Beispiel #1
0
        private void OnUnitDash(Obj_AI_Base sender, Dash.DashItem args)
        {
            try
            {
                var hero = sender as Obj_AI_Hero;
                if (!sender.IsEnemy || hero == null)
                {
                    return;
                }
                var endTick = Game.Time - Game.Ping / 2000f + (args.EndPos.Distance(args.StartPos) / args.Speed);

                var wCasted = false;
                if (HeroListManager.Check("w-gapcloser", hero) && Player.Distance(args.EndPos) <= W.Range && W.IsReady())
                {
                    var target = TargetSelector.GetTarget(W.Range * 0.85f, W.DamageType);
                    if (target == null || sender.NetworkId.Equals(target.NetworkId))
                    {
                        var delay = (int)(endTick - Game.Time - W.Delay - 0.1f);
                        if (delay > 0)
                        {
                            Utility.DelayAction.Add(delay * 1000, () => W.Cast(args.EndPos));
                        }
                        else
                        {
                            W.Cast(args.EndPos);
                        }
                        wCasted = true;
                    }
                }

                if (!wCasted && HeroListManager.Check("q-gapcloser", hero) && Player.Distance(args.EndPos) <= Q.Range &&
                    Q.IsReady())
                {
                    var delay = (int)(endTick - Game.Time - Q.Delay - 0.1f);
                    if (delay > 0)
                    {
                        Utility.DelayAction.Add(delay * 1000, () => Q.Cast(args.EndPos));
                    }
                    else
                    {
                        Q.Cast(args.EndPos);
                    }
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Beispiel #2
0
        private void OnEnemyGapcloser(ActiveGapcloser args)
        {
            try
            {
                if (!args.Sender.IsEnemy)
                {
                    return;
                }
                if (UltimateManager.Gapcloser(args.Sender))
                {
                    if (args.End.Distance(Player.Position) < R.Range)
                    {
                        R.Cast(args.End);
                    }
                }
                var wCasted = false;
                if (HeroListManager.Check("w-gapcloser", args.Sender) && Player.Distance(args.End) <= W.Range &&
                    W.IsReady())
                {
                    var target = TargetSelector.GetTarget(W.Range * 0.85f, W.DamageType);
                    if (target == null || args.Sender.NetworkId.Equals(target.NetworkId))
                    {
                        W.Cast(args.End);
                        wCasted = true;
                    }
                }

                if (!wCasted && HeroListManager.Check("q-gapcloser", args.Sender) &&
                    Player.Distance(args.End) <= Q.Range && Q.IsReady())
                {
                    Q.Cast(args.End);
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Beispiel #3
0
        protected override void AddToMenu()
        {
            DrawingManager.Add("R " + Global.Lang.Get("G_Flash"), R.Range + SummonerManager.Flash.Range);

            var comboMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, int> {
                { "Q", 2 }, { "W", 1 }, { "R", 2 }
            });
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true));

            var harassMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Harass"), Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, int> {
                { "Q", 2 }, { "W", 1 }
            });
            ManaManager.AddToMenu(
                harassMenu, "harass", ManaCheckType.Minimum, ManaValueType.Total, string.Empty, 70, 0, 750);
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true));

            var laneclearMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LaneClear"), Menu.Name + ".lane-clear"));

            ManaManager.AddToMenu(
                laneclearMenu, "lane-clear", ManaCheckType.Minimum, ManaValueType.Total, string.Empty, 90, 0, 750);
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".aa", Global.Lang.Get("G_UseAutoAttacks")).SetValue(true));
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true));
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true));
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LastHit"), Menu.Name + ".lasthit"));

            ManaManager.AddToMenu(
                lasthitMenu, "lasthit", ManaCheckType.Maximum, ManaValueType.Percent, string.Empty, 70);
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true));
            lasthitMenu.AddItem(
                new MenuItem(
                    lasthitMenu.Name + ".e-poison", Global.Lang.Get("G_UseE") + " " + Global.Lang.Get("G_Poison"))
                .SetValue(true));

            var ultimateMenu = UltimateManager.AddToMenu(Menu, true, true, false, true, false, true, true, true, true);

            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".range", Global.Lang.Get("G_Range")).SetValue(
                    new Slider(700, 400, 825))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args)
            {
                R.Range = args.GetNewValue <Slider>().Value;
                DrawingManager.Update(
                    "R " + Global.Lang.Get("G_Flash"),
                    args.GetNewValue <Slider>().Value + SummonerManager.Flash.Range);
            };

            var killstealMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Killsteal"), Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true));
            killstealMenu.AddItem(
                new MenuItem(
                    killstealMenu.Name + ".e-poison", Global.Lang.Get("G_UseE") + " " + Global.Lang.Get("G_Poison"))
                .SetValue(true));

            var fleeMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Flee"), Menu.Name + ".flee"));

            fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), Menu.Name + ".miscellaneous"));

            DelayManager.AddToMenu(miscMenu, "e-delay", "E", 250, 0, 1000);
            HeroListManager.AddToMenu(
                miscMenu.AddSubMenu(new Menu("Q " + Global.Lang.Get("G_Gapcloser"), miscMenu.Name + "q-gapcloser")),
                "q-gapcloser", false, false, true, false);
            HeroListManager.AddToMenu(
                miscMenu.AddSubMenu(new Menu("Q " + Global.Lang.Get("G_Fleeing"), miscMenu.Name + "q-fleeing")),
                "q-fleeing", false, false, true, false);
            HeroListManager.AddToMenu(
                miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Gapcloser"), miscMenu.Name + "w-gapcloser")),
                "w-gapcloser", false, false, true, false);
            HeroListManager.AddToMenu(
                miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Stunned"), miscMenu.Name + "w-stunned")),
                "w-stunned", false, false, true, false);
            HeroListManager.AddToMenu(
                miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Fleeing"), miscMenu.Name + "w-fleeing")),
                "w-fleeing", false, false, true, false);

            R.Range = Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value;
            DrawingManager.Update(
                "R " + Global.Lang.Get("G_Flash"),
                Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value + SummonerManager.Flash.Range);

            IndicatorManager.AddToMenu(DrawingManager.GetMenu(), true);
            IndicatorManager.Add(Q);
            IndicatorManager.Add(W);
            IndicatorManager.Add("E", hero => E.GetDamage(hero) * 5);
            IndicatorManager.Add(R);
            IndicatorManager.Finale();

            TargetSelector.AddWeightedItem(
                new WeightedItem(
                    "poison-time", Global.Lang.Get("Cassiopeia_PoisonTime"), 10, true,
                    hero => GetPoisonBuffEndTime(hero) + 1));
        }