Beispiel #1
0
        public SpatialGrid(TranslokatorLoader translokator)
        {
            bIsReady   = true;
            gridBounds = translokator.Bounds;
            width      = translokator.Grids[0].Width;
            height     = translokator.Grids[0].Height;
            cellSize   = new Vector2(gridBounds.Width / width, gridBounds.Height / height);
            cells      = new SpatialCell[width * height];
            origin     = gridBounds.Minimum;

            var index = 0;

            for (int i = 0; i < width; i++)
            {
                for (int x = 0; x < height; x++)
                {
                    var extents = new BoundingBox();
                    extents.Minimum = new Vector3(origin.X + cellSize.X * x, origin.Y + cellSize.Y * i, 10.0f);
                    extents.Maximum = new Vector3(origin.X + cellSize.X * (x + 1), origin.Y + cellSize.Y * (i + 1), 10.0f);
                    cells[index++]  = new SpatialCell(extents);
                }
            }

            for (int i = 0; i != translokator.ObjectGroups.Length; i++)
            {
                ObjectGroup objectGroup = translokator.ObjectGroups[i];

                for (int x = 0; x != objectGroup.NumObjects; x++)
                {
                    ResourceTypes.Translokator.Object obj = objectGroup.Objects[x];

                    for (int y = 0; y != obj.NumInstances; y++)
                    {
                        Instance          instance = obj.Instances[y];
                        var               cell     = GetCell(instance.Position);
                        RenderBoundingBox box      = new RenderBoundingBox();
                        box.SetTransform(Matrix.Translation(instance.Position));
                        box.Init(new BoundingBox(-Vector3.One, Vector3.One));
                        cells[cell].AddAsset(box, StringHelpers.GetNewRefID());
                    }
                }
            }
        }
Beispiel #2
0
        public SpatialGrid(KynogonRuntimeMesh mesh)
        {
            bIsReady = true;
            var min = new Vector3(mesh.BoundMin, float.MinValue);
            var max = new Vector3(mesh.BoundMax, float.MaxValue);

            gridBounds = new BoundingBox(min, max);

            width    = mesh.CellSizeY;
            height   = mesh.CellSizeX;
            origin   = new Vector3(gridBounds.Minimum.X, gridBounds.Minimum.Y, 0.0f);
            cellSize = new Vector2(gridBounds.Width / width, gridBounds.Height / height);
            cells    = new SpatialCell[width * height];

            var index = 0;

            for (int i = 0; i < width; i++)
            {
                for (int x = 0; x < height; x++)
                {
                    KynogonRuntimeMesh.Cell cell = mesh.Cells[index];

                    foreach (var set in cell.Sets)
                    {
                        if (gridBounds.Minimum.Z < set.X)
                        {
                            gridBounds.Minimum.Z = set.X;
                        }
                        if (gridBounds.Maximum.Z > set.Y)
                        {
                            gridBounds.Maximum.Z = set.Y;
                        }
                    }

                    var extents = new BoundingBox();
                    extents.Minimum = new Vector3(origin.X + cellSize.X * x, origin.Y + cellSize.Y * i, 0.0f);
                    extents.Maximum = new Vector3(origin.X + cellSize.X * (x + 1), origin.Y + cellSize.Y * (i + 1), 0.0f);
                    cells[index]    = new SpatialCell(cell, extents);

                    index++;
                }
            }
        }