private void _ToBuildClient()
        {
            var stage = new BuildCenterStage(this._StorageUser);

            stage.OnBuiledEvent += this._Play;

            this._Machine.Push(stage);
        }
        private void _ToBuildClient()
        {
            var stage = new BuildCenterStage(this._StorageUser);

            stage.OnBuiledEvent += this._Play;

            this._Machine.Push(stage);
        }
        private void _Play(BuildCenterStage.ExternalFeature features)
        {
            this._Center = new Center(
                features.AccountFinder,
                features.GameRecorder
                );

            this._Updater.Add(this._Center);
        }