Beispiel #1
0
        public override void OnReceiveHandshakePacket(Packet pPacket)
        {
            ushort build;
            pPacket.ReadUShort (out build);

            if (build != Config.Instance.Build) {
                Log.WriteLine (ELogLevel.Warn, "[Client] Build version mismatch. Disconnecting from server");
                Disconnect ();
            }
        }
Beispiel #2
0
        private void EndReceive(SocketAsyncEventArgs pArguments)
        {
            if (mDisconnected != 0) return;
            if (pArguments.BytesTransferred <= 0)
            {
                if (pArguments.SocketError != SocketError.Success && pArguments.SocketError != SocketError.ConnectionReset) Log.WriteLine(ELogLevel.Error, "[{0}] Receive Error: {1}", Host, pArguments.SocketError);
                Disconnect();
                return;
            }
            mReceiveLength += pArguments.BytesTransferred;

            while (mReceiveLength > 4)
            {
                if (mReceivingPacketLength == 0)
                {
                    mReceivingPacketLength = GetHeaderLength(mReceiveBuffer, mReceiveStart);
                }
                if (mReceivingPacketLength > 0 && mReceiveLength >= mReceivingPacketLength + 4)
                {
                    if (!mReceivedHandshakePacket && mReceiveStart == 0) {
                        // Handshake packet
                        mReceivedHandshakePacket = true;

                        Packet packet = new Packet(mReceiveBuffer, mReceiveStart + 4, mReceivingPacketLength, false);
                        ushort build;
                        packet.ReadUShort (out build);

                        if (build != Config.Instance.Build) {
                            Log.WriteLine (ELogLevel.Warn, "[Client] Build version mismatch. Disconnecting from server");
                            Disconnect ();
                        }

                    } else {
                        Packet packet = new Packet(mReceiveBuffer, mReceiveStart + 4, mReceivingPacketLength);
                        PacketHandlerAttribute handler = sHandlers.GetOrDefault (packet.Opcode, null);
                        if (handler != null)
                            Client.AddCallback (() => handler.Processor (packet));
                        else {
                            Log.WriteLine (ELogLevel.Debug, "[{0}] Receiving 0x{1}, {2} Bytes", Host, ((ushort)packet.Opcode).ToString ("X4"), packet.Length);
                            packet.Dump ();
                        }
                    }

                    mReceiveStart += mReceivingPacketLength + 4;
                    mReceiveLength -= mReceivingPacketLength + 4;
                    mReceivingPacketLength = 0;
                    mReceiveLast = DateTime.Now;
                }
            }

            if (mReceiveLength == 0) mReceiveStart = 0;
            else if (mReceiveStart > 0 && (mReceiveStart + mReceiveLength) >= mReceiveBuffer.Length)
            {
                Buffer.BlockCopy(mReceiveBuffer, mReceiveStart, mReceiveBuffer, 0, mReceiveLength);
                mReceiveStart = 0;
            }
            if (mReceiveLength == mReceiveBuffer.Length)
            {
                Log.WriteLine(ELogLevel.Error, "[{0}] Receive Overflow", Host);
                Disconnect();
            }
            else BeginReceive();
        }