GetSDP() public method

Gets an SDP packet that can be used by VoIP clients to negotiate an audio connection. The SDP will only offer PCMU since that's all I've gotten around to handling.
public GetSDP ( bool usePublicIP ) : SDP
usePublicIP bool If true and the public IP address is available from the STUN client then /// the public IP address will be used in the SDP otherwise the hsot machine's default IPv4 address will /// be used.
return SIPSorcery.Net.SDP
Beispiel #1
0
        /// <summary>
        /// Attempts to establish a new VoIP call via the Google Voice gateway.
        /// </summary>
        /// <param name="destination">The destination number to call.</param>
        public void Call(string destination)
        {
            if (!_isBound)
            {
                throw new ApplicationException("The Google Voice call could not proceed as the XMPP client is not bound.");
            }
            else
            {
                _audioChannel = new AudioChannel();

                // Call to Google Voice over XMPP & Gingle (Google's version of Jingle).
                XMPPPhoneSession phoneSession = m_xmppClient.GetPhoneSession();

                m_xmppCall           = m_xmppClient.GetPhoneSession();
                m_xmppCall.Accepted += XMPPAnswered;
                m_xmppCall.Rejected += XMPPCallFailed;
                m_xmppCall.Hungup   += Hangup;

                // Create the SDP packet to send to GV. Customise it with the ICE credentials that GV require.
                SDP xmppSDP = _audioChannel.GetSDP(true);
                xmppSDP.IcePwd   = Crypto.GetRandomString(12);
                m_localSTUNUFrag = Crypto.GetRandomString(8);
                xmppSDP.IceUfrag = m_localSTUNUFrag;

                m_xmppCall.PlaceCall(destination + "@" + GOOGLE_VOICE_HOST, xmppSDP);
            }
        }
Beispiel #2
0
        /// <summary>
        /// Places an outgoing SIP call.
        /// </summary>
        /// <param name="destination">The SIP URI to place a call to. The destination can be a full SIP URI in which case the all will
        /// be placed anonymously directly to that URI. Alternatively it can be just the user portion of a URI in which case it will
        /// be sent to the configured SIP server.</param>
        public void Call(string destination)
        {
            // Determine if this is a direct anonymous call or whether it should be placed using the pre-configured SIP server account.
            SIPURI callURI     = null;
            string sipUsername = null;
            string sipPassword = null;
            string fromHeader  = null;

            if (destination.Contains("@") || m_sipServer == null)
            {
                // Anonymous call direct to SIP server specified in the URI.
                callURI = SIPURI.ParseSIPURIRelaxed(destination);
            }
            else
            {
                // This call will use the pre-configured SIP account.
                callURI     = SIPURI.ParseSIPURIRelaxed(destination + "@" + m_sipServer);
                sipUsername = m_sipUsername;
                sipPassword = m_sipPassword;
                fromHeader  = (new SIPFromHeader(m_sipFromName, new SIPURI(m_sipUsername, m_sipServer, null), null)).ToString();
            }

            StatusMessage("Starting call to " + callURI.ToString() + ".");

            m_uac               = new SIPClientUserAgent(m_sipTransport, null, null, null, null);
            m_uac.CallTrying   += CallTrying;
            m_uac.CallRinging  += CallRinging;
            m_uac.CallAnswered += CallAnswered;
            m_uac.CallFailed   += CallFailed;

            _audioChannel = new AudioChannel();

            // Get the SDP requesting that the public IP address be used if the host on the call destination is not a private IP address.
            SDP sdp = _audioChannel.GetSDP(!(IPSocket.IsIPAddress(callURI.Host) && IPSocket.IsPrivateAddress(callURI.Host)));
            SIPCallDescriptor callDescriptor = new SIPCallDescriptor(sipUsername, sipPassword, callURI.ToString(), fromHeader, null, null, null, null, SIPCallDirection.Out, SDP.SDP_MIME_CONTENTTYPE, sdp.ToString(), null);

            m_uac.Call(callDescriptor);
        }
Beispiel #3
0
        /// <summary>
        /// Places an outgoing SIP call.
        /// </summary>
        /// <param name="destination">The SIP URI to place a call to. The destination can be a full SIP URI in which case the all will
        /// be placed anonymously directly to that URI. Alternatively it can be just the user portion of a URI in which case it will
        /// be sent to the configured SIP server.</param>
        public void Call(string destination)
        {
            // Determine if this is a direct anonymous call or whether it should be placed using the pre-configured SIP server account.
            SIPURI callURI = null;
            string sipUsername = null;
            string sipPassword = null;
            string fromHeader = null;

            if (destination.Contains("@") || m_sipServer == null)
            {
                // Anonymous call direct to SIP server specified in the URI.
                callURI = SIPURI.ParseSIPURIRelaxed(destination);
            }
            else
            {
                // This call will use the pre-configured SIP account.
                callURI = SIPURI.ParseSIPURIRelaxed(destination + "@" + m_sipServer);
                sipUsername = m_sipUsername;
                sipPassword = m_sipPassword;
                fromHeader = (new SIPFromHeader(m_sipFromName, new SIPURI(m_sipUsername, m_sipServer, null), null)).ToString();
            }

            StatusMessage("Starting call to " + callURI.ToString() + ".");

            m_uac = new SIPClientUserAgent(m_sipTransport, null, null, null, null);
            m_uac.CallTrying += CallTrying;
            m_uac.CallRinging += CallRinging;
            m_uac.CallAnswered += CallAnswered;
            m_uac.CallFailed += CallFailed;

            _audioChannel = new AudioChannel();

            // Get the SDP requesting that the public IP address be used if the host on the call destination is not a private IP address.
            SDP sdp = _audioChannel.GetSDP(!(IPSocket.IsIPAddress(callURI.Host) && IPSocket.IsPrivateAddress(callURI.Host)));
            SIPCallDescriptor callDescriptor = new SIPCallDescriptor(sipUsername, sipPassword, callURI.ToString(), fromHeader, null, null, null, null, SIPCallDirection.Out, SDP.SDP_MIME_CONTENTTYPE, sdp.ToString(), null);
            m_uac.Call(callDescriptor);
        }
Beispiel #4
0
        /// <summary>
        /// Attempts to establish a new VoIP call via the Google Voice gateway.
        /// </summary>
        /// <param name="destination">The destination number to call.</param>
        public void Call(string destination)
        {
            if (!_isBound)
            {
                throw new ApplicationException("The Google Voice call could not proceed as the XMPP client is not bound.");
            }
            else
            {
                _audioChannel = new AudioChannel();

                // Call to Google Voice over XMPP & Gingle (Google's version of Jingle).
                XMPPPhoneSession phoneSession = m_xmppClient.GetPhoneSession();

                m_xmppCall = m_xmppClient.GetPhoneSession();
                m_xmppCall.Accepted += XMPPAnswered;
                m_xmppCall.Rejected += XMPPCallFailed;
                m_xmppCall.Hungup += Hangup;

                // Create the SDP packet to send to GV. Customise it with the ICE credentials that GV require.
                SDP xmppSDP = _audioChannel.GetSDP(true);
                xmppSDP.IcePwd = Crypto.GetRandomString(12);
                m_localSTUNUFrag = Crypto.GetRandomString(8);
                xmppSDP.IceUfrag = m_localSTUNUFrag;

                m_xmppCall.PlaceCall(destination + "@" + GOOGLE_VOICE_HOST, xmppSDP);
            }
        }