public Task BindAsync()
        {
            lock (_gate)
            {
                if (_state != State.Initial)
                {
                    throw new InvalidOperationException($"Invalid operation: {_state}");
                }

                _stoppedTcs = new TaskCompletionSource <object>();
                try
                {
                    _pipeEnds = PipeEnd.CreatePair(blocking: false);
                    _thread   = new Thread(AcceptThreadStart);;
                    _thread.Start();
                    _state = State.Started;
                }
                catch (System.Exception)
                {
                    _state      = State.Stopped;
                    _stoppedTcs = null;
                    _socket.Dispose();
                    Cleanup();
                    throw;
                }
            }
            return(Task.CompletedTask);
        }
 public void Initialize()
 {
     // These members need to be Disposed
     EPoll       = EPoll.Create();
     EPollFd     = EPoll.DangerousGetHandle().ToInt32();
     PipeFactory = new PipeFactory();
     PipeEnds    = PipeEnd.CreatePair(blocking: false);
 }
Beispiel #3
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            public unsafe ThreadContext(TransportThread transportThread)
            {
                _transportThread      = transportThread;
                _connectionDispatcher = transportThread.ConnectionDispatcher;
                _sockets              = new Dictionary <int, TSocket>();
                _logger               = _transportThread.LoggerFactory.CreateLogger($"{nameof(RedHatX)}.{nameof(TransportThread)}.{_transportThread.ThreadId}");
                _acceptSockets        = new List <TSocket>();
                _transportOptions     = transportThread.TransportOptions;
                _scheduledSendAdding  = new List <ScheduledSend>(1024);
                _scheduledSendRunning = new List <ScheduledSend>(1024);
                _epollState           = EPollBlocked;
                if (_transportOptions.AioReceive | _transportOptions.AioSend)
                {
                    _aioEventsMemory     = AllocMemory(sizeof(AioEvent) * EventBufferLength);
                    _aioCbsMemory        = AllocMemory(sizeof(AioCb) * EventBufferLength);
                    _aioCbsTableMemory   = AllocMemory(sizeof(AioCb *) * EventBufferLength);
                    _ioVectorTableMemory = AllocMemory(sizeof(IOVector) * IoVectorsPerAioSocket * EventBufferLength);
                    for (int i = 0; i < EventBufferLength; i++)
                    {
                        AioCbsTable[i] = &AioCbs[i];
                    }
                    if (_transportOptions.AioSend)
                    {
                        _aioSendBuffers = new ReadOnlySequence <byte> [EventBufferLength];
                    }
                }
                int maxMemoryHandleCount = TSocket.MaxIOVectorReceiveLength;

                if (_transportOptions.AioReceive || _transportOptions.AioSend)
                {
                    maxMemoryHandleCount = Math.Max(maxMemoryHandleCount, EventBufferLength);
                }
                if (_transportOptions.DeferSend)
                {
                    maxMemoryHandleCount = Math.Max(maxMemoryHandleCount, TSocket.MaxIOVectorSendLength);
                }
                MemoryHandles = new MemoryHandle[maxMemoryHandleCount];

                // These members need to be Disposed
                _epoll     = EPoll.Create();
                _epollFd   = _epoll.DangerousGetHandle().ToInt32();
                MemoryPool = CreateMemoryPool();
                _pipeEnds  = PipeEnd.CreatePair(blocking: false);
                if (_aioEventsMemory != IntPtr.Zero)
                {
                    AioInterop.IoSetup(EventBufferLength, out _aioContext).ThrowOnError();
                }
            }