings.checkENB();
     FuncSettings.physicsFPS();
     FuncSettings.restoreENBAdapter();
     FuncSettings.restoreENBBorderless();
     FuncSettings.restoreENBVSync();
     if (!setupENB || FuncSettings.checkENBoost())
     {
         FuncMisc.refreshButton(button_AO, "", "", "", null, false);
         FuncMisc.refreshButton(button_DOF, "", "", "", null, false);
         FuncMisc.refreshButton(button_EAA, "", "", "", null, false);
         FuncMisc.refreshButton(button_SAA, "", "", "", null, false);
         FuncMisc.refreshButton(button_TAA, "", "", "", null, false);
         if (!File.Exists(FormMain.pathDataFolder + "GameText9.bsa"))
         {
             FuncMisc.unpackArhive(FormMain.pathSystemFolder + "GameText9", true);
         }
     }
     else
     {
         refreshAO();
         refreshDOF();
         refreshEAA();
         refreshSAA();
         refreshTAA();
         FuncFiles.deleteAny(FormMain.pathDataFolder + "GameText9.bsa");
     }
     refreshAF();
     refreshAutoDetect();
     refreshCompressMemory();
     refreshFPS();
     refreshMemory();
     refreshExpandMemory();
 }
Beispiel #2
0
 private void restoreAllValue()
 {
     FuncSettings.physicsFPS();
     FuncSettings.restoreENBAdapter();
     FuncSettings.restoreENBBorderless();
     FuncSettings.restoreENBVSync();
 }
Beispiel #3
0
 private void enbUnpack(string filename)
 {
     FuncMisc.toggleButtons(this, false);
     listBox1.Enabled = false;
     FuncMisc.unpackRAR(pathENBfolder + filename);
     FuncMisc.toggleButtons(this, true);
     listBox1.Enabled = true;
     if (filename.ToUpper().Contains("ENB"))
     {
         FuncSettings.restoreENBLimit();
         FuncSettings.restoreENBAdapter();
         FuncSettings.restoreENBBorderless();
         FuncSettings.restoreENBVSync();
         FuncSettings.restoreENBVideoMemory();
     }
     refreshAllValue();
 }
Beispiel #4
0
 public void resetSettings()
 {
     try
     {
         RegistryKey key;
         key = Registry.LocalMachine.CreateSubKey(registryPath);
         key.SetValue(registryKey, pathGameFolder);
         key.Close();
     }
     catch
     {
         MessageBox.Show(failWriteToRegistry + registryPath + " " + registryKey + "=" + pathGameFolder);
     }
     FuncFiles.deleteAny(pathMyDoc + "Logs");
     FuncFiles.deleteAny(pathMyDoc + "SKSE");
     FuncFiles.deleteAny(pathMyDoc + "SkyProc");
     FuncFiles.deleteAny(pathMyDoc + "BethINI Cache");
     FuncFiles.deleteAny(pathMyDoc + "BashSettings.dat");
     FuncFiles.deleteAny(pathMyDoc + "BashSettings.dat.bak");
     FuncFiles.deleteAny(pathMyDoc + "RendererInfo.txt");
     FuncFiles.deleteAny(pathMyDoc + @"Saves\Bash");
     FuncFiles.deleteAny(pathSkyrimINI);
     FuncFiles.deleteAny(pathSkyrimPrefsINI);
     FuncFiles.creatDirectory(pathMyDoc);
     if (File.Exists(pathLauncherFolder + "Skyrim.ini"))
     {
         FuncFiles.copyAny(pathLauncherFolder + "Skyrim.ini", pathSkyrimINI);
     }
     else
     {
         FuncMisc.writeToFile(pathSkyrimINI, FuncSettings.skyrimINI());
     }
     if (File.Exists(pathLauncherFolder + "SkyrimPrefs.ini"))
     {
         FuncFiles.copyAny(pathLauncherFolder + "SkyrimPrefs.ini", pathSkyrimPrefsINI);
     }
     else
     {
         FuncMisc.writeToFile(pathSkyrimPrefsINI, FuncSettings.skyrimPrefsINI());
     }
     if (File.Exists(pathLauncherFolder + @"MasterList\BashSettings.dat"))
     {
         FuncFiles.copyAny(pathLauncherFolder + @"MasterList\BashSettings.dat", pathMyDoc + "BashSettings.dat");
     }
     FuncFiles.deleteAny(pathAppData + @"Plugins.txt");
     FuncFiles.deleteAny(pathAppData + @"LoadOrder.txt");
     FuncFiles.deleteAny(pathAppData + @"Plugins.tes5viewsettings");
     FuncFiles.creatDirectory(pathAppData);
     if (File.Exists(pathLauncherFolder + @"MasterList\Plugins.txt"))
     {
         FuncFiles.copyAny(pathLauncherFolder + @"MasterList\Plugins.txt", pathAppData + @"Plugins.txt");
         FuncFiles.copyAny(pathLauncherFolder + @"MasterList\Plugins.txt", pathAppData + @"LoadOrder.txt");
     }
     else
     {
         FuncMisc.writeToFile(pathAppData + @"Plugins.txt", FuncSettings.pluginsTXT());
         FuncMisc.writeToFile(pathAppData + @"LoadOrder.txt", FuncSettings.pluginsTXT());
     }
     if (File.Exists(pathLauncherFolder + @"MasterList\Plugins.tes5viewsettings"))
     {
         FuncFiles.copyAny(pathLauncherFolder + @"MasterList\Plugins.tes5viewsettings", pathAppData + @"Plugins.tes5viewsettings");
     }
     FuncSettings.setSettingsPreset(settingsPreset);
     FuncParser.iniWrite(pathSkyrimPrefsINI, "Display", "iSize W", Screen.PrimaryScreen.Bounds.Width.ToString());
     FuncParser.iniWrite(pathSkyrimPrefsINI, "Display", "iSize H", Screen.PrimaryScreen.Bounds.Height.ToString());
     FuncSettings.physicsFPS();
     FuncSettings.restoreENBAdapter();
     FuncSettings.restoreENBBorderless();
     FuncSettings.restoreENBVSync();
     MessageBox.Show(typeSettings[settingsPreset] + setSettings);
 }
Beispiel #5
0
 //////////////////////////////////////////////////////ГРАНИЦА ФУНКЦИИ//////////////////////////////////////////////////////////////
 private void button_Vsync_Click(object sender, EventArgs e)
 {
     FuncParser.iniWrite(FormMain.pathSkyrimINI, "Display", "iPresentInterval", Convert.ToInt32(!vsync).ToString());
     FuncSettings.restoreENBVSync();
     refreshVsync();
 }