Beispiel #1
0
        public void LoadDatabase()
        {
            RSTLogWriter.Log("LoadDatabase");
            //RB_SettingsParms = HighLogic.CurrentGame.Parameters.CustomParams<ResearchBodies_SettingsParms>();

            isTSTInstalled = Utilities.IsTSTInstalled;
            if (isTSTInstalled)  //If TST assembly is present, initialise TST wrapper.
            {
                if (!TSTWrapper.InitTSTWrapper())
                {
                    isTSTInstalled = false; //If the initialise of wrapper failed set bool to false, we won't be interfacing to TST today.
                }
            }

            Textures.LoadIconAssets();

            //Get a list of CBs
            for (int i = 0; i < FlightGlobals.Bodies.Count; i++)
            {
                BodyList.Add(FlightGlobals.Bodies[i]);
            }
            if (isTSTInstalled && TSTWrapper.APITSTReady) //If TST is installed add the TST Galaxies to the list.
            {
                for (int i = 0; i < TSTWrapper.actualTSTAPI.CBGalaxies.Count; i++)
                {
                    BodyList.Add(TSTWrapper.actualTSTAPI.CBGalaxies[i]);
                }
            }

            //Process Kopernicus Barycenter's.
            foreach (CelestialBody body in BodyList)
            {
                CelestialBodyInfo bodyinfo = new CelestialBodyInfo(body.GetName());
                if (body.Radius < 100 && !body.name.Contains("TSTGalaxies"))  //This body is a barycenter
                {
                    bodyinfo.KOPbarycenter = true;
                }
                else
                {
                    if (body.referenceBody.Radius < 100)                    // This Bodies Reference Body has a Radius < 100m. IE: It's Part of a Barycenter.
                    {
                        bodyinfo.KOPrelbarycenterBody = body.referenceBody; //Yeah so what... well we need it for pass 2 below.
                    }
                }
                CelestialBodies.Add(body, bodyinfo);
            }
            //Now we look back through any CBs that were related to a barycenter body.
            var dictEnum = CelestialBodies.GetEnumerator();

            while (dictEnum.MoveNext())
            {
                var entry = dictEnum.Current;
                if (entry.Value.KOPrelbarycenterBody != null)
                {
                    //So does this body have any orbitingBodies?
                    //If it does we need to somehow find and link any related Orbit Body.
                    foreach (CelestialBody orbitingBody in entry.Key.orbitingBodies)
                    {
                        CelestialBody findOrbitBody = null;
                        for (int i = 0; i < FlightGlobals.Bodies.Count; i++)
                        {
                            if (FlightGlobals.Bodies[i].name.Contains(entry.Key.name) && FlightGlobals.Bodies[i].name.Contains(orbitingBody.name) && FlightGlobals.Bodies[i].name.Contains("Orbit"))
                            {
                                findOrbitBody = FlightGlobals.Bodies[i];
                                break;
                            }
                        }
                        //so if we found the related Orbit body we store it into the CelestialBodies dictionary.
                        if (findOrbitBody != null)
                        {
                            CelestialBodies[orbitingBody].KOPrelbarycenterBody = findOrbitBody;
                        }
                    }
                }
            }

            dictEnum.Dispose();

            //Load the database.cfg file.
            //===========================
            ConfigNode cfg = ConfigNode.Load(PathDatabasePath);

            string[]   sep            = new string[] { " " };
            ConfigNode researchBodies = cfg.GetNode("RESEARCHBODIES");

            if (researchBodies == null)
            {
                RSTLogWriter.Log("Failed to find Database.cfg RESEARCHBODIES node.");
                return;
            }

            Observatorylvl1Range     = float.Parse(researchBodies.GetValue("observatorylvl1range"));
            Observatorylvl2Range     = float.Parse(researchBodies.GetValue("observatorylvl2range"));
            AllowOldResearchinCareer = bool.Parse(researchBodies.GetValue("allowOldResearchinCareer"));
            DiscoveryByFlyby         = int.Parse(researchBodies.GetValue("discoveryByFlyby"));

            //Get Costs
            string[] _startResearchCosts;
            _startResearchCosts = researchBodies.GetValue("StartResearchCosts").Split(sep, StringSplitOptions.RemoveEmptyEntries);
            StartResearchCosts  = new int[] { int.Parse(_startResearchCosts[0]), int.Parse(_startResearchCosts[1]), int.Parse(_startResearchCosts[2]), int.Parse(_startResearchCosts[3]) };

            string[] _progressResearchCosts;
            _progressResearchCosts = researchBodies.GetValue("ProgressResearchCosts").Split(sep, StringSplitOptions.RemoveEmptyEntries);
            ProgressResearchCosts  = new int[] { int.Parse(_progressResearchCosts[0]), int.Parse(_progressResearchCosts[1]), int.Parse(_progressResearchCosts[2]), int.Parse(_progressResearchCosts[3]) };

            string[] _scienceRewards;
            _scienceRewards = researchBodies.GetValue("ScienceRewards").Split(sep, StringSplitOptions.RemoveEmptyEntries);
            ScienceRewards  = new int[] { int.Parse(_scienceRewards[0]), int.Parse(_scienceRewards[1]), int.Parse(_scienceRewards[2]), int.Parse(_scienceRewards[3]) };

