Beispiel #1
0
 private void Button1_Click(object sender, EventArgs e)
 {
     using (OpenFileDialog fd = new OpenFileDialog())
     {
         fd.DefaultExt = "map";
         fd.Filter     = "Map files|*.map";
         if (fd.ShowDialog() == DialogResult.OK)
         {
             TextBox1.Text = fd.FileName;
             byte[] tmp = File.ReadAllBytes(fd.FileName);
             map = new TileIndex[128, 128];
             for (int lr = 0; lr < 128; lr++)
             {
                 for (int lc = 0; lc < 128; lc++)
                 {
                     if (((lr * 128) + lc) * 2 < tmp.Length)
                     {
                         map[lc, lr] = new TileIndex(tmp, ((lr * 128) + lc) * 2);
                     }
                 }
             }
             LevelBmp     = new Bitmap(Panel1.Width, Panel1.Height);
             LevelImg8bpp = new BitmapBits(Panel1.Width, Panel1.Height);
             LevelGfx     = Graphics.FromImage(LevelBmp);
             LevelGfx.SetOptions();
             PanelGfx = Panel1.CreateGraphics();
             PanelGfx.SetOptions();
             loaded          = true;
             Button2.Enabled = true;
             DrawLevel();
         }
     }
 }
Beispiel #2
0
        internal void DrawLevel()
        {
            if (!loaded)
            {
                return;
            }
            LevelGfx.Clear(palette[0]);
            LevelImg8bpp.Clear();
            Point pnlcur = Panel1.PointToClient(Cursor.Position);

            for (int y = Math.Max(VScrollBar1.Value / 32, 0); y <= Math.Min((VScrollBar1.Value + (Panel1.Height - 1)) / 32, map.GetLength(1) - 1); y++)
            {
                for (int x = Math.Max(HScrollBar1.Value / 32, 0); x <= Math.Min((HScrollBar1.Value + (Panel1.Width - 1)) / 32, map.GetLength(0) - 1); x++)
                {
                    if (map[x, y].Tile < tiles.Count)
                    {
                        LevelImg8bpp.DrawBitmapComposited(flippedtiles[map[x, y].List][map[x, y].Tile], new Point(x * 32 - HScrollBar1.Value, y * 32 - VScrollBar1.Value));
                    }
                }
            }
            LevelGfx.DrawImage(LevelImg8bpp.ToBitmap(palette), 0, 0, LevelImg8bpp.Width, LevelImg8bpp.Height);
            BitmapBits bmp2 = new BitmapBits(tiles[tileList1.SelectedIndex]);

            bmp2.Rotate((byte)domainUpDown1.SelectedIndex);
            bmp2.Flip(checkBox1.Checked, false);
            LevelGfx.DrawImage(bmp2.ToBitmap(palette),
                               new Rectangle((((pnlcur.X + HScrollBar1.Value) / 32) * 32) - HScrollBar1.Value, (((pnlcur.Y + VScrollBar1.Value) / 32) * 32) - VScrollBar1.Value, 32, 32),
                               0, 0, 32, 32,
                               GraphicsUnit.Pixel, imageTransparency);
            PanelGfx.DrawImage(LevelBmp, 0, 0, Panel1.Width, Panel1.Height);
        }
Beispiel #3
0
 private static void LoadBitmap8BppIndexed(BitmapBits bmp, byte[] Bits, int Stride)
 {
     for (int y = 0; y < bmp.Height; y++)
     {
         int srcaddr = y * Math.Abs(Stride);
         for (int x = 0; x < bmp.Width; x++)
         {
             bmp[x, y] = (byte)(Bits[srcaddr + x] & 0x3F);
         }
     }
 }
Beispiel #4
0
 private static void LoadBitmap64BppArgb(BitmapBits bmp, byte[] Bits, int Stride)
 {
     for (int y = 0; y < bmp.Height; y++)
     {
         int srcaddr = y * Math.Abs(Stride);
         for (int x = 0; x < bmp.Width; x++)
         {
             bmp[x, y] = (byte)Array.IndexOf(MainForm.palette, Color.FromArgb(BitConverter.ToUInt16(Bits, srcaddr + (x * 8) + 6) / 255, BitConverter.ToUInt16(Bits, srcaddr + (x * 8) + 4) / 255, BitConverter.ToUInt16(Bits, srcaddr + (x * 8) + 2) / 255, BitConverter.ToUInt16(Bits, srcaddr + (x * 8)) / 255).FindNearestMatch(MainForm.palette));
         }
     }
 }
Beispiel #5
0
 private static void LoadBitmap32BppRgb(BitmapBits bmp, byte[] Bits, int Stride)
 {
     for (int y = 0; y < bmp.Height; y++)
     {
         int srcaddr = y * Math.Abs(Stride);
         for (int x = 0; x < bmp.Width; x++)
         {
             bmp[x, y] = (byte)Array.IndexOf(MainForm.palette, Color.FromArgb(Bits[srcaddr + (x * 4) + 2], Bits[srcaddr + (x * 4) + 1], Bits[srcaddr + (x * 4)]).FindNearestMatch(MainForm.palette));
         }
     }
 }
Beispiel #6
0
        public void DrawBitmap(BitmapBits source, Point location)
        {
            int dstx = location.X; int dsty = location.Y;

