Beispiel #1
0
        /// <summary>
        /// Restore the state of this Map from the specified MapState
        /// </summary>
        /// <param name="state">Mapstate POCO (Plain Old C# Object) which represents this Map and can be easily serialized and deserialized</param>
        /// <exception cref="ArgumentNullException">Thrown on null map state</exception>
        public void Load(MapState state)
        {
            if (state == null)
            {
                throw new ArgumentNullException("state", "Map state cannot be null");
            }

            var inFov = new HashSet <int>();

            Initialize(state.Width, state.Height);
            foreach (IBlock Block in GetAllBlocks())
            {
                MapState.BlockProperties BlockProperties = state.Blocks[Block.Y * Width + Block.X];
                if (EnumExtensions.HasFlag(BlockProperties, MapState.BlockProperties.Visible))
                {
                    inFov.Add(IndexFor(Block.X, Block.Y));
                }
                Block.IsTransparent = EnumExtensions.HasFlag(BlockProperties, MapState.BlockProperties.Transparent);
                Block.IsWalkable    = EnumExtensions.HasFlag(BlockProperties, MapState.BlockProperties.Walkable);
            }

            _fieldOfView = new FieldOfView(this, inFov);
        }