Beispiel #1
0
        public void SetJoyconButton(
            HidControllerId ControllerId,
            HidControllerLayouts ControllerLayout,
            HidControllerButtons Buttons,
            HidJoystickPosition LeftStick,
            HidJoystickPosition RightStick)
        {
            Buttons |= UpdateStickButtons(LeftStick, RightStick);

            long ControllerOffset = HidPosition + HidControllersOffset;

            ControllerOffset += (int)ControllerId * HidControllerSize;

            ControllerOffset += HidControllerHeaderSize;

            ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;

            long LastEntry = Device.Memory.ReadInt64(ControllerOffset + 0x10);

            long CurrEntry = (LastEntry + 1) % HidEntryCount;

            long Timestamp = GetTimestamp();

            Device.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
            Device.Memory.WriteInt64(ControllerOffset + 0x8, HidEntryCount);
            Device.Memory.WriteInt64(ControllerOffset + 0x10, CurrEntry);
            Device.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);

            ControllerOffset += HidControllersLayoutHeaderSize;

            long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize;

            ControllerOffset += CurrEntry * HidControllersInputEntrySize;

            long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;

            Device.Memory.WriteInt64(ControllerOffset + 0x0, SampleCounter);
            Device.Memory.WriteInt64(ControllerOffset + 0x8, SampleCounter);

            Device.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);

            Device.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
            Device.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);

            Device.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
            Device.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);

            Device.Memory.WriteInt64(ControllerOffset + 0x28,
                                     (uint)HidControllerConnState.Controller_State_Connected |
                                     (uint)HidControllerConnState.Controller_State_Wired);
        }
Beispiel #2
0
        public HidControllerButtons UpdateStickButtons(
            HidJoystickPosition leftStick,
            HidJoystickPosition rightStick)
        {
            HidControllerButtons result = 0;

            if (rightStick.Dx < 0)
            {
                result |= HidControllerButtons.RStickLeft;
            }

            if (rightStick.Dx > 0)
            {
                result |= HidControllerButtons.RStickRight;
            }

            if (rightStick.Dy < 0)
            {
                result |= HidControllerButtons.RStickDown;
            }

            if (rightStick.Dy > 0)
            {
                result |= HidControllerButtons.RStickUp;
            }

            if (leftStick.Dx < 0)
            {
                result |= HidControllerButtons.LStickLeft;
            }

            if (leftStick.Dx > 0)
            {
                result |= HidControllerButtons.LStickRight;
            }

            if (leftStick.Dy < 0)
            {
                result |= HidControllerButtons.LStickDown;
            }

            if (leftStick.Dy > 0)
            {
                result |= HidControllerButtons.LStickUp;
            }

            return(result);
        }
Beispiel #3
0
        private HidControllerButtons UpdateStickButtons(
            HidJoystickPosition LeftStick,
            HidJoystickPosition RightStick)
        {
            HidControllerButtons Result = 0;

            if (RightStick.DX < 0)
            {
                Result |= HidControllerButtons.KEY_RSTICK_LEFT;
            }

            if (RightStick.DX > 0)
            {
                Result |= HidControllerButtons.KEY_RSTICK_RIGHT;
            }

            if (RightStick.DY < 0)
            {
                Result |= HidControllerButtons.KEY_RSTICK_DOWN;
            }

            if (RightStick.DY > 0)
            {
                Result |= HidControllerButtons.KEY_RSTICK_UP;
            }

            if (LeftStick.DX < 0)
            {
                Result |= HidControllerButtons.KEY_LSTICK_LEFT;
            }

            if (LeftStick.DX > 0)
            {
                Result |= HidControllerButtons.KEY_LSTICK_RIGHT;
            }

            if (LeftStick.DY < 0)
            {
                Result |= HidControllerButtons.KEY_LSTICK_DOWN;
            }

            if (LeftStick.DY > 0)
            {
                Result |= HidControllerButtons.KEY_LSTICK_UP;
            }

            return(Result);
        }
Beispiel #4
0
        private HidControllerButtons UpdateStickButtons(
            HidJoystickPosition LeftStick,
            HidJoystickPosition RightStick)
        {
            HidControllerButtons Result = 0;