            for (int i = 0; i < source.Height; i++)
            {
                int di = ((dsty + i) * Width) + dstx;
                int si = i * source.Width;
                Array.Copy(source.Bits, si, Bits, di, source.Width);
            }
        }
Beispiel #7
0
 private static void LoadBitmap32BppArgb(BitmapBits bmp, byte[] Bits, int Stride)
 {
     for (int y = 0; y < bmp.Height; y++)
     {
         int srcaddr = y * Math.Abs(Stride);
         for (int x = 0; x < bmp.Width; x++)
         {
             Color col = Color.FromArgb(BitConverter.ToInt32(Bits, srcaddr + (x * 4)));
             bmp[x, y] = (byte)Array.IndexOf(MainForm.palette, col.FindNearestMatch(MainForm.palette));
         }
     }
 }
Beispiel #8
0
 private static void LoadBitmap16BppGrayScale(BitmapBits bmp, byte[] Bits, int Stride)
 {
     for (int y = 0; y < bmp.Height; y++)
     {
         int srcaddr = y * Math.Abs(Stride);
         for (int x = 0; x < bmp.Width; x++)
         {
             ushort pix = BitConverter.ToUInt16(Bits, srcaddr + (x * 2));
             bmp[x, y] = (byte)Array.IndexOf(MainForm.palette, Color.FromArgb(pix >> 8, pix >> 8, pix >> 8).FindNearestMatch(MainForm.palette));
         }
     }
 }
Beispiel #9
0
        public BitmapBits Scale(int factor)
        {
            BitmapBits res = new BitmapBits(Width * factor, Height * factor);

            for (int y = 0; y < res.Height; y++)
            {
                for (int x = 0; x < res.Width; x++)
                {
                    res[x, y] = this[(x / factor), (y / factor)];
                }
            }
            return(res);
        }
Beispiel #10
0
 private static void LoadBitmap1BppIndexed(BitmapBits bmp, byte[] Bits, int Stride)
 {
     for (int y = 0; y < bmp.Height; y++)
     {
         int srcaddr = y * Math.Abs(Stride);
         for (int x = 0; x < bmp.Width; x += 8)
         {
             bmp[x + 0, y] = (byte)((Bits[srcaddr + (x / 8)] >> 7) & 1);
             bmp[x + 1, y] = (byte)((Bits[srcaddr + (x / 8)] >> 6) & 1);
             bmp[x + 2, y] = (byte)((Bits[srcaddr + (x / 8)] >> 5) & 1);
             bmp[x + 3, y] = (byte)((Bits[srcaddr + (x / 8)] >> 4) & 1);
             bmp[x + 4, y] = (byte)((Bits[srcaddr + (x / 8)] >> 3) & 1);
             bmp[x + 5, y] = (byte)((Bits[srcaddr + (x / 8)] >> 2) & 1);
             bmp[x + 6, y] = (byte)((Bits[srcaddr + (x / 8)] >> 1) & 1);
             bmp[x + 7, y] = (byte)(Bits[srcaddr + (x / 8)] & 1);
         }
     }
 }
Beispiel #11
0
 private static void LoadBitmap16BppRgb565(BitmapBits bmp, byte[] Bits, int Stride)
 {
     for (int y = 0; y < bmp.Height; y++)
     {
         int srcaddr = y * Math.Abs(Stride);
         for (int x = 0; x < bmp.Width; x++)
         {
             ushort pix = BitConverter.ToUInt16(Bits, srcaddr + (x * 2));
             int    R   = (pix >> 11) & 0x1F;
             R = R << 3 | R >> 2;
             int G = (pix >> 5) & 0x3F;
             G = G << 2 | G >> 4;
             int B = pix & 0x1F;
             B         = B << 3 | B >> 2;
             bmp[x, y] = (byte)Array.IndexOf(MainForm.palette, Color.FromArgb(R, G, B).FindNearestMatch(MainForm.palette));
         }
     }
 }
Beispiel #12
0
 private void Button3_Click(object sender, EventArgs e)
 {
     using (OpenFileDialog fd = new OpenFileDialog())
     {
         fd.DefaultExt = "cm_";
         fd.Filter     = "CM_ Files|*.cm_|All Files|*.*";
         if (fd.ShowDialog() == DialogResult.OK)
         {
             TextBox2.Text = fd.FileName;
             byte[] file = SZDDComp.SZDDComp.Decompress(fd.FileName);
             if (BitConverter.ToInt32(file, 0) != 0x4C524353)
             {
                 MessageBox.Show("Not a valid tile file.");
                 return;
             }
             tiles = new List <BitmapBits>();
             tiles.Add(new BitmapBits(32, 32));
             int numSprites = BitConverter.ToInt32(file, 8);
             int spriteOff  = BitConverter.ToInt32(file, 0xC);
             for (int i = 0; i < numSprites; i++)
             {
                 int    data   = (i * 4) + 0x18;
                 int    width  = BitConverter.ToInt16(file, data);
                 int    height = BitConverter.ToInt16(file, data + 2);
                 byte[] sprite = new byte[(width / 2) * height];
                 Array.Copy(file, spriteOff, sprite, 0, sprite.Length);
                 spriteOff += sprite.Length;
                 BitmapBits bmp = new BitmapBits(width, height, sprite);
                 tiles.Add(bmp);
                 for (int l = 0; l < 8; l++)
                 {
                     BitmapBits bmp2 = new BitmapBits(bmp);
                     bmp2.Rotate(l & 3);
                     bmp2.Flip((l & 4) == 4, false);
                     flippedtiles[l].Add(bmp2);
                 }
             }
             tileList1.SelectedIndex = 0;
             tileList1.ChangeSize();
             tileList1.Invalidate();
             DrawLevel();
         }
     }
 }
Beispiel #13
0
        private void MainForm_Load(object sender, EventArgs e)
        {
            ColorMatrix x = new System.Drawing.Imaging.ColorMatrix();

