Beispiel #1
0
        private bool UpdateFrame()
        {
            if (!IsActive)
            {
                return(true);
            }

            if (IsStopped)
            {
                return(false);
            }

            if (IsFocused)
            {
                Gtk.Application.Invoke(delegate
                {
                    KeyboardState keyboard = OpenTK.Input.Keyboard.GetState();

                    HandleScreenState(keyboard);

                    if (keyboard.IsKeyDown(OpenTK.Input.Key.Delete))
                    {
                        if (!ParentWindow.State.HasFlag(Gdk.WindowState.Fullscreen))
                        {
                            Ptc.Continue();
                        }
                    }
                });
            }

            List <GamepadInput> gamepadInputs = new List <GamepadInput>();

            foreach (InputConfig inputConfig in ConfigurationState.Instance.Hid.InputConfig.Value.ToArray())
            {
                ControllerKeys   currentButton = 0;
                JoystickPosition leftJoystick  = new JoystickPosition();
                JoystickPosition rightJoystick = new JoystickPosition();
                KeyboardInput?   hidKeyboard   = null;

                int leftJoystickDx  = 0;
                int leftJoystickDy  = 0;
                int rightJoystickDx = 0;
                int rightJoystickDy = 0;

                if (inputConfig is KeyboardConfig keyboardConfig)
                {
                    if (IsFocused)
                    {
                        // Keyboard Input
                        KeyboardController keyboardController = new KeyboardController(keyboardConfig);

                        currentButton = keyboardController.GetButtons();

                        (leftJoystickDx, leftJoystickDy)   = keyboardController.GetLeftStick();
                        (rightJoystickDx, rightJoystickDy) = keyboardController.GetRightStick();

                        leftJoystick = new JoystickPosition
                        {
                            Dx = leftJoystickDx,
                            Dy = leftJoystickDy
                        };

                        rightJoystick = new JoystickPosition
                        {
                            Dx = rightJoystickDx,
                            Dy = rightJoystickDy
                        };

                        if (ConfigurationState.Instance.Hid.EnableKeyboard)
                        {
                            hidKeyboard = keyboardController.GetKeysDown();
                        }

                        if (!hidKeyboard.HasValue)
                        {
                            hidKeyboard = new KeyboardInput
                            {
                                Modifier = 0,
                                Keys     = new int[0x8]
                            };
                        }

                        if (ConfigurationState.Instance.Hid.EnableKeyboard)
                        {
                            _device.Hid.Keyboard.Update(hidKeyboard.Value);
                        }
                    }
                }
                else if (inputConfig is Common.Configuration.Hid.ControllerConfig controllerConfig)
                {
                    // Controller Input
                    JoystickController joystickController = new JoystickController(controllerConfig);

                    currentButton |= joystickController.GetButtons();

                    (leftJoystickDx, leftJoystickDy)   = joystickController.GetLeftStick();
                    (rightJoystickDx, rightJoystickDy) = joystickController.GetRightStick();

                    leftJoystick = new JoystickPosition
                    {
                        Dx = controllerConfig.LeftJoycon.InvertStickX ? -leftJoystickDx : leftJoystickDx,
                        Dy = controllerConfig.LeftJoycon.InvertStickY ? -leftJoystickDy : leftJoystickDy
                    };

                    rightJoystick = new JoystickPosition
                    {
                        Dx = controllerConfig.RightJoycon.InvertStickX ? -rightJoystickDx : rightJoystickDx,
                        Dy = controllerConfig.RightJoycon.InvertStickY ? -rightJoystickDy : rightJoystickDy
                    };
                }

                currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);

                gamepadInputs.Add(new GamepadInput
                {
                    PlayerId = (HLE.HOS.Services.Hid.PlayerIndex)inputConfig.PlayerIndex,
                    Buttons  = currentButton,
                    LStick   = leftJoystick,
                    RStick   = rightJoystick
                });
            }

            _device.Hid.Npads.SetGamepadsInput(gamepadInputs.ToArray());

            // Hotkeys
            HotkeyButtons currentHotkeyButtons = KeyboardController.GetHotkeyButtons(OpenTK.Input.Keyboard.GetState());

            if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
                !_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
            {
                _device.EnableDeviceVsync = !_device.EnableDeviceVsync;
            }

            _prevHotkeyButtons = currentHotkeyButtons;

            //Touchscreen
            bool hasTouch = false;

