Beispiel #1
0
        public static void assertWinner(Moves playerMove, Moves opponantMove)
        {
            var possibleMoves = new MoveHierachy().MoveList();

            foreach (var move in possibleMoves)
            {
                if (move.moveName == playerMove && move.moveBeats.Contains(opponantMove))
                {
                    Console.WriteLine("You won the round!");
                    GameState.playerScore += 1;
                    GameState.gamesPlayed++;
                    break;
                }
                else if (move.moveName == opponantMove && move.moveBeats.Contains(playerMove))
                {
                    Console.WriteLine("You lost the round. Bad Luck");
                    GameState.opponantScore += 1;
                    GameState.gamesPlayed++;
                    break;
                }
                else if (move.moveName == opponantMove && move.moveName == playerMove)
                {
                    Console.WriteLine("Draw! Rematch!");
                    break;
                }
            }
        }
Beispiel #2
0
        public static Moves PlayerMove()
        {
            try
            {
                var possibleMoves = new MoveHierachy().MoveList();

                // get the players move
                var choice = Console.ReadLine().ToLower();

                Moves move = (Moves)Enum.Parse(typeof(Moves), choice);

                return(move);
            }
            catch
            {
                var possibleMove = "";
                foreach (Moves x in Enum.GetValues(typeof(Moves)))
                {
                    possibleMove += x + " ";
                }

                Console.WriteLine("Did not recognise the move, please try again");
                Console.WriteLine(String.Format("Here is the list of possible moves: {0}", possibleMove));

                Moves move = PlayerMove();
                return(move);
            }
        }