            x.Matrix33 = 0.75f;
            imageTransparency.SetColorMatrix(x, System.Drawing.Imaging.ColorMatrixFlag.Default, System.Drawing.Imaging.ColorAdjustType.Bitmap);
            BitmapBits bits = new BitmapBits(32, 32);

            tiles.Add(bits);
            for (int i = 0; i < 8; i++)
            {
                flippedtiles[i] = new List <BitmapBits>()
                {
                    bits
                }
            }
            ;
            tileList1.SelectedIndex     = 0;
            domainUpDown1.SelectedIndex = 0;
            Bitmap bmp = new Bitmap(1, 1, System.Drawing.Imaging.PixelFormat.Format4bppIndexed);

            palette = bmp.Palette.Entries;
        }
Beispiel #14
0
        public void DrawBitmapComposited(BitmapBits source, Point location)
        {
            int srcl = 0;

            if (location.X < 0)
            {
                srcl = -location.X;
            }
            int srct = 0;

            if (location.Y < 0)
            {
                srct = -location.Y;
            }
            int srcr = source.Width;

            if (srcr > Width - location.X)
            {
                srcr = Width - location.X;
            }
            int srcb = source.Height;

            if (srcb > Height - location.Y)
            {
                srcb = Height - location.Y;
            }
            for (int i = srct; i < srcb; i++)
            {
                for (int x = srcl; x < srcr; x++)
                {
                    if (source[x, i] != 0)
                    {
                        this[location.X + x, location.Y + i] = source[x, i];
                    }
                }
            }
        }
Beispiel #15
0
        public static BitmapBits FromBitmap(Bitmap bmp, out int palette)
        {
            BitmapBits bmpbits = new BitmapBits(8, 8);
            BitmapData bmpd    = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, bmp.PixelFormat);

            byte[] Bits = new byte[Math.Abs(bmpd.Stride) * bmpd.Height];
            System.Runtime.InteropServices.Marshal.Copy(bmpd.Scan0, Bits, 0, Bits.Length);
            bmp.UnlockBits(bmpd);
            switch (bmpd.PixelFormat)
            {
            case PixelFormat.Format16bppArgb1555:
                LoadBitmap16BppArgb1555(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format16bppGrayScale:
                LoadBitmap16BppGrayScale(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format16bppRgb555:
                LoadBitmap16BppRgb555(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format16bppRgb565:
                LoadBitmap16BppRgb565(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format1bppIndexed:
                LoadBitmap1BppIndexed(bmpbits, Bits, bmpd.Stride);
                palette = 0;
                return(bmpbits);

            case PixelFormat.Format24bppRgb:
                LoadBitmap24BppRgb(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format32bppArgb:
                LoadBitmap32BppArgb(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format32bppPArgb:
                throw new NotImplementedException();

            case PixelFormat.Format32bppRgb:
                LoadBitmap32BppRgb(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format48bppRgb:
                LoadBitmap48BppRgb(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format4bppIndexed:
                LoadBitmap4BppIndexed(bmpbits, Bits, bmpd.Stride);
                palette = 0;
                return(bmpbits);

            case PixelFormat.Format64bppArgb:
                LoadBitmap64BppArgb(bmpbits, Bits, bmpd.Stride);
                break;

            case PixelFormat.Format64bppPArgb:
                throw new NotImplementedException();

            case PixelFormat.Format8bppIndexed:
                LoadBitmap8BppIndexed(bmpbits, Bits, bmpd.Stride);
                break;
            }
            int[] palcnt = new int[4];
            for (int y = 0; y < 8; y++)
            {
                for (int x = 0; x < 8; x++)
                {
                    palcnt[bmpbits[x, y] / 16]++;
                    bmpbits[x, y] &= 15;
                }
            }
            palette = 0;
            if (palcnt[1] > palcnt[palette])
            {
                palette = 1;
            }
            if (palcnt[2] > palcnt[palette])
            {
                palette = 2;
            }
            if (palcnt[3] > palcnt[palette])
            {
                palette = 3;
            }
            return(bmpbits);
        }