Beispiel #1
0
        public bool Load(string FileName)
        {
            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);
                bh = new BinaryHelper(br);

                try
                {
                    FormatString = koreanEncoding.GetString(br.ReadBytes(8));

                    ZMSFileType = byte.Parse(FormatString[6].ToString());

                    VertexFormat = br.ReadUInt32();

                    MinBounds = bh.ReadVector3f();

                    MaxBounds = bh.ReadVector3f();

                    BonesCount = br.ReadUInt16();

                    for (int i = 0; i < BonesCount; i++)
                    {
                        BoneIndices.Add(br.ReadUInt16());
                    }

                    if (ZMSFileType >= 7)
                    {
                        LoadMeshType8(br);
                    }
                    else
                    {
                        LoadMeshType6(br);
                    }

                    StripCount = br.ReadUInt16();

                    for (int sindx = 0; sindx < StripCount; sindx++)
                    {
                        Strip.Add(br.ReadUInt16());
                    }

                    MaterialType = br.ReadUInt16();
                }
                finally
                {
                    // Close
                    br.Close();
                    fileStream.Close();
                }
            }
            catch (Exception)
            {
                return(false);
            }
            return(true);
        }
Beispiel #2
0
        private ZSCPart ReadPart()
        {
            uint transFlags = ZSC_TRANSITION_NONE;

            ZSCPart part = new ZSCPart
            {
                MeshID     = bh.ReadWord(),
                MaterialID = bh.ReadWord()
            };

            while (true)
            {
                byte IDFlag = br.ReadByte();
                if (IDFlag == 0)
                {
                    break;
                }
                byte size = br.ReadByte();
                switch (IDFlag)
                {
                case ZSC_PART_POSITION:     // $01 - Size $0C (12)
                    part.Position = bh.ReadVector3f() * 0.01f;
                    transFlags    = transFlags | ZSC_TRANSITION_TRANSLATE;
                    break;

                case ZSC_PART_ROTATION:     // $02 - Size $10 (16)
                    part.Rotation = bh.ReadQuaternion();
                    transFlags    = transFlags | ZSC_TRANSITION_ROTATE;
                    break;

                case ZSC_PART_SCALE:     // $03 - Size $0C (12)
                    part.Scale = bh.ReadVector3f();
                    transFlags = transFlags | ZSC_TRANSITION_SCALE;
                    break;

                case ZSC_PART_AXISROTATION:     // $04 - Size $0C (12)
                    part.AxisRotation = bh.ReadQuaternion();
                    break;

                case ZSC_PART_BONEINDEX:     // $05 - Size $02 (02)
                    part.BoneID = (int)bh.ReadWord();
                    break;

                case ZSC_PART_DUMMYINDEX:     // $06 - Size $02 (02)
                    part.DummyID = (int)bh.ReadWord();
                    break;

                case ZSC_PART_PARENT:     // $07 - Size $02 (02)
                    part.ParentID = (int)bh.ReadWord();
                    break;

                case ZSC_PART_COLLISION:     // $1D - Size $02 (02)
                    part.CollisionType = bh.ReadWord();
                    break;

                case ZSC_PART_ZMOPATH:     // $1E (30)
                    byte[] bs = br.ReadBytes(size);
                    part.ZMOPath = koreanEncoding.GetString(bs);
                    break;

                case ZSC_PART_RANGEMODE:     // $1F - Size $02 (02)
                    part.RangeMode = bh.ReadWord();
                    break;

                case ZSC_PART_LIGHTMAPMODE:     // $20 - Size $02 (02)
                    part.UseLightmap = bh.ReadWord();
                    break;

                default:
                    br.ReadBytes(size);
                    break;
                } // switch case
            }
            ;

            part.TransformMatrix = Matrix4.IDENTITY;

            if ((transFlags & ZSC_TRANSITION_ROTATE) != 0)
            {
                part.TransformMatrix = new Matrix4(part.Rotation.ToRotationMatrix());
            }

