public LocalPlayerResultSystem(Contexts contexts, ResultUIController ui) : base(contexts)
 {
     _ui = ui;
 }
Beispiel #2
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        private void Awake()
        {
            _ui = GetComponent <ResultUIController>();

            _playerLoader = GetComponent <IPlayerLoader>();
        }
Beispiel #3
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 public PlayerResultObjectCreatingSystem(Contexts contexts, Setting setting, ResultUIController ui) : base(contexts)
 {
     _ui      = ui;
     _setting = setting;
 }