Beispiel #1
0
        // Update is called once per frame
        //void Update () {

        //}

        void OnDestroy()
        {
            CancelInvoke("RiseToSky");
            CancelInvoke("PrepareDownTime");
            CancelInvoke("DownOnGround");

            // 关掉贴花,关掉特效
            if (m_WarningDecel)
            {
                m_WarningDecel.HideDecal();
            }
            if (m_efxObj)
            {
                Destroy(m_efxObj);
                m_efxObj = null;
            }
        }
Beispiel #2
0
 void HideSkillScope()
 {
     if (m_SkillScope)
     {
         m_SkillScope.HideDecal();
         m_SkillScope.Destory();
         m_SkillScope = null;
     }
 }