            if (RightStick.DX < 0)
            {
                Result |= HidControllerButtons.RStickLeft;
            }

            if (RightStick.DX > 0)
            {
                Result |= HidControllerButtons.RStickRight;
            }

            if (RightStick.DY < 0)
            {
                Result |= HidControllerButtons.RStickDown;
            }

            if (RightStick.DY > 0)
            {
                Result |= HidControllerButtons.RStickUp;
            }

            if (LeftStick.DX < 0)
            {
                Result |= HidControllerButtons.LStickLeft;
            }

            if (LeftStick.DX > 0)
            {
                Result |= HidControllerButtons.LStickRight;
            }

            if (LeftStick.DY < 0)
            {
                Result |= HidControllerButtons.LStickDown;
            }

            if (LeftStick.DY > 0)
            {
                Result |= HidControllerButtons.LStickUp;
            }

            return(Result);
        }
Beispiel #5
0
        protected long WriteInput(
            HidControllerButtons buttons,
            HidJoystickPosition leftStick,
            HidJoystickPosition rightStick,
            HidControllerLayouts controllerLayout)
        {
            long controllerOffset = Offset + HidControllerHeaderSize;

            controllerOffset += (int)controllerLayout * HidControllerLayoutsSize;

            long lastEntry = Device.Memory.ReadInt64(controllerOffset + 0x10);
            long currEntry = (lastEntry + 1) % HidEntryCount;
            long timestamp = GetTimestamp();

            Device.Memory.WriteInt64(controllerOffset + 0x00, timestamp);
            Device.Memory.WriteInt64(controllerOffset + 0x08, HidEntryCount);
            Device.Memory.WriteInt64(controllerOffset + 0x10, currEntry);
            Device.Memory.WriteInt64(controllerOffset + 0x18, HidEntryCount - 1);

            controllerOffset += HidControllersLayoutHeaderSize;

            long lastEntryOffset = controllerOffset + lastEntry * HidControllersInputEntrySize;

            controllerOffset += currEntry * HidControllersInputEntrySize;

            long sampleCounter = Device.Memory.ReadInt64(lastEntryOffset) + 1;

            Device.Memory.WriteInt64(controllerOffset + 0x00, sampleCounter);
            Device.Memory.WriteInt64(controllerOffset + 0x08, sampleCounter);
            Device.Memory.WriteInt64(controllerOffset + 0x10, (uint)buttons);

            Device.Memory.WriteInt32(controllerOffset + 0x18, leftStick.Dx);
            Device.Memory.WriteInt32(controllerOffset + 0x1c, leftStick.Dy);
            Device.Memory.WriteInt32(controllerOffset + 0x20, rightStick.Dx);
            Device.Memory.WriteInt32(controllerOffset + 0x24, rightStick.Dy);

            return(controllerOffset);
        }
        protected long WriteInput(
            HidControllerButtons Buttons,
            HidJoystickPosition LeftStick,
            HidJoystickPosition RightStick,
            HidControllerLayouts ControllerLayout)
        {
            long ControllerOffset = Offset + HidControllerHeaderSize;

            ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;

            long LastEntry = Device.Memory.ReadInt64(ControllerOffset + 0x10);
            long CurrEntry = (LastEntry + 1) % HidEntryCount;
            long Timestamp = GetTimestamp();

            Device.Memory.WriteInt64(ControllerOffset + 0x00, Timestamp);
            Device.Memory.WriteInt64(ControllerOffset + 0x08, HidEntryCount);
            Device.Memory.WriteInt64(ControllerOffset + 0x10, CurrEntry);
            Device.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);

            ControllerOffset += HidControllersLayoutHeaderSize;

            long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize;

            ControllerOffset += CurrEntry * HidControllersInputEntrySize;

            long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;

            Device.Memory.WriteInt64(ControllerOffset + 0x00, SampleCounter);
            Device.Memory.WriteInt64(ControllerOffset + 0x08, SampleCounter);
            Device.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);

            Device.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
            Device.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
            Device.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
            Device.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);

            return(ControllerOffset);
        }
Beispiel #7
0
 public abstract void SendInput(
     HidControllerButtons buttons,
     HidJoystickPosition leftStick,
     HidJoystickPosition rightStick);