Beispiel #1
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 public static extern int WriteConsoleOutputCharacter(IntPtr hConsoleOutput, string lpCharacter, int nLength,
                                                      COORD dwWriteCoord, ref int lpNumberOfCharsWritten);
Beispiel #2
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 public static extern int WriteConsoleOutput(IntPtr hConsoleOutput, ref CHAR_INFO lpBuffer, COORD dwBufferSize,
                                             COORD dwBufferCoord, ref SMALL_RECT lpWriteRegion);
Beispiel #3
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 public static extern int WriteConsoleOutputAttribute(IntPtr hConsoleOutput, short lpAttribute, int nLength,
                                                      COORD dwWriteCoord, ref int lpNumberOfAttrsWritten);
Beispiel #4
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 public static extern int SetConsoleScreenBufferSize(IntPtr hConsoleOutput, COORD dwSize);
Beispiel #5
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 public static extern int SetConsoleCursorPosition(IntPtr hConsoleOutput, COORD dwCursorPosition);
Beispiel #6
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 public static extern int ScrollConsoleScreenBuffer(IntPtr hConsoleOutput, ref SMALL_RECT lpScrollRectangle,
                                                    ref SMALL_RECT lpClipRectangle, COORD dwDestinationOrigin,
                                                    ref CHAR_INFO lpFill);
Beispiel #7
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 public static extern int ReadConsoleOutputCharacter(IntPtr hConsoleOutput, string lpCharacter, int nLength,
                                                     COORD dwReadCoord, ref int lpNumberOfCharsRead);
Beispiel #8
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 public static extern int ReadConsoleOutputAttribute(IntPtr hConsoleOutput, ref int lpAttribute, int nLength,
                                                     COORD dwReadCoord, ref int lpNumberOfAttrsRead);