Beispiel #1
0
        /// <summary>
        /// Executes in two distinct scenarios.
        ///
        /// 1. If disposing is true, the method has been called directly
        /// or indirectly by a user's code via the Dispose method.
        /// Both managed and unmanaged resources can be disposed.
        ///
        /// 2. If disposing is false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference (access)
        /// other managed objects, as they already have been garbage collected.
        /// Only unmanaged resources can be disposed.
        /// </summary>
        /// <param name="disposing"></param>
        /// <remarks>
        /// If any exceptions are thrown, that is fine.
        /// If the method is being done in a finalizer, it will be ignored.
        /// If it is thrown by client code calling Dispose,
        /// it needs to be handled by fixing the bug.
        ///
        /// If subclasses override this method, they should call the base implementation.
        /// </remarks>
        protected override void Dispose(bool disposing)
        {
            //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
            // Must not be run more than once.
            if (IsDisposed || BeingDisposed)
            {
                return;
            }

            if (disposing)
            {
                // Dispose managed resources here.
                TeResourceHelper.ShutDownTEResourceHelper();
                if (s_notesWindoes != null)
                {
                    foreach (NotesMainWnd noteWnd in s_notesWindoes.Values)
                    {
                        // The superclass Dispose method will zap it main windows.
                        if (MainWindows != null && !MainWindows.Contains(noteWnd))
                        {
                            noteWnd.Close();
                        }
                    }
                    s_notesWindoes.Clear();
                }
                Logger.WriteEvent("Disposing app");
                Logger.ShutDown();
            }

            // Dispose unmanaged resources here, whether disposing is true or false.
            s_AppFeatures = null;

            base.Dispose(disposing);

            // NB: Do this after the call to the base method, as any TeMainWnds will want to access them.
            //s_notesWindoes = null; // Don't null the hashtable, since it doesn't get added by an instance
        }