            if ((transFlags & ZSC_TRANSITION_SCALE) != 0)
            {
                part.TransformMatrix.SetScale(part.Scale);
            }

            if ((transFlags & ZSC_TRANSITION_TRANSLATE) != 0)
            {
                part.TransformMatrix.SetTrans(part.Position);
            }
            return(part);
        } // Read PART
Beispiel #3
0
        public bool Load(string FileName)
        {
            try
            {
                FileStream fileStream = File.OpenRead(FileName);
                br = new BinaryReader(fileStream, koreanEncoding);
                bh = new BinaryHelper(br);

                try
                {
                    MeshCount = bh.ReadWord();
                    for (int meshID = 0; meshID < MeshCount; meshID++)
                    {
                        MeshName.Add(bh.ReadZString());
                    }

                    MaterialCount = bh.ReadWord();
                    for (int materialID = 0; materialID < MaterialCount; materialID++)
                    {
                        ZSCMaterial mat = new ZSCMaterial();
                        mat.Path = bh.ReadZString();
                        br.ReadBytes(2); // Skip 2 bytes!
                        mat.UseAlpha    = (bh.ReadWord() > 0);
                        mat.DoubleSided = (bh.ReadWord() > 0);
                        mat.AlphaTest   = bh.ReadWord();
                        mat.AlphaRef    = (bh.ReadWord() / 256.0f);
                        mat.zTest       = (bh.ReadWord() > 0);
                        mat.zWrite      = (bh.ReadWord() > 0);
                        mat.BlendType   = bh.ReadWord();
                        mat.Specular    = bh.ReadWord();
                        mat.Alpha       = br.ReadSingle();
                        mat.GlowType    = bh.ReadWord();
                        mat.r           = br.ReadSingle();
                        mat.g           = br.ReadSingle();
                        mat.b           = br.ReadSingle();
                        Material.Add(mat);
                    }

                    uint effectsNames_count = bh.ReadWord();
                    for (int effID = 0; effID < effectsNames_count; effID++)
                    {
                        EffectName.Add(bh.ReadZString());
                    }

                    uint models_count = bh.ReadWord();
                    for (int modID = 0; modID < models_count; modID++)
                    {
                        ZSCModel model = new ZSCModel();
                        model.BBRadius = bh.ReadDWord();
                        model.BBX      = bh.ReadDWord();
                        model.BBY      = bh.ReadDWord();

                        uint parts_count = bh.ReadWord();
                        if (parts_count > 0)
                        {
                            // PARTS
                            for (int jparts = 0; jparts < parts_count; jparts++)
                            {
                                ZSCPart part = ReadPart();
                                if (jparts == 0)
                                {
                                    part.ParentID = -1;
                                }
                                model.Part.Add(part);
                            } // parts

                            // EFFECTS
                            uint effects_count = bh.ReadWord();
                            for (int jeffects = 0; jeffects < effects_count; jeffects++)
                            {
                                ZSCEffect effect = ReadEffect();
                                model.Effect.Add(effect);
                            }
                        } // if > 0
                        else
                        {
                            Model.Add(model);
                            continue;
                        }

                        model.BBoxMin = bh.ReadVector3f() * 0.01f;
                        model.BBoxMax = bh.ReadVector3f() * 0.01f;
                        Model.Add(model);
                    }
                }
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            }
            catch (Exception)
            {
                return(false);
            }
            return(true);
        }
Beispiel #4
0
        private void LoadMeshType8(BinaryReader br)
        {
            VertexCount = br.ReadUInt16();

            if (HasPosition())
            {
                for (int i = 0; i < VertexCount; i++)
                {
                    Vertex.Add(bh.ReadVector3f());
                }
            }

            if (HasNormal())
            {
                for (int i = 0; i < VertexCount; i++)
                {
                    Normal.Add(bh.ReadVector3f());
                }
            }

