Beispiel #1
0
        private void TranslateFile(string filename, string locale, string newDir)
        {
            string shortName      = Path.GetFileName(filename);
            string nameWithoutExt = Path.GetFileNameWithoutExtension(filename);
            string newname        = nameWithoutExt + "." + locale + ".resx";

            newname = newDir + "\\" + newname;

            //if file already exists
            bool fileExists = File.Exists(newname);
            Dictionary <string, string> existing = new Dictionary <string, string>();

            if (fileExists)
            {
                Console.WriteLine("File " + newname + " already exists. Existing resources in it will be preserved.");
                //get existing keys list
                ResXResourceReader readerNewFile = new ResXResourceReader(newname);
                foreach (DictionaryEntry d in readerNewFile)
                {
                    existing.Add(d.Key.ToString(), d.Value.ToString());
                }
                readerNewFile.Close();
            }
            else
            {
                Console.WriteLine("Creating file " + newname);
            }

            Console.WriteLine("Translating file " + shortName + " to " + locale + "....");

            Application.DoEvents();             //I know its bad but can't go multithreading, since I have to update UI

            ResXResourceReader reader = new ResXResourceReader(filename);
            ResXResourceWriter writer = new ResXResourceWriter(newname);

            foreach (DictionaryEntry d in reader)
            {
                //leave existing text intact (if its not empty)
                if (fileExists &&
                    existing.Keys.Contains(d.Key.ToString()) &&
                    !string.IsNullOrEmpty(existing[d.Key.ToString()]))
                {
                    writer.AddResource(d.Key.ToString(), existing[d.Key.ToString()]);
                }
                else
                {
                    string originalString = d.Value.ToString();
                    if (!string.IsNullOrEmpty(originalString.Trim()))
                    {
                        string langPair = "hu|" + LanguageNamesList[locale];
                        //string translatedString = GoogleTranslate.TranslateText(originalString, langPair);

                        string translatedString = GoogleTranslate.TranslateGoogle(originalString, "hu", LanguageNamesList[locale]);

                        Console.WriteLine("[" + originalString + " -> " + translatedString + "]");



                        writer.AddResource(d.Key.ToString(), translatedString);
                        //Thread.Sleep(100); //to prevent spam detector at google
                    }
                }
            }
            writer.Close();
            reader.Close();
        }
Beispiel #2
0
        public void Translate()
        {
            string folder = Settings.InputFolderPath;

            string[] files = Directory.GetFiles(folder, "*.resx");
            if (files.Length == 0)
            {
                return;
            }

            List <string> locales = new List <string>(LanguageNamesList.Keys);

            foreach (string locale in locales)
            {
                if (!Settings.GetIfLanguageIsTranslated(locale))
                {
                    continue;
                }

                bool   creatDirs = Settings.CreateFoldersForEachLanguage;
                string newDir    = Settings.OutputFolderPath;
                if (creatDirs)
                {
                    newDir += "\\" + locale;

                    if (Directory.Exists(newDir))
                    {
                        Console.WriteLine("Directory " + newDir + " already exists.");
                    }
                    else
                    {
                        Console.WriteLine("Creating directory " + newDir);
                        Directory.CreateDirectory(newDir);
                    }
                }
                foreach (string file in files)
                {
                    if (Regex.IsMatch(file.ToLower(), @"\.[a-zA-Z]{2}\-[a-zA-Z]{2}\.resx$"))
                    {
                        continue;                                                                      //skip non-english files
                    }
                    string shortName      = Path.GetFileName(file);
                    string nameWithoutExt = Path.GetFileNameWithoutExtension(file);
                    string newname        = nameWithoutExt + "." + locale + ".resx";
                    newname = newDir + "\\" + newname;

                    //if file already exists
                    bool fileExists = File.Exists(newname);
                    Dictionary <string, string> existing = new Dictionary <string, string>();
                    if (fileExists)
                    {
                        Console.WriteLine("File " + newname + " already exists. Existing resources in it will be preserved.");
                        //get existing keys list
                        ResXResourceReader readerNewFile = new ResXResourceReader(newname);
                        foreach (DictionaryEntry d in readerNewFile)
                        {
                            existing.Add(d.Key.ToString(), d.Value.ToString());
                        }
                        readerNewFile.Close();
                    }
                    else
                    {
                        Console.WriteLine("Creating file " + newname);
                    }

                    Console.WriteLine("Translating file " + shortName + " to " + locale + "....");

                    Application.DoEvents(); //I know its bad but can't go multithreading, since I have to update UI

                    ResXResourceReader reader = new ResXResourceReader(file);
                    ResXResourceWriter writer = new ResXResourceWriter(newname);
                    foreach (DictionaryEntry d in reader)
                    {
                        //leave existing text intact (if its not empty)
                        if (fileExists &&
                            existing.Keys.Contains(d.Key.ToString()) &&
                            !string.IsNullOrEmpty(existing[d.Key.ToString()]))
                        {
                            writer.AddResource(d.Key.ToString(), existing[d.Key.ToString()]);
                        }
                        else
                        {
                            string originalString = d.Value.ToString();
                            if (!string.IsNullOrEmpty(originalString.Trim()))
                            {
                                string langPair = "hu|" + LanguageNamesList[locale];
                                //string translatedString = GoogleTranslate.TranslateText(originalString, langPair);

                                string translatedString = GoogleTranslate.TranslateGoogle(originalString, "hu", LanguageNamesList[locale]);

                                Console.WriteLine("[" + originalString + " -> " + translatedString + "]");

                                writer.AddResource(d.Key.ToString(), translatedString);
                                //Thread.Sleep(100); //to prevent spam detector at google
                            }
                        }
                    }
                    writer.Close();
                    reader.Close();
                }
            }


            Console.Write("Finished!");
        }