public IScore CreateScore( string scoreType)
        {
            IScore score = null;

            switch (scoreType)
            {
                case "P":
                    score = new TdPass();
                    break;
                case "R":
                    score = new TdRun();
                    break;
                case "3":
                    score = new FieldGoal();
                    break;
                case "1":
                    score = new PointAfter();
                    break;
                case "F":
                    score = new FumbleReturn();
                    break;
                case "I":
                    score = new InterceptReturn();
                    break;
                case "K":
                    score = new KickOffReturn();
                    break;
                case "T":
                    score = new PuntReturn();
                    break;
                case "S":
                    score = new Safety();
                    break;
                case "2":
                    score = new TwoPointConversionPass();
                    break;
                case "N":
                    score = new TwoPointConversionRun();
                    break;
                default:
                    RosterLib.Utility.Announce( string.Format("A score of type {0} cannot be found", scoreType ) );
                    break;
            }

            if (score != null) score.ScoreType = scoreType;

            return score;
        }
Beispiel #2
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        public IScore CreateScore(string scoreType)
        {
            IScore score = null;

            switch (scoreType)
            {
            case "P":
                score = new TdPass();
                break;

            case "R":
                score = new TdRun();
                break;

            case "3":
                score = new FieldGoal();
                break;

            case "1":
                score = new PointAfter();
                break;

            case "F":
                score = new FumbleReturn();
                break;

            case "I":
                score = new InterceptReturn();
                break;

            case "K":
                score = new KickOffReturn();
                break;

            case "T":
                score = new PuntReturn();
                break;

            case "S":
                score = new Safety();
                break;

            case "2":
                score = new TwoPointConversionPass();
                break;

            case "N":
                score = new TwoPointConversionRun();
                break;

            default:
                RosterLib.Utility.Announce(string.Format("A score of type {0} cannot be found", scoreType));
                break;
            }

            if (score != null)
            {
                score.ScoreType = scoreType;
            }

            return(score);
        }