///<exclude/>
 public bool Equals(Float32MultiArray other)
 {
     if (ReferenceEquals(null, other))
     {
         return(false);
     }
     if (ReferenceEquals(this, other))
     {
         return(true);
     }
     return(other.layout.Equals(layout) && other.data.SequenceEqual(data));
 }
Beispiel #2
0
 ///<exclude/>
 public bool Equals(Float32MultiArray other)
 {
     if (ReferenceEquals(null, other)) return false;
     if (ReferenceEquals(this, other)) return true;
     return other.layout.Equals(layout) && other.data.SequenceEqual(data);
 }