Beispiel #1
0
 public TurnState()
 {
     CurrentOrder = new TurnOrder(0, Faction.Player, 0);
     TurnToChar   = new List <CharIndex>();
 }
Beispiel #2
0
 public TurnState()
 {
     CurrentOrder = new TurnOrder(0, false, 0);
     TurnToChar   = new List <CharIndex>();
 }