Inheritance: SoundWAVI
Beispiel #1
0
 public SoundWAVInstance(SoundWAV sound, bool looped)
     : base(sound)
 {
     instance          = sound.sound.CreateInstance();
     instance.IsLooped = looped;
     State             = SoundStates.Stopped;
 }
Beispiel #2
0
 public SoundWAVInstance(SoundWAV sound, bool looped)
     : base(sound)
 {
     instance = sound.sound.CreateInstance();
     instance.IsLooped = looped;
     State = SoundStates.Stopped;
 }