public void Dispose() { lock (_sync) { if (_isDisposed) { return; } if (_session != null) { _session.Dispose(); _session = null; } _isDisposed = true; } }
public void Dispose() { lock (_sync) { if (_isDisposed) { return; } if (_session != null) { _session.Dispose(); _session = null; } _isDisposed = true; } }