            // Get screen touch position from left mouse click
            // OpenTK always captures mouse events, even if out of focus, so check if window is focused.
            if (IsFocused && _mousePressed)
            {
                int screenWidth  = AllocatedWidth;
                int screenHeight = AllocatedHeight;

                if (AllocatedWidth > (AllocatedHeight * SwitchPanelWidth) / SwitchPanelHeight)
                {
                    screenWidth = (AllocatedHeight * SwitchPanelWidth) / SwitchPanelHeight;
                }
                else
                {
                    screenHeight = (AllocatedWidth * SwitchPanelHeight) / SwitchPanelWidth;
                }

                int startX = (AllocatedWidth - screenWidth) >> 1;
                int startY = (AllocatedHeight - screenHeight) >> 1;

                int endX = startX + screenWidth;
                int endY = startY + screenHeight;


                if (_mouseX >= startX &&
                    _mouseY >= startY &&
                    _mouseX < endX &&
                    _mouseY < endY)
                {
                    int screenMouseX = (int)_mouseX - startX;
                    int screenMouseY = (int)_mouseY - startY;

                    int mX = (screenMouseX * SwitchPanelWidth) / screenWidth;
                    int mY = (screenMouseY * SwitchPanelHeight) / screenHeight;

                    TouchPoint currentPoint = new TouchPoint
                    {
                        X = (uint)mX,
                        Y = (uint)mY,

                        // Placeholder values till more data is acquired
                        DiameterX = 10,
                        DiameterY = 10,
                        Angle     = 90
                    };

                    hasTouch = true;

                    _device.Hid.Touchscreen.Update(currentPoint);
                }
            }

            if (!hasTouch)
            {
                _device.Hid.Touchscreen.Update();
            }

            _device.Hid.DebugPad.Update();

            return(true);
        }
Beispiel #2
0
        private bool UpdateFrame()
        {
            if (!_isActive)
            {
                return(true);
            }

            if (_isStopped)
            {
                return(false);
            }

            if (_isFocused)
            {
                Gtk.Application.Invoke(delegate
                {
                    KeyboardState keyboard = OpenTK.Input.Keyboard.GetState();

                    HandleScreenState(keyboard);

                    if (keyboard.IsKeyDown(OpenTK.Input.Key.Delete))
                    {
                        if (!ParentWindow.State.HasFlag(Gdk.WindowState.Fullscreen))
                        {
                            Ptc.Continue();
                        }
                    }
                });
            }

            List <GamepadInput> gamepadInputs = new List <GamepadInput>(NpadDevices.MaxControllers);
            List <SixAxisInput> motionInputs  = new List <SixAxisInput>(NpadDevices.MaxControllers);

            MotionDevice motionDevice = new MotionDevice(_dsuClient);

            foreach (InputConfig inputConfig in ConfigurationState.Instance.Hid.InputConfig.Value)
            {
                ControllerKeys   currentButton = 0;
                JoystickPosition leftJoystick  = new JoystickPosition();
                JoystickPosition rightJoystick = new JoystickPosition();
                KeyboardInput?   hidKeyboard   = null;

                int leftJoystickDx  = 0;
                int leftJoystickDy  = 0;
                int rightJoystickDx = 0;
                int rightJoystickDy = 0;

                if (inputConfig.EnableMotion)
                {
                    motionDevice.RegisterController(inputConfig.PlayerIndex);
                }

                if (inputConfig is KeyboardConfig keyboardConfig)
                {
                    if (_isFocused)
                    {
                        // Keyboard Input
                        KeyboardController keyboardController = new KeyboardController(keyboardConfig);

                        currentButton = keyboardController.GetButtons();

                        (leftJoystickDx, leftJoystickDy)   = keyboardController.GetLeftStick();
                        (rightJoystickDx, rightJoystickDy) = keyboardController.GetRightStick();

                        leftJoystick = new JoystickPosition
                        {
                            Dx = leftJoystickDx,
                            Dy = leftJoystickDy
                        };

                        rightJoystick = new JoystickPosition
                        {
                            Dx = rightJoystickDx,
                            Dy = rightJoystickDy
                        };

                        if (ConfigurationState.Instance.Hid.EnableKeyboard)
                        {
                            hidKeyboard = keyboardController.GetKeysDown();
                        }

                        if (!hidKeyboard.HasValue)
                        {
                            hidKeyboard = new KeyboardInput
                            {
                                Modifier = 0,
                                Keys     = new int[0x8]
                            };
                        }

                        if (ConfigurationState.Instance.Hid.EnableKeyboard)
                        {
                            _device.Hid.Keyboard.Update(hidKeyboard.Value);
                        }
                    }
                }
                else if (inputConfig is Common.Configuration.Hid.ControllerConfig controllerConfig)
                {
                    // Controller Input
                    JoystickController joystickController = new JoystickController(controllerConfig);

                    currentButton |= joystickController.GetButtons();

