public override void MoveTurtle(string instructions, float distanceUnit) { ExpressiveRangeLogger.RecordPosition(); for (int i = 0; i < instructions.Length; i++) { switch (instructions[i]) { case '0': Turtle.Forward(distanceUnit / 2); break; case '1': Turtle.Forward(distanceUnit); break; case '[': PushTurtle(); Turtle.Rotate(-45); break; case ']': PopTurtle(); Turtle.Rotate(45); break; } ExpressiveRangeLogger.RecordPosition(); ProgressBar.Value = i; } base.MoveTurtle(instructions, distanceUnit); }
public override void MoveTurtle(string instructions, float distanceUnit) { ExpressiveRangeLogger.RecordPosition(); for (int i = 0; i < instructions.Length; i++) { switch (instructions[i]) { case 'F': case 'G': Turtle.Forward(distanceUnit); break; case '-': Turtle.Rotate(120); break; case '+': Turtle.Rotate(-120); break; } ExpressiveRangeLogger.RecordPosition(); ProgressBar.Value = i; } base.MoveTurtle(instructions, distanceUnit); }
public override void MoveTurtle(string instructions, float distanceUnit) { ExpressiveRangeLogger.RecordPosition(); for (int i = 0; i < instructions.Length; i++) { switch (instructions[i]) { case 'A': Turtle.Forward(distanceUnit); break; case 'B': Turtle.PenVisible = false; Turtle.Forward(distanceUnit); Turtle.PenVisible = true; break; } ExpressiveRangeLogger.RecordPosition(); ProgressBar.Value = i; } base.MoveTurtle(instructions, distanceUnit); }