public static void removeSpawnpoint(Spawnpoint spawnpoint) { SpawnpointSystem.spawnpoints.Remove(spawnpoint); }
public static void addSpawnpoint(Spawnpoint spawnpoint) { SpawnpointSystem.spawnpoints.Add(spawnpoint); }
public static void removeSpawnpoint(Spawnpoint spawnpoint) { SpawnpointSystem.spawnpoints.Remove(spawnpoint); }
public static void addSpawnpoint(Spawnpoint spawnpoint) { SpawnpointSystem.spawnpoints.Add(spawnpoint); }