private DeleteFramebuffers ( |
||
n | ||
framebuffers | ||
return | void |
public unsafe override void Dispose() { disposeChilderen(); if (frameBuffer != 0) { if (!IPlatform.Singleton.AutoDisposedGL) { uint frameBufferTEMP = frameBuffer; GL.BindFramebuffer(GL.FRAMEBUFFER, 0); GL.DeleteFramebuffers(1, &frameBufferTEMP); } frameBuffer = 0; #if DEBUG && !ANDROID Video.checkForError(); #endif } base.Dispose(); }