Beispiel #1
0
        public static void CompassOnGUI(ref float curBaseY)
        {
            Vector2 center = new Vector2((float)((float)UI.screenWidth - 10.0 - 32.0), (float)(curBaseY - 10.0 - 32.0));

            CompassWidget.CompassOnGUI(center);
            curBaseY -= 84f;
        }
 public void WorldGlobalControlsOnGUI()
 {
     if (Event.current.type != EventType.Layout)
     {
         float num  = (float)UI.screenWidth - 200f;
         float num2 = (float)UI.screenHeight - 4f;
         if (Current.ProgramState == ProgramState.Playing)
         {
             num2 -= 35f;
         }
         Profiler.BeginSample("World play settings");
         GlobalControlsUtility.DoPlaySettings(this.rowVisibility, true, ref num2);
         Profiler.EndSample();
         if (Current.ProgramState == ProgramState.Playing)
         {
             num2 -= 4f;
             Profiler.BeginSample("Timespeed controls");
             GlobalControlsUtility.DoTimespeedControls(num, 200f, ref num2);
             Profiler.EndSample();
             if (Find.CurrentMap != null || Find.WorldSelector.AnyObjectOrTileSelected)
             {
                 num2 -= 4f;
                 Profiler.BeginSample("Date");
                 GlobalControlsUtility.DoDate(num, 200f, ref num2);
                 Profiler.EndSample();
             }
             Profiler.BeginSample("World conditions");
             float num3 = 230f;
             float num4 = Find.World.gameConditionManager.TotalHeightAt(num3 - 15f);
             Rect  rect = new Rect(num - 30f, num2 - num4, num3, num4);
             Find.World.gameConditionManager.DoConditionsUI(rect);
             num2 -= rect.height;
             Profiler.EndSample();
         }
         if (Prefs.ShowRealtimeClock)
         {
             Profiler.BeginSample("RealtimeClock");
             GlobalControlsUtility.DoRealtimeClock(num, 200f, ref num2);
             Profiler.EndSample();
         }
         Profiler.BeginSample("Distance measure");
         Find.WorldRoutePlanner.DoRoutePlannerButton(ref num2);
         Profiler.EndSample();
         if (!Find.PlaySettings.lockNorthUp)
         {
             Profiler.BeginSample("Compass");
             CompassWidget.CompassOnGUI(ref num2);
             Profiler.EndSample();
         }
         if (Current.ProgramState == ProgramState.Playing)
         {
             Profiler.BeginSample("Letters");
             num2 -= 10f;
             Find.LetterStack.LettersOnGUI(num2);
             Profiler.EndSample();
         }
     }
 }
Beispiel #3
0
        public void WorldGlobalControlsOnGUI()
        {
            if (Event.current.type == EventType.Layout)
            {
                return;
            }
            float leftX    = (float)UI.screenWidth - 200f;
            float curBaseY = (float)UI.screenHeight - 4f;

            if (Current.ProgramState == ProgramState.Playing)
            {
                curBaseY -= 35f;
            }
            GlobalControlsUtility.DoPlaySettings(rowVisibility, worldView: true, ref curBaseY);
            if (Current.ProgramState == ProgramState.Playing)
            {
                curBaseY -= 4f;
                GlobalControlsUtility.DoTimespeedControls(leftX, 200f, ref curBaseY);
                if (Find.CurrentMap != null || Find.WorldSelector.AnyObjectOrTileSelected)
                {
                    curBaseY -= 4f;
                    GlobalControlsUtility.DoDate(leftX, 200f, ref curBaseY);
                }
                float num  = 154f;
                float num2 = Find.World.gameConditionManager.TotalHeightAt(num);
                Rect  rect = new Rect((float)UI.screenWidth - num, curBaseY - num2, num, num2);
                Find.World.gameConditionManager.DoConditionsUI(rect);
                curBaseY -= rect.height;
            }
            if (Prefs.ShowRealtimeClock)
            {
                GlobalControlsUtility.DoRealtimeClock(leftX, 200f, ref curBaseY);
            }
            Find.WorldRoutePlanner.DoRoutePlannerButton(ref curBaseY);
            if (!Find.PlaySettings.lockNorthUp)
            {
                CompassWidget.CompassOnGUI(ref curBaseY);
            }
            if (Current.ProgramState == ProgramState.Playing)
            {
                curBaseY -= 10f;
                Find.LetterStack.LettersOnGUI(curBaseY);
            }
        }
Beispiel #4
0
        public void WorldGlobalControlsOnGUI()
        {
            if (Event.current.type == EventType.Layout)
            {
                return;
            }
            float num  = (float)UI.screenWidth - 200f;
            float num2 = (float)UI.screenHeight - 4f;

            if (Current.ProgramState == ProgramState.Playing)
            {
                num2 -= 35f;
            }
            GlobalControlsUtility.DoPlaySettings(this.rowVisibility, true, ref num2);
            if (Current.ProgramState == ProgramState.Playing)
            {
                num2 -= 4f;
                GlobalControlsUtility.DoTimespeedControls(num, 200f, ref num2);
                if (Find.VisibleMap != null || Find.WorldSelector.AnyObjectOrTileSelected)
                {
                    num2 -= 4f;
                    GlobalControlsUtility.DoDate(num, 200f, ref num2);
                }
                float num3 = 230f;
                float num4 = Find.World.gameConditionManager.TotalHeightAt(num3 - 15f);
                Rect  rect = new Rect(num - 30f, num2 - num4, num3, num4);
                Find.World.gameConditionManager.DoConditionsUI(rect);
                num2 -= rect.height;
            }
            if (Prefs.ShowRealtimeClock)
            {
                GlobalControlsUtility.DoRealtimeClock(num, 200f, ref num2);
            }
            Find.WorldRoutePlanner.DoRoutePlannerButton(ref num2);
            if (!Find.PlaySettings.lockNorthUp)
            {
                CompassWidget.CompassOnGUI(ref num2);
            }
            if (Current.ProgramState == ProgramState.Playing)
            {
                num2 -= 10f;
                Find.LetterStack.LettersOnGUI(num2);
            }
        }