                    (leftJoystickDx, leftJoystickDy)   = joystickController.GetLeftStick();
                    (rightJoystickDx, rightJoystickDy) = joystickController.GetRightStick();

                    leftJoystick = new JoystickPosition
                    {
                        Dx = controllerConfig.LeftJoycon.InvertStickX ? -leftJoystickDx : leftJoystickDx,
                        Dy = controllerConfig.LeftJoycon.InvertStickY ? -leftJoystickDy : leftJoystickDy
                    };

                    rightJoystick = new JoystickPosition
                    {
                        Dx = controllerConfig.RightJoycon.InvertStickX ? -rightJoystickDx : rightJoystickDx,
                        Dy = controllerConfig.RightJoycon.InvertStickY ? -rightJoystickDy : rightJoystickDy
                    };
                }

                currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);

                motionDevice.Poll(inputConfig, inputConfig.Slot);

                SixAxisInput sixAxisInput = new SixAxisInput()
                {
                    PlayerId      = (HLE.HOS.Services.Hid.PlayerIndex)inputConfig.PlayerIndex,
                    Accelerometer = motionDevice.Accelerometer,
                    Gyroscope     = motionDevice.Gyroscope,
                    Rotation      = motionDevice.Rotation,
                    Orientation   = motionDevice.Orientation
                };

                motionInputs.Add(sixAxisInput);

                gamepadInputs.Add(new GamepadInput
                {
                    PlayerId = (HLE.HOS.Services.Hid.PlayerIndex)inputConfig.PlayerIndex,
                    Buttons  = currentButton,
                    LStick   = leftJoystick,
                    RStick   = rightJoystick
                });

                if (inputConfig.ControllerType == Common.Configuration.Hid.ControllerType.JoyconPair)
                {
                    if (!inputConfig.MirrorInput)
                    {
                        motionDevice.Poll(inputConfig, inputConfig.AltSlot);

                        sixAxisInput = new SixAxisInput()
                        {
                            PlayerId      = (HLE.HOS.Services.Hid.PlayerIndex)inputConfig.PlayerIndex,
                            Accelerometer = motionDevice.Accelerometer,
                            Gyroscope     = motionDevice.Gyroscope,
                            Rotation      = motionDevice.Rotation,
                            Orientation   = motionDevice.Orientation
                        };
                    }

                    motionInputs.Add(sixAxisInput);
                }
            }

            _device.Hid.Npads.Update(gamepadInputs);
            _device.Hid.Npads.UpdateSixAxis(motionInputs);
            _device.TamperMachine.UpdateInput(gamepadInputs);

            if (_isFocused)
            {
                // Hotkeys
                HotkeyButtons currentHotkeyButtons = KeyboardController.GetHotkeyButtons(OpenTK.Input.Keyboard.GetState());

                if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
                    !_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
                {
                    _device.EnableDeviceVsync = !_device.EnableDeviceVsync;

                    Logger.Info?.Print(LogClass.Application, $"Vsync toggled to: {_device.EnableDeviceVsync}");
                }

                _prevHotkeyButtons = currentHotkeyButtons;
            }

            //Touchscreen
            bool hasTouch = false;

            // Get screen touch position from left mouse click
            // OpenTK always captures mouse events, even if out of focus, so check if window is focused.
            if (_isFocused && _mousePressed)
            {
                float aspectWidth = SwitchPanelHeight * ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat();

                int screenWidth  = AllocatedWidth;
                int screenHeight = AllocatedHeight;

                if (AllocatedWidth > AllocatedHeight * aspectWidth / SwitchPanelHeight)
                {
                    screenWidth = (int)(AllocatedHeight * aspectWidth) / SwitchPanelHeight;
                }
                else
                {
                    screenHeight = (AllocatedWidth * SwitchPanelHeight) / (int)aspectWidth;
                }

                int startX = (AllocatedWidth - screenWidth) >> 1;
                int startY = (AllocatedHeight - screenHeight) >> 1;

                int endX = startX + screenWidth;
                int endY = startY + screenHeight;


                if (_mouseX >= startX &&
                    _mouseY >= startY &&
                    _mouseX < endX &&
                    _mouseY < endY)
                {
                    int screenMouseX = (int)_mouseX - startX;
                    int screenMouseY = (int)_mouseY - startY;

                    int mX = (screenMouseX * (int)aspectWidth) / screenWidth;
                    int mY = (screenMouseY * SwitchPanelHeight) / screenHeight;

                    TouchPoint currentPoint = new TouchPoint
                    {
                        X = (uint)mX,
                        Y = (uint)mY,

                        // Placeholder values till more data is acquired
                        DiameterX = 10,
                        DiameterY = 10,
                        Angle     = 90
                    };

                    hasTouch = true;

                    _device.Hid.Touchscreen.Update(currentPoint);
                }
            }

            if (!hasTouch)
            {
                _device.Hid.Touchscreen.Update();
            }

            _device.Hid.DebugPad.Update();

            return(true);
        }