            if (HasColor())
            {
                for (int i = 0; i < VertexCount; i++)
                {
                    Color.Add(bh.ReadVector4f());
                }
            }

            if (HasSkin() & HasPosition())
            {
                for (int i = 0; i < VertexCount; i++)
                {
                    Vector4  weights = bh.ReadVector4f();
                    Vector4w ids     = bh.ReadVector4w();

                    for (int wi = 0; wi < 4; wi++)
                    {
                        if (weights[wi] != 0.0f)
                        {
                            BoneWeights.Add(new BoneWeight(i, BoneIndices[ids[wi]], weights[wi]));
                        }
                    }
                }
            }

            if (HasTangents())
            {
                for (int i = 0; i < VertexCount; i++)
                {
                    Tangent.Add(bh.ReadVector3f());
                }
            }

            for (int c = 0; c < 4; c++)
            {
                if (HasUVChannel(c))
                {
                    for (int i = 0; i < VertexCount; i++)
                    {
                        UV[c].Add(bh.ReadVector2f());
                    }
                }
            }

            FaceCount = br.ReadUInt16();

            for (int findex = 0; findex < FaceCount; findex++)
            {
                Face.Add(bh.ReadVector3w());
            }
        } // Load8
Beispiel #5
0
        public bool Load(string FileName)
        {
            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);

                bh = new BinaryHelper(br);

                try
                {
                    FormatString = koreanEncoding.GetString(br.ReadBytes(7));

                    BonesCount = br.ReadUInt32();

                    if (BonesCount > 0)
                    {
                        for (int i = 0; i < BonesCount; i++)
                        {
                            RoseBone bone = new RoseBone(br.ReadInt32(), bh.ReadZString(), bh.ReadVector3f() /** scaleFactor*/, bh.ReadQuaternion());
                            bone.ID = i;
                            bone.TransformMatrix = new Matrix4();
                            bone.TransformMatrix.MakeTrans(bone.Position);
                            Matrix4 rotationMatrix = new Matrix4(bone.Rotation);
                            bone.TransformMatrix = (rotationMatrix * bone.TransformMatrix);
                            bone.InverseMatrix   = bone.TransformMatrix.Inverse();
                            Bone.Add(bone);
                        } // for
                    }     // if num_bones > 0

                    DummiesCount = br.ReadUInt32();

                    if (DummiesCount > 0)
                    {
                        for (int i = 0; i < DummiesCount; i++)
                        {
                            RoseBone dummy = null;

                            if (FormatString.Equals("ZMD0003"))
                            {
                                // dummies are read different then bones;
                                dummy = new RoseBone(bh.ReadZString(), br.ReadInt32(), bh.ReadVector3f() /* * scaleFactor*/, bh.ReadQuaternion());
                            } // if

                            if (FormatString.Equals("ZMD0002"))
                            {
                                dummy = new RoseBone(bh.ReadZString(), br.ReadInt32(), bh.ReadVector3f() /* * scaleFactor*/);
                            } // if
                            dummy.ID = (int)BonesCount + i;
                            dummy.TransformMatrix = new Matrix4();
                            dummy.TransformMatrix.MakeTrans(dummy.Position);
                            Matrix4 rotationMatrix = new Matrix4(dummy.Rotation);
                            dummy.TransformMatrix = (rotationMatrix * dummy.TransformMatrix);
                            dummy.InverseMatrix   = dummy.TransformMatrix.Inverse();
                            Dummy.Add(dummy);
                        } // for
                    }     // if dummies
                }         // try
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            } // try open file
            catch (Exception)
            {
                return(false);
            } // catch open file

            TransformChildren(0);

            return(true);
        } // Load
Beispiel #6
0
        public bool Load(string FileName)
        {
            //Quaternion rotYneg90 = new Quaternion(new Degree(-90f), Vector3.UnitY);
            //rotYneg90 = rotYneg90.Inverse();

