Beispiel #1
0
        public void Init()
        {
            mArchievementSystem = new ArchievementSystem();
            mCampSystem         = new CampSystem();
            mCharacterSystem    = new CharacterSystem();
            mEnergySystem       = new EnergySystem();
            mGameEventSystem    = new GameEventSystem();
            mStateSystem        = new StageSystem();

            mCampSystem      = new CampSystem();
            mGamePauseUI     = new GamePauseUI();
            mGameStateInfoUI = new GameStateInfoUI();
            mSoldierInfoUI   = new SoldierInfoUI();


            mArchievementSystem.Init();
            mCampSystem.Init();
            mCharacterSystem.Init();
            mEnergySystem.Init();
            mGameEventSystem.Init();
            mStateSystem.Init();

            mCampSystem.Init();
            mGamePauseUI.Init();
            mGameStateInfoUI.Init();
            mSoldierInfoUI.Init();
        }