void Awake()
        {
            Language = FindObjectOfType <LanguageButton>();

            ImageManager = FindObjectOfType <ImageTargetManager>();
            ImageCreater = FindObjectOfType <FilesManager>();
        }
Beispiel #2
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        void Start()
        {
            TimeDefaultBackup = Time.timeScale;

            Language     = FindObjectOfType <LanguageButton>();
            ScreenObject = GameObject.FindGameObjectWithTag("Screen");
        }
Beispiel #3
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        void Start()
        {
            Language = FindObjectOfType <LanguageButton>();

            Animation = ReviewUIFrontground.GetComponent <Animator>();

            StartCoroutine("CheckInternet");

            Possibility = UnityEngine.Random.Range(0, 10);
        }