Beispiel #1
0
        static void Main(string[] args)
        {
            Player    p = new Player(1000);
            GameBoard g = new GameBoard(p);


            bool   truther = true;
            string input;

            while (truther)
            {
                Console.Clear();
                Ball b = new Ball();

                Console.WriteLine("Let's Play! \nType 'red' or 'black', \n'even' or 'odd', \n'low high', \n'column'," +
                                  " \n'thirds', \n'row', \n'two rows', \n'split', \n'corner', \n'number',");
                Console.WriteLine("What kind of bet would you like to make?");
                input = Console.ReadLine();


                switch (input)
                {
                case "red":
                    g.IsColor(b, input);
                    break;

                case "black":
                    g.IsColor(b, input);
                    break;

                case "even":
                    g.EvenOrOdd(b, input);
                    break;

                case "odd":
                    g.EvenOrOdd(b, input);
                    break;

                case "corner":
                    g.Corners(b);
                    break;

                case "split":
                    g.SplitBet(b);
                    break;

                case "number":
                    g.WinningNumber(b);
                    break;

                case "row":
                    g.Row(b);
                    break;

                case "two rows":
                    g.TwoRows(b);
                    break;

                case "thirds":
                    g.Thirds(b);
                    break;

                case "low high":
                    g.LowHigh(b);
                    break;

                case "column":
                    g.Column(b);
                    break;
                }


                Console.WriteLine("\nPress enter to play again or escape to exit\n");

                if (Console.ReadKey().Key == ConsoleKey.Escape)
                {
                    truther = false;
                }
            }
        }