Beispiel #1
0
        public void SetCameraMode(CameraMode mode)
        {
            switch (mode)
            {
            case CameraMode.Arena:
                ArenaCamera arenaCamera = new ArenaCamera(new Vector2((RetroGame.getMainLiveHero().levelX + 0.5f) * Level.TEX_SIZE + Level.TILE_SIZE / 2, (RetroGame.getMainLiveHero().levelY + 0.5f) * Level.TEX_SIZE + Level.TILE_SIZE / 2));
                arenaCamera.Initialize();
                if (Camera != null)
                {
                    arenaCamera.InitializeWithCamera(Camera);
                }
                Camera = arenaCamera;
                break;

            case CameraMode.Escape:
                EscapeCamera escapeCamera;
                if (RetroGame.NUM_PLAYERS == 1)
                {
                    escapeCamera = new EscapeCamera(RetroGame.getMainLiveHero());
                }
                else     //if (RetroGame.NUM_PLAYERS == 2)
                {
                    int liveHeroes = 0;
                    foreach (Hero hero in RetroGame.getHeroes())
                    {
                        if (hero.Alive)
                        {
                            liveHeroes++;
                        }
                    }
                    if (liveHeroes == 1)
                    {
                        escapeCamera = new EscapeCamera(RetroGame.getMainLiveHero());
                    }
                    else
                    {
                        escapeCamera = new CoopEscapeCamera(RetroGame.getHeroes()[0], RetroGame.getHeroes()[1]);
                    }
                }
                escapeCamera.Initialize();
                if (Camera != null)
                {
                    escapeCamera.InitializeWithCamera(Camera);
                }
                Camera = escapeCamera;
                break;
            }
            CameraMode = mode;
        }
Beispiel #2
0
 public void SetCameraMode(CameraMode mode)
 {
     switch (mode)
     {
         case CameraMode.Arena:
             ArenaCamera arenaCamera = new ArenaCamera(new Vector2((RetroGame.getMainLiveHero().levelX + 0.5f) * Level.TEX_SIZE + Level.TILE_SIZE / 2, (RetroGame.getMainLiveHero().levelY + 0.5f) * Level.TEX_SIZE + Level.TILE_SIZE / 2));
             arenaCamera.Initialize();
             if (Camera != null)
                 arenaCamera.InitializeWithCamera(Camera);
             Camera = arenaCamera;
             break;
         case CameraMode.Escape:
             EscapeCamera escapeCamera;
             if (RetroGame.NUM_PLAYERS == 1)
                 escapeCamera = new EscapeCamera(RetroGame.getMainLiveHero());
             else //if (RetroGame.NUM_PLAYERS == 2)
             {
                 int liveHeroes = 0;
                 foreach(Hero hero in RetroGame.getHeroes())
                     if (hero.Alive)
                         liveHeroes++;
                 if (liveHeroes == 1)
                     escapeCamera = new EscapeCamera(RetroGame.getMainLiveHero());
                 else
                     escapeCamera = new CoopEscapeCamera(RetroGame.getHeroes()[0], RetroGame.getHeroes()[1]);
             }
             escapeCamera.Initialize();
             if (Camera != null)
                 escapeCamera.InitializeWithCamera(Camera);
             Camera = escapeCamera;
             break;
     }
     CameraMode = mode;
 }