            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);

                bh = new BinaryHelper(br);

                try
                {
                    FormatString = koreanEncoding.GetString(br.ReadBytes(7));

                    BonesCount = br.ReadUInt32();

                    if (BonesCount > 0)
                    {
                        for (int i = 0; i < BonesCount; i++)
                        {
                            RoseBone bone = new RoseBone(br.ReadInt32(), bh.ReadZString(), bh.ReadVector3f() * scaleFactor, bh.ReadQuaternion());
                            bone.ID = i;

                            bone.TransformMatrix = new Matrix4(bone.Rotation);
                            bone.TransformMatrix.SetTrans(bone.Position);

                            if (i != 0)
                            {
                                Bone[bone.ParentID].ChildID.Add(i);
                                bone.TransformMatrix *= Bone[bone.ParentID].TransformMatrix;
                            }

                            Bone.Add(bone);
                        } // for
                    }     // if num_bones > 0

                    DummiesCount = br.ReadUInt32();

                    if (DummiesCount > 0)
                    {
                        for (int i = 0; i < DummiesCount; i++)
                        {
                            RoseBone dummy = null;

                            if (FormatString.Equals("ZMD0003"))
                            {
                                // dummies are read different then bones;
                                dummy = new RoseBone(bh.ReadZString(), br.ReadInt32(), bh.ReadVector3f() * scaleFactor, bh.ReadQuaternion());
                            } // if

                            if (FormatString.Equals("ZMD0002"))
                            {
                                dummy = new RoseBone(bh.ReadZString(), br.ReadInt32(), bh.ReadVector3f() * scaleFactor);
                            } // if
                            dummy.ID = (int)BonesCount + i;


                            dummy.TransformMatrix = new Matrix4(dummy.Rotation);
                            dummy.TransformMatrix.SetTrans(dummy.Position);

                            if (dummy.ParentID < BonesCount)
                            {
                                dummy.TransformMatrix *= Bone[dummy.ParentID].TransformMatrix;
                            }
                            else
                            {
                                dummy.TransformMatrix *= Dummy[dummy.ParentID].TransformMatrix;
                            }

                            Dummy.Add(dummy);
                        } // for
                    }     // if dummies
                }         // try
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            } // try open file
            catch (Exception)
            {
                return(false);
            } // catch open file

            return(true);
        } // Load
Beispiel #7
0
        public bool Load(string FileName, ZMD zmd)
        {
            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);
                bh = new BinaryHelper(br);
                Quaternion rotYneg90 = new Quaternion(new Degree(-90f), Vector3.UnitY);

                try
                {
                    AnimationName = Path.GetFileNameWithoutExtension(FileName);

                    FormatString = koreanEncoding.GetString(br.ReadBytes(7));
                    br.ReadByte();

                    FPS      = br.ReadInt32();
                    Frames   = br.ReadInt32();
                    Channels = br.ReadInt32();

                    Track = new List <ZMOTrack>();

                    Channel = new List <ZMOChannel>();

                    // Read each track description
                    for (int i = 0; i < Channels; i++)
                    {
                        int TracType = br.ReadInt32();
                        int BoneID   = br.ReadInt32();

                        Channel.Add(new ZMOChannel((ZMOTrack.TrackType)TracType, BoneID));
                    }

                    // Read tracks data
                    for (int frameIDX = 0; frameIDX < Frames; frameIDX++)
                    {
                        for (int channelIDX = 0; channelIDX < Channels; channelIDX++)
                        {
                            int BoneID = Channel[channelIDX].BoneID;

                            ZMOTrack track = new ZMOTrack(Channel[channelIDX].Type, Channel[channelIDX].BoneID, frameIDX);

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.POSITION || Channel[channelIDX].Type == ZMOTrack.TrackType.NORMAL)
                            {
                                //read vector
                                track.Position = bh.ReadVector3f() / 100f;
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].AddAnimationAt(frameIDX, AnimationName, new BoneFrame()
                                    {
                                        Position = track.Position
                                    }, ZMOTrack.TrackType.POSITION);
                                }
                            } // position

