Beispiel #1
0
        protected void registerStype()
        {
            LabelStyleBase lblStyle = new LabelStyleBase();

            addWidgetStype(WidgetStyleID.eWSID_Text, (int)LabelStyleID.eLSID_None, lblStyle);

            ButtonStyleBase btnStyle = new ButtonStyleBase();

            addWidgetStype(WidgetStyleID.eWSID_Button, (int)BtnStyleID.eBSID_None, btnStyle);
        }
Beispiel #2
0
 // 初始构造
 public AuxLabel(GameObject pntNode, string path, LabelStyleID styleId = LabelStyleID.eLSID_None)
 {
     m_selfGo     = UtilApi.TransFindChildByPObjAndPath(pntNode, path);
     m_text       = UtilApi.getComByP <Text>(pntNode, path);
     m_labelStyle = Ctx.m_instance.m_widgetStyleMgr.GetWidgetStyle <LabelStyleBase>(WidgetStyleID.eWSID_Text, (int)styleId);
     if (m_labelStyle.needClearText())
     {
         m_text.text = "";
     }
 }
Beispiel #3
0
 // 初始构造
 public AuxLabel(GameObject pntNode, string path, LabelStyleID styleId = LabelStyleID.eLSID_None)
 {
     m_selfGo = UtilApi.TransFindChildByPObjAndPath(pntNode, path);
     m_text = UtilApi.getComByP<Text>(pntNode, path);
     m_labelStyle = Ctx.m_instance.m_widgetStyleMgr.GetWidgetStyle<LabelStyleBase>(WidgetStyleID.eWSID_Text, (int)styleId);
     if(m_labelStyle.needClearText())
     {
         m_text.text = "";
     }
 }