Beispiel #1
0
        internal static void SpellBarAction(Gumps.GumpData gd)
        {
            int buttonID = gd.buttonid;
            List <SpellGridItem> items = Settings.SpellGrid.ReadItems();

            SpellGridItem item = items[buttonID];

            if (item.Group == "Abilities")
            {
                if (item.Spell == "Primary")
                {
                    Player.WeaponPrimarySA();
                }
                if (item.Spell == "Secondary")
                {
                    Player.WeaponSecondarySA();
                }
            }
            else if (item.Group == "Script")
            {
                Misc.ScriptRun(item.Spell);
            }
            else if (item.Group == "Skills")
            {
                Player.UseSkill(item.Spell);
            }
            else
            {
                Spells.Cast(item.Spell);
            }
            GumpSpellGrid();
        }
Beispiel #2
0
        internal static void SetSpellGridOrigin(Gumps.GumpData gd)
        {
            int buttonID = gd.buttonid;

            if (buttonID > 0)
            {
                int x = ((buttonID % 41) - 1) * 50;
                int y = (buttonID / 41) * 50;
                if ((x != Engine.GridX) || (y != Engine.GridY))
                {
                    Engine.GridX = x;
                    Settings.General.WriteInt("PosXGrid", Engine.GridX);
                    Engine.GridY = y;
                    Settings.General.WriteInt("PosYGrid", Engine.GridY);
                    Engine.MainWindow.SafeAction(s => { s.GridLocationLabel.Text = "X: " + Engine.GridX + " - Y:" + Engine.GridY; });
                }
            }
            if (m_save_state)
            {
                Open();
            }
        }
Beispiel #3
0
        internal static void GetSpellGridOrigin()
        {
            if (World.Player == null)
            {
                return;
            }
            m_save_state = m_open;
            if (m_open)
            {
                Close();
            }
            Gumps.GumpData gd = Gumps.CreateGump(false, true, true, false);
            gd.gumpId = m_spellGridGID;
            gd.serial = (uint)Player.Serial;

            Gumps.AddPage(ref gd, 0);


            Gumps.AddImageTiled(ref gd, 0, 0, 3000, 3000, 2624);
            Gumps.AddAlphaRegion(ref gd, 0, 0, 3000, 3000);
            Gumps.AddHtml(ref gd, 320, 215, 350, 85, @"Select a button where you would like the hotbar to open. This position will also be used if you enable auto-open on login.<br>If you have maually moved the hotbar since logging in you may have to logout and  login again for this to work", (bool)true, (bool)true);

            Gumps.AddButton(ref gd, 700, 230, 241, 242, 0, 1, 0);             // cancel
            Gumps.AddButton(ref gd, 700, 260, 247, 248, 0, 1, 0);             // options

            int buttonID   = 1;
            int squareSize = 50;

            for (int y = 0; y <= 1100; y += squareSize)
            {
                for (int x = 0; x <= 2000; x += squareSize)
                {
                    Gumps.AddButton(ref gd, x, y, 1210, 1209, buttonID++, 1, 0);
                }
            }
            gd.action = SetSpellGridOrigin;
            Gumps.SendGump(gd, 0, 0);
        }
Beispiel #4
0
        internal static void GumpSpellGrid()
        {
            List <SpellGridItem> items = Settings.SpellGrid.ReadItems();
            int ActiveColor            = 32;
            int InactiveColor          = 0;
            int offset = 3;

            Gumps.GumpData spellBar = Gumps.CreateGump(false, false, false, false);
            spellBar.gumpId = (uint)999009999;
            spellBar.serial = (uint)Player.Serial;
            Gumps.AddPage(ref spellBar, 0);
            //Gumps.AddAlphaRegion(ref spellBar, Engine.GridX, Engine.GridY, 300, 300);
            int y     = 0;
            int x     = 0;
            int index = 0;

            foreach (SpellGridItem item in items)
            {
                int imageid = 0;

                GroupType g;
                if (Enum.TryParse <GroupType>(item.Group, out g))
                {
                    if (g != GroupType.Empty)
                    {
                        imageid = GetImageID(g, item.Spell);
                        switch (imageid)
                        {
                        case 0:
                            m_panellist[x].Enabled = false;
                            break;

                        case -1:                                  // Script
                            Gumps.AddButton(ref spellBar, Engine.GridX + (x * 50), Engine.GridY + (y * 50), 4502, 2205, index, 1, 0);
                            break;

                        case -2:                                  // Skill
                            Gumps.AddButton(ref spellBar, Engine.GridX + (x * 50), Engine.GridY + (y * 50), 2105, 2205, index, 1, 0);
                            break;

                        default:
                            if (Gumps.IsValid(2353))
                            {
                                if (item.Spell == "Primary")
                                {
                                    if (Player.HasPrimarySpecial)
                                    {
                                        Gumps.AddImage(ref spellBar, Engine.GridX + (x * 50) + offset, Engine.GridY + (y * 50) + offset, (int)Player.PrimarySpecial, ActiveColor);
                                    }
                                    else
                                    {
                                        Gumps.AddImage(ref spellBar, Engine.GridX + (x * 50) + offset, Engine.GridY + (y * 50) + offset, (int)Player.PrimarySpecial, InactiveColor);
                                    }
                                }
                                else if (item.Spell == "Secondary")
                                {
                                    if (Player.HasSecondarySpecial)
                                    {
                                        Gumps.AddImage(ref spellBar, Engine.GridX + (x * 50) + offset, Engine.GridY + (y * 50) + offset, (int)Player.SecondarySpecial, ActiveColor);
                                    }
                                    else
                                    {
                                        Gumps.AddImage(ref spellBar, Engine.GridX + (x * 50) + offset, Engine.GridY + (y * 50) + offset, (int)Player.SecondarySpecial, InactiveColor);
                                    }
                                }
                                else if (Enum.TryParse <SkillIcon>(item.Spell.Replace(" ", ""), out SkillIcon icon))
                                {
                                    if (World.Player.SkillEnabled.Contains(icon))
                                    {
                                        Gumps.AddImage(ref spellBar, Engine.GridX + (x * 50) + offset, Engine.GridY + (y * 50) + offset, (int)imageid, ActiveColor);
                                    }
                                    else
                                    {
                                        Gumps.AddImage(ref spellBar, Engine.GridX + (x * 50) + offset, Engine.GridY + (y * 50) + offset, (int)imageid, InactiveColor);
                                    }
                                }
                                else
                                {
                                    Gumps.AddImage(ref spellBar, Engine.GridX + (x * 50) + offset, Engine.GridY + (y * 50) + offset, (int)imageid, 0);
                                }
                                Gumps.AddButton(ref spellBar, Engine.GridX + (x * 50), Engine.GridY + (y * 50), 2353, 2205, index, 1, 0);
                            }
                            else
                            {
                                Gumps.AddButton(ref spellBar, Engine.GridX + (x * 50), Engine.GridY + (y * 50), imageid, 2205, index, 1, 0);
                            }
                            break;
                        }
                        Gumps.AddTooltip(ref spellBar, item.Spell);
                    }
                }

                x += 1;
                if (x >= m_hslot)
                {
                    x  = 0;
                    y += 1;
                    if (y >= m_vslot)
                    {
                        break;
                    }
                }
                index++;
            }
            spellBar.action = SpellBarAction;
            Gumps.SendGump(spellBar, (uint)Engine.GridX, (uint)Engine.GridY);
        }