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.ROTATION)
                            {
                                //read quat
                                track.Rotation = bh.ReadQuaternion();
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].AddAnimationAt(frameIDX, AnimationName, new BoneFrame()
                                    {
                                        Rotation = zmd.Bone[BoneID].Rotation * track.Rotation.Inverse()
                                    }, ZMOTrack.TrackType.ROTATION);
                                }
                            } // rotation

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.ALPHA || Channel[channelIDX].Type == ZMOTrack.TrackType.TEXTUREANIM)
                            {
                                //read float
                                track.Value = br.ReadSingle();
                            } // alpha

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.SCALE)
                            {
                                track.Value = br.ReadSingle();
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].AddAnimationAt(frameIDX, AnimationName, new BoneFrame()
                                    {
                                        Scale = Vector3.One * track.Value
                                    }, ZMOTrack.TrackType.SCALE);
                                }
                            }

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.UV1 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV2 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV3 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV4)
                            {
                                //read vector
                                track.UV = bh.ReadVector2f();
                            } // UV
                            Track.Add(track);
                        }     // bones
                    }         // frames
                }             // try
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            } // try open file
            catch (Exception)
            {
                return(false);
            } // catch open file
            return(true);
        }     // Load
Beispiel #8
0
        public bool Load(string FileName, ZMD zmd)
        {
            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);
                bh = new BinaryHelper(br);

                try
                {
                    FormatString = koreanEncoding.GetString(br.ReadBytes(7));
                    br.ReadByte();

                    FPS      = br.ReadInt32();
                    Frames   = br.ReadInt32();
                    Channels = br.ReadInt32();

                    Track = new List <ZMOTrack>();

                    Channel = new List <ZMOChannel>();

                    // Read each track description
                    for (int i = 0; i < Channels; i++)
                    {
                        int TracType = br.ReadInt32();
                        int BoneID   = br.ReadInt32();

                        Channel.Add(new ZMOChannel((ZMOTrack.TrackType)TracType, BoneID));
                    }

                    // set frames number for each bone
                    foreach (RoseBone bone in zmd.Bone)
                    {
                        bone.InitFrames(Frames);
                    }

                    // Read tracks data
                    for (int frameIDX = 0; frameIDX < Frames; frameIDX++)
                    {
                        for (int channelIDX = 0; channelIDX < Channels; channelIDX++)
                        {
                            int BoneID = Channel[channelIDX].BoneID;

                            ZMOTrack track = new ZMOTrack(Channel[channelIDX].Type, Channel[channelIDX].BoneID, frameIDX);

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.POSITION || Channel[channelIDX].Type == ZMOTrack.TrackType.NORMAL)
                            {
                                //read vector
                                track.Position = bh.ReadVector3f();
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].Frame[frameIDX].Position = track.Position;
                                }
                            } // position

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.ROTATION)
                            {
                                //read quat
                                Quaternion q = bh.ReadQuaternion();
                                track.Rotation = q;
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].Frame[frameIDX].Rotation = track.Rotation;
                                }
                            } // rotation

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.ALPHA || Channel[channelIDX].Type == ZMOTrack.TrackType.TEXTUREANIM)
                            {
                                //read float
                                track.Value = br.ReadSingle();
                            } // alpha

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.SCALE)
                            {
                                track.Value = br.ReadSingle();
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].Frame[frameIDX].Scale = new Vector3(track.Value, track.Value, track.Value);
                                }
                            }

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.UV1 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV2 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV3 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV4)
                            {
                                //read vector
                                track.UV = bh.ReadVector2f();
                            } // UV
                            Track.Add(track);
                        }     // bones
                    }         // frames
                }             // try
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            } // try open file
            catch (Exception)
            {
                return(false);
            } // catch open file
            return(true);
        }     // Load