Beispiel #1
0
 /// <summary>
 /// Initialize our rover
 /// </summary>
 /// <param name="name">Name.</param>
 /// <param name="mars">Mars</param>
 public Rover(string name, Mars mars)
 {
     this.Mars     = mars;
     this.Name     = name;
     this.Position = new Tuple <uint, uint> (0, 0);
     this.Facing   = Facing.North;
 }
Beispiel #2
0
 /// <summary>
 /// Initialize rover with given position and facing
 /// </summary>
 /// <param name="name">Name.</param>
 /// <param name="position">Position.</param>
 /// <param name="facing">Facing.</param>
 /// <param name="mars">Mars</param>
 public Rover(string name, Mars mars, Tuple <uint, uint> position, Facing facing)
     : this(name, mars)
 {
     this.Position = position;
     this.Facing   = facing;
 }
Beispiel #3
0
        public static void Main(string[] args)
        {
            Console.WriteLine("Welcome to game, playing with Rover on Mars!");
            Console.WriteLine("We are using default grid in size 100x100 and your Rover's name is Max.");
            Console.WriteLine("The Mars has two obstacles one on 1,2 position and second on 12,10 position, be aware of them!");
            Console.WriteLine();
            Console.WriteLine("Please write position action in format(F - forward, B - backward, L - turn left, R - turn right), finish with command Q.");
            Console.WriteLine("Also you can define target position by T(x,y) and receive commands' steps.");

            List <Tuple <uint, uint> > obstacles = new System.Collections.Generic.List <Tuple <uint, uint> > ();

            obstacles.Add(new Tuple <uint, uint> (1, 2));
            obstacles.Add(new Tuple <uint, uint> (12, 10));

            var mars  = new Mars(new Tuple <uint, uint> (100, 100), obstacles);
            var rover = new Rover("Max", mars);

            while (true)
            {
                var commands = Console.ReadLine().Trim().ToUpper();
                if (commands == "Q")
                {
                    Console.WriteLine("Quiting ... ");
                    break;
                }

                if (commands.StartsWith("T"))
                {
                    Tuple <uint, uint> result = new Tuple <uint, uint> (0, 0);
                    if (commands.ParseTarget(out result))
                    {
                        var hit   = false;
                        var steps = rover.MoveToPosition(result, out hit);
                        if (hit)
                        {
                            Console.WriteLine("Rover hits obstacle after steps: " + steps);
                            Console.WriteLine("New position of your rover is : " + rover.ToString());
                        }
                        else
                        {
                            Console.WriteLine("Expecting rover's steps: " + steps);
                            Console.WriteLine("New position of your rover is : " + rover.ToString());
                        }
                    }
                    else
                    {
                        Console.WriteLine("Your target's command is invalid! Try again.");
                    }
                }
                else if (commands.VerificationCommands())
                {
                    int positionHit = 0;
                    if (!rover.Commands(commands, out positionHit))
                    {
                        Console.WriteLine("Rover hits obstacle on position " + positionHit);
                    }

                    Console.WriteLine("New position of your rover is : " + rover.ToString());
                }
                else
                {
                    Console.WriteLine("Your commands are invalid! Try again.");
                }

                Console.WriteLine("New commands ?");
            }

            Console.ReadLine();
        }