Beispiel #1
0
        private void PropertiesTextChanged(object sender, TextChangedEventArgs e)
        {
            TextBox currentTextBox = (TextBox)sender;

            if (this.previousTextBox == currentTextBox)
            {
                try
                {
                    double parsed = Double.Parse(currentTextBox.Text, CultureInfo.InvariantCulture);
                    if (currentTextBox.Text.Contains(','))
                    {
                        currentTextBox.Text = currentTextBox.Text.Replace(',', '.');
                    }
                    if (parsed < 0 || parsed > 1)
                    {
                        currentTextBox.Text = previousString;
                        e.Handled           = true;
                    }
                    else
                    {
                        TextBox diffusion, reflection, transparency;
                        diffusion    = (TextBox)this.FindName("diffusion");
                        reflection   = (TextBox)this.FindName("reflection");
                        transparency = (TextBox)this.FindName("transparency");
                        float d = (float)Double.Parse(diffusion.Text, CultureInfo.InvariantCulture);
                        float r = (float)Double.Parse(reflection.Text, CultureInfo.InvariantCulture);
                        float t = (float)Double.Parse(transparency.Text, CultureInfo.InvariantCulture);

                        RayTracer.AObject aObject = objects[selected.Name];
                        aObject.kd = d;
                        aObject.ks = r;
                        aObject.kt = t;
                    }
                }
                catch (Exception)
                {
                    if (!(currentTextBox.Text == "-" || currentTextBox.Text == ""))
                    {
                        currentTextBox.Text = previousString;
                        e.Handled           = true;
                    }
                }
            }
            this.previousTextBox = (TextBox)sender;
        }
Beispiel #2
0
        private void FillProperties(Shape shape)
        {
            TextBox r, g, b, reflection, diffusion, transparency;

            r            = (TextBox)this.FindName("ColorR");
            g            = (TextBox)this.FindName("ColorG");
            b            = (TextBox)this.FindName("ColorB");
            diffusion    = (TextBox)this.FindName("diffusion");
            reflection   = (TextBox)this.FindName("reflection");
            transparency = (TextBox)this.FindName("transparency");

            RayTracer.AObject aObject = objects[shape.Name];
            r.Text            = (aObject.color.r * 256).ToString().Replace(',', '.');
            g.Text            = (aObject.color.g * 256).ToString().Replace(',', '.');
            b.Text            = (aObject.color.b * 256).ToString().Replace(',', '.');
            diffusion.Text    = aObject.kd.ToString().Replace(',', '.');
            reflection.Text   = aObject.ks.ToString().Replace(',', '.');
            transparency.Text = aObject.kt.ToString().Replace(',', '.');
        }
Beispiel #3
0
        private void ColorTextChanged(object sender, TextChangedEventArgs e)
        {
            TextBox currentTextBox = (TextBox)sender;

            if (this.previousTextBox == currentTextBox)
            {
                try
                {
                    int parsed = Int32.Parse(currentTextBox.Text, CultureInfo.InvariantCulture);
                    if (parsed < 0 || parsed > 255)
                    {
                        currentTextBox.Text = previousString;
                        e.Handled           = true;
                    }
                    else
                    {
                        TextBox r, g, b;
                        r = (TextBox)this.FindName("ColorR");
                        g = (TextBox)this.FindName("ColorG");
                        b = (TextBox)this.FindName("ColorB");
                        int colorR = Int32.Parse(r.Text);
                        int colorG = Int32.Parse(g.Text);
                        int colorB = Int32.Parse(b.Text);
                        selected.Fill = new SolidColorBrush(System.Windows.Media.Color.FromRgb((byte)colorR, (byte)colorG, (byte)colorB));
                        RayTracer.AObject aObject = objects[selected.Name];
                        aObject.SetColor((float)(colorR / 256.0), (float)(colorG / 256.0), (float)(colorB / 256.0));
                    }
                }
                catch (Exception)
                {
                    if (!(currentTextBox.Text == "-" || currentTextBox.Text == ""))
                    {
                        currentTextBox.Text = previousString;
                        e.Handled           = true;
                    }
                }
            }

            this.previousTextBox = (TextBox)sender;
        }
Beispiel #4
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="ID">ID</param>
 /// <param name="a">Object a</param>
 /// <param name="b">Object b</param>
 public Unification(int ID, AObject a, AObject b)
 {
     this.ID = ID;
     this.a  = a;
     this.b  = b;
 }
Beispiel #5
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="ID">ID of created object</param>
 /// <param name="a">Basis</param>
 /// <param name="b">Body which we remove</param>
 public Diff(int ID, AObject a, AObject b)
 {
     this.ID = ID;
     this.a  = a;
     this.b  = b;
 }