            RSTLogWriter.Log("Loading Priority database");
            foreach (CelestialBody body in BodyList)
            {
                //Load the ondiscovery values - English only, which then get over-written in Locale.cs
                foreach (ConfigNode.Value value in cfg.GetNode("RESEARCHBODIES").GetNode("ONDISCOVERY").values)
                {
                    if (value.name.Contains(body.bodyName))
                    {
                        CelestialBodies[body].discoveryMessage = value.value;
                    }
                }
            }

            //Load the IgnoreData dictionary.
            RSTLogWriter.Log("Loading ignore body list from database");
            foreach (ConfigNode.Value value in researchBodies.GetNode("IGNORELEVELS").values)
            {
                foreach (CelestialBody body in BodyList)
                {
                    if (body.GetName() == value.name)
                    {
                        string[] args;
                        args = value.value.Split(sep, StringSplitOptions.RemoveEmptyEntries);
                        BodyIgnoreData ignoredata = new BodyIgnoreData(bool.Parse(args[0]), bool.Parse(args[1]), bool.Parse(args[2]), bool.Parse(args[3]));
                        CelestialBodies[body].IgnoreData = ignoredata;
                        RSTLogWriter.Log("Body Ignore Data for {0} : {1}", body.GetName(), CelestialBodies[body].IgnoreData);
                    }
                }
            }
            RSTLogWriter.Flush();
            LoadModDatabaseNodes();

            NothingHere.Add("#autoLOC_RBodies_00052");
            NothingHere.Add("#autoLOC_RBodies_00053");
            NothingHere.Add("#autoLOC_RBodies_00054");
            NothingHere.Add("#autoLOC_RBodies_00055");

            RSTLogWriter.Log("Chances to get a body is set to {0}", chances);

            RSTLogWriter.Log("Loaded gamemode-related information : enable mod in sandbox = {0}, allow tracking with Tracking station lvl 1 = {1}", enableInSandbox, allowTSlevel1);

            RSTLogWriter.Flush();
        }
Beispiel #2
0
        void Start()
        {
            isTSTInstalled = Utilities.IsTSTInstalled;
            if (isTSTInstalled)  //If TST assembly is present, initialise TST wrapper.
            {
                if (!TSTWrapper.InitTSTWrapper())
                {
                    isTSTInstalled = false; //If the initialise of wrapper failed set bool to false, we won't be interfacing to TST today.
                }
            }

            Textures.LoadIconAssets();

            //Get a list of CBs
            BodyList = FlightGlobals.Bodies.ToList();
            if (isTSTInstalled && TSTWrapper.APITSTReady) //If TST is installed add the TST Galaxies to the list.
            {
                BodyList = BodyList.Concat(TSTWrapper.actualTSTAPI.CBGalaxies).ToList();
            }

            //Process Kopernicus Barycenter's.
            foreach (CelestialBody body in BodyList)
            {
                CelestialBodyInfo bodyinfo = new CelestialBodyInfo(body.GetName());
                if (body.Radius < 100 && !body.name.Contains("TSTGalaxies"))  //This body is a barycenter
                {
                    bodyinfo.KOPbarycenter = true;
                }
                else
                {
                    if (body.referenceBody.Radius < 100)                    // This Bodies Reference Body has a Radius < 100m. IE: It's Part of a Barycenter.
                    {
                        bodyinfo.KOPrelbarycenterBody = body.referenceBody; //Yeah so what... well we need it for pass 2 below.
                    }
                }
                CelestialBodies.Add(body, bodyinfo);
            }
            //Now we look back through any CBs that were related to a barycenter body.
            foreach (var CB in CelestialBodies.Where(a => a.Value.KOPrelbarycenterBody != null))
            {
                //So does this body have any orbitingBodies?
                //If it does we need to somehow find and link any related Orbit Body.
                foreach (CelestialBody orbitingBody in CB.Key.orbitingBodies)
                {
                    CelestialBody findOrbitBody =
                        FlightGlobals.Bodies.FirstOrDefault(a => a.name.Contains(CB.Key.name) && a.name.Contains(orbitingBody.name) && a.name.Contains("Orbit"));
                    //so if we found the related Orbit body we store it into the CelestialBodies dictionary.
                    if (findOrbitBody != null)
                    {
                        CelestialBodies[orbitingBody].KOPrelbarycenterBody = findOrbitBody;
                    }
                }
            }

            //Load the database.cfg file.
            //===========================
            ConfigNode cfg = ConfigNode.Load(Locales.PathDatabasePath);

            string[] sep = new string[] { " " };

