Entry point for the tournament API.
Inheritance: ITournamentRiotApi
Beispiel #1
0
 /// <summary>
 ///     Get the instance of RiotApi.
 /// </summary>
 /// <param name="apiKey">The api key.</param>
 /// <param name="rateLimitPer10s">The 10 seconds rate limit for your production api key.</param>
 /// <param name="rateLimitPer10m">The 10 minutes rate limit for your production api key.</param>
 /// <returns>The instance of RiotApi.</returns>
 public static TournamentRiotApi GetInstance(string apiKey, int rateLimitPer10s = 10, int rateLimitPer10m = 500)
 {
     if (instance == null ||
         Requesters.TournamentApiRequester == null ||
         apiKey != Requesters.TournamentApiRequester.ApiKey ||
         rateLimitPer10s != Requesters.TournamentApiRequester.RateLimitPer10S ||
         rateLimitPer10m != Requesters.TournamentApiRequester.RateLimitPer10M)
     {
         instance = new TournamentRiotApi(apiKey, rateLimitPer10s, rateLimitPer10m);
     }
     return(instance);
 }
 /// <summary>
 ///     Get the instance of RiotApi.
 /// </summary>
 /// <param name="apiKey">The api key.</param>
 /// <param name="rateLimitPer10s">The 10 seconds rate limit for your production api key.</param>
 /// <param name="rateLimitPer10m">The 10 minutes rate limit for your production api key.</param>
 /// <returns>The instance of RiotApi.</returns>
 public static TournamentRiotApi GetInstance(string apiKey, int rateLimitPer10s = 10, int rateLimitPer10m = 500)
 {
     if (instance == null ||
         Requesters.TournamentApiRequester == null ||
         apiKey != Requesters.TournamentApiRequester.ApiKey ||
         rateLimitPer10s != Requesters.TournamentApiRequester.RateLimitPer10S ||
         rateLimitPer10m != Requesters.TournamentApiRequester.RateLimitPer10M)
     {
         instance = new TournamentRiotApi(apiKey, rateLimitPer10s, rateLimitPer10m);
     }
     return instance;
 }
 /// <summary>
 /// Get the instance of TournamentRiotApi.
 /// </summary>
 /// <param name="apiKey">The api key.</param>
 /// <param name="rateLimits">A dictionary of rate limits where the key is the time span and the value
 /// is the number of requests allowed per that time span. Use null for no limits (default).</param>
 /// <param name="useStub">If true, the tournament stub will be used for requests.
 /// Useful for testing purposes.</param>
 /// <returns>
 /// The instance of TournamentRiotApi.
 /// </returns>
 public static TournamentRiotApi GetInstance(string apiKey, IDictionary <TimeSpan, int> rateLimits, bool useStub = false)
 {
     if (rateLimits == null)
     {
         rateLimits = new Dictionary <TimeSpan, int>();
     }
     if (_instance == null ||
         Requesters.TournamentApiRequester == null ||
         apiKey != Requesters.TournamentApiRequester.ApiKey ||
         !rateLimits.Equals(Requesters.TournamentApiRequester.RateLimits))
     {
         _instance = new TournamentRiotApi(apiKey, rateLimits);
     }
     return(_instance);
 }