// Token: 0x06000CCD RID: 3277 RVA: 0x0005E671 File Offset: 0x0005CA71 protected void OnDestroy() { if (FoliageSystem.instance == this) { FoliageSystem.instance = null; FoliageSystem.prevTiles.Clear(); FoliageSystem.activeTiles.Clear(); FoliageSystem.bakeQueue.Clear(); FoliageSystem.clearTiles(); } }
// Token: 0x06000CCC RID: 3276 RVA: 0x0005E610 File Offset: 0x0005CA10 protected void Awake() { base.name = "Foliage_System"; base.gameObject.layer = LayerMasks.GROUND; if (FoliageSystem.instance == null) { FoliageSystem.instance = this; FoliageSystem.prevTiles.Clear(); FoliageSystem.activeTiles.Clear(); FoliageSystem.bakeQueue.Clear(); FoliageSystem.clearTiles(); } }