// Token: 0x06000CCD RID: 3277 RVA: 0x0005E671 File Offset: 0x0005CA71
 protected void OnDestroy()
 {
     if (FoliageSystem.instance == this)
     {
         FoliageSystem.instance = null;
         FoliageSystem.prevTiles.Clear();
         FoliageSystem.activeTiles.Clear();
         FoliageSystem.bakeQueue.Clear();
         FoliageSystem.clearTiles();
     }
 }
 // Token: 0x06000CCC RID: 3276 RVA: 0x0005E610 File Offset: 0x0005CA10
 protected void Awake()
 {
     base.name             = "Foliage_System";
     base.gameObject.layer = LayerMasks.GROUND;
     if (FoliageSystem.instance == null)
     {
         FoliageSystem.instance = this;
         FoliageSystem.prevTiles.Clear();
         FoliageSystem.activeTiles.Clear();
         FoliageSystem.bakeQueue.Clear();
         FoliageSystem.clearTiles();
     }
 }