public GameState FinishRound_ThrowsExceptionsForInvalidGameState(MahjongGame game) { game.FinishRound(new RoundResult()); return game.State; }
public GameState FinishRound_ResultsInCorrectGameState(MahjongGame game) { game.FinishRound(new RoundResult{Winner = 0}); return game.State; }