            //Get Costs
            string[] _startResearchCosts;
            _startResearchCosts = cfg.GetNode("RESEARCHBODIES").GetValue("StartResearchCosts").Split(sep, StringSplitOptions.RemoveEmptyEntries);
            StartResearchCosts  = new int[] { int.Parse(_startResearchCosts[0]), int.Parse(_startResearchCosts[1]), int.Parse(_startResearchCosts[2]), int.Parse(_startResearchCosts[3]) };

            string[] _progressResearchCosts;
            _progressResearchCosts = cfg.GetNode("RESEARCHBODIES").GetValue("ProgressResearchCosts").Split(sep, StringSplitOptions.RemoveEmptyEntries);
            ProgressResearchCosts  = new int[] { int.Parse(_progressResearchCosts[0]), int.Parse(_progressResearchCosts[1]), int.Parse(_progressResearchCosts[2]), int.Parse(_progressResearchCosts[3]) };

            string[] _scienceRewards;
            _scienceRewards = cfg.GetNode("RESEARCHBODIES").GetValue("ScienceRewards").Split(sep, StringSplitOptions.RemoveEmptyEntries);
            ScienceRewards  = new int[] { int.Parse(_scienceRewards[0]), int.Parse(_scienceRewards[1]), int.Parse(_scienceRewards[2]), int.Parse(_scienceRewards[3]) };

            RSTLogWriter.Log_Debug("Loading Priority database");
            foreach (CelestialBody body in BodyList)
            {
                //Load the priorities - DEPRECATED
                string name = body.GetName();
                foreach (ConfigNode.Value value in cfg.GetNode("RESEARCHBODIES").GetNode("PRIORITIES").values)
                {
                    if (name == value.name)
                    {
                        Priority[body] = int.Parse(value.value);
                        RSTLogWriter.Log_Debug("Priority for body {0} set to {1}.", name, value.value);
                    }
                }
                //Load the ondiscovery values - English only, which then get over-written in Locale.cs
                foreach (ConfigNode.Value value in cfg.GetNode("RESEARCHBODIES").GetNode("ONDISCOVERY").values)
                {
                    if (value.name == name)
                    {
                        CelestialBodies[body].discoveryMessage = value.value;
                    }
                    //DiscoveryMessage[value.name] = value.value;
                }
            }

            //Load the IgnoreData dictionary.
            RSTLogWriter.Log_Debug("Loading ignore body list from database");
            foreach (ConfigNode.Value value in cfg.GetNode("RESEARCHBODIES").GetNode("IGNORELEVELS").values)
            {
                foreach (CelestialBody body in BodyList)
                {
                    if (body.GetName() == value.name)
                    {
                        string[] args;
                        args = value.value.Split(sep, StringSplitOptions.RemoveEmptyEntries);
                        BodyIgnoreData ignoredata = new BodyIgnoreData(bool.Parse(args[0]), bool.Parse(args[1]), bool.Parse(args[2]), bool.Parse(args[3]));
                        CelestialBodies[body].IgnoreData = ignoredata;
                        RSTLogWriter.Log_Debug("Body Ignore Data for {0} : {1}", body.GetName(), CelestialBodies[body].IgnoreData);
                    }
                }
            }

            LoadModDatabaseNodes();

            //Load the NothingHere dictionary from the database config file.
            foreach (ConfigNode.Value value in cfg.GetNode("RESEARCHBODIES").GetNode("NOTHING").values)
            {
                if (value.name == "text")
                {
                    NothingHere.Add(value.value);
                }
            }

            //So this is deprecated? Checks all CBs are in the Priority dictionary. Any that aren't are added with priority set to 3.
            foreach (CelestialBody cb in BodyList)
            {
                if (!Priority.Keys.Contains(cb) && !CelestialBodies[cb].ignore)
                {
                    Priority[cb] = 3;
                    RSTLogWriter.Log("Config not found for {0}, priority set to 3.", cb.GetName());
                }
            }

            chances = int.Parse(cfg.GetNode("RESEARCHBODIES").GetValue("chances"));
            RSTLogWriter.Log_Debug("Chances to get a body is set to {0}", chances);
            enableInSandbox = bool.Parse(cfg.GetNode("RESEARCHBODIES").GetValue("enableInSandbox"));
            allowTSlevel1   = bool.Parse(cfg.GetNode("RESEARCHBODIES").GetValue("allowTrackingStationLvl1"));
            if (cfg.GetNode("RESEARCHBODIES").HasValue("useAppLauncher"))
            {
                UseAppLauncher = bool.Parse(cfg.GetNode("RESEARCHBODIES").GetValue("useAppLauncher"));
            }
            RSTLogWriter.Log_Debug("Loaded gamemode-related information : enable mod in sandbox = {0}, allow tracking with Tracking station lvl 1 = {1}", enableInSandbox, allowTSlevel1);


            // Load locales for OnDiscovery - Locales are loaded Immediately gamescene. Before this is loaded in MainMenu.
            if (Locales.currentLocale.LocaleId != "en")
            {
                foreach (CelestialBody body in BodyList)
                {
                    if (Locales.currentLocale.Values.ContainsKey("discovery_" + body.GetName()) && CelestialBodies.ContainsKey(body))
                    {
                        CelestialBodies[body].discoveryMessage = Locales.currentLocale.Values["discovery_" + body.GetName()];
                    